Talk:Half-Life 2: Episode Two/Archive 1
From Wikipedia, the free encyclopedia
misc
Additions;
Added new release dates for ep2 on 06-16-2006
Adrian Shepard
I have 60% accurate confirmation that Adrian Shepard will make an appearance in Episode 2, thanks to an E-mail a friend got back from Marc Laidlaw.
“ | We try not to answer questions about the story directly outside of the game--believe what you play, not what you read, is my motto. The waters are murky, unfortunately, when it comes to the Gearbox titles because we did not make them and I don't feel compelled to abide by every story idea they came up with to make their game more fun. That said, it's now public knowledge that you'll be meeting at least one further survivor of Black Mesa in Episode 2. Hope you enjoy it. | ” |
In the forum post, another member wrote
“ | So, who might it be? Characters from Black Mesa (those in HL2 in bold, those known to have escaped but not seen since in italics):
Gordon, Dr Kleiner, Eli Vance, Alyx Vance, Slick(?), Walter Bennett(?)(escapes at the end of Blue Shift, plus Dr Rosenburg calls him Walter, so he's more "canon" than the other nameless scientists), Simmons(?)(escapes in Blue Shift), Dr Rosenburg, Doctor Richard Keller (from Decay), Drs Cross and Green (Decay), Barney Calhoun, Otis, Frohman (heheh), The G-Man, Adrian Shephard So... it might be another scientist model, but that would be boring. It might be Dr Rosenburg, which I guess is quite likely, but also boring. Frohman, sadly, isn't canon, which leaves ADRIAN SHEPHARD!!!! |
” |
However, an E-mail, because it's impossible to prove it wasn't fabricated, is not enough proof to put in Wikipedia...darn. Just thought I'd mention it somewhere. Feel free to discuss why I'm wrong.--72.70.53.87 22:35, 28 August 2006 (UTC)
- It's a mistake on the person who read that letter. "One survivor of Black Mesa." It did not say that Gordon knew this character, or that the character has seen Gordon. For all we know, it could be a random person, scientist or not, that will walk up to you and say "Hi I survived Black Mesa." Or, they might be a retired scientist. Whatever the case might be, this does not imply at all that Shepard will be in Episode 2; that is, if the letter is legit. --Anonymouses 00:22, 4 September 2006 (UTC)
- That's true. It's why I said 60% accurate. I just don't think Valve would make up a character...but then again, they did with Eli, sorta.--72.70.53.87 22:02, 7 September 2006 (UTC)
The Accuracy of Valve Trailers
All you have to do is read my Steampowered thread about this trailer [1], and you'll know what I'm talking about. I'd add something to this article about it, but a.) I'm a wuss and b.) I'm way too tired tonight. Takua108 07:34, 3 June 2006 (UTC)
- Interesting, but I don't think there's any need to overflow the article with too much speculation. Qjuad 14:24, 3 June 2006 (UTC)
- I think he makes a good point, to be honest. It's too bad there's not much we can say for certain...and worse, it seems like the vote on Alyx's death is 50:50 at this point.--72.70.53.87 22:07, 25 August 2006 (UTC)
Falling from height
Takua108, in the article you write: "Alyx is seen bodily intact during this scene, ruling out an impact with the ground as suggested by the trailer's opening." Ah, this is wrong. (And I'm not really sure what you mean by 'intact'. It suggests the human body comes apart if it falls a great distance. This isn't true.) There's simply nothing in the trailer that rules out a fall from a great height. As an example, there's a rather famous picture around, published in Life magazine, I think, of a suicide from the Empire State Building - the victim landed on her back on a parked car, substantially crushing the roof and blowing out the glass. She's completely unmarked, and looks peacefully asleep. Additionally, even if she fell, for instance, from the top of the Citadel, the human body doesn't perpetually accelerate up to the point of impact; it reaches a 'terminal velocity' where the force of gravity can no longer overcome air friction (roughly 180 mph, if memory serves). People have fallen from these heights and no, the human body doesn't go 'splat!' even at these speeds. While yes, it's _possible_ for a person to recieve grievous _and_ obvious external, bloody injuries from a fall, the lack thereof simply isn't proof that they didn't fall. (I'm "Gooshy" on Steam.)
- Actually, that's me. While it might be possible for someone to end up visibly intact (though I bet you most of her bones and spine had been broken), the chances are so incredibly slim that should it be occur in fiction people would merely laugh and consider it a cop-out. It isn't going to happen. --Tom Edwards 12:07, 4 June 2006 (UTC)
- Your refusing to correct this, then? The argument is flawed, regardless of what happens in Hollywood.
- In the context of your analogy, this is Hollywood. --Tom Edwards 13:32, 4 June 2006 (UTC)
- You're wildly speculating and making a flat statement without any sort of logical support. The most you can really say is that "The cause and extent of Alyx's injuries are unknown." Are you going to change it or not?
- I have provided a perfectly reasonable argument that you have not yet put any serious effort into countering. --Tom Edwards 14:06, 4 June 2006 (UTC)
- You've only supported the possibility, not your flat claim. "the chances are so incredibly slim that should it be occur in fiction people would merely laugh and consider it a cop-out. It isn't going to happen." That's pure speculation to support false reasoning.
- And using a one in a million example isn't? This is going to be speculation either way, because the truth is not known. If you really want, soften the language, but it's about as sensible as querying whether or not the player will recieve any guns during play. --Tom Edwards 14:39, 4 June 2006 (UTC)
- You've only supported the possibility, not your flat claim. "the chances are so incredibly slim that should it be occur in fiction people would merely laugh and consider it a cop-out. It isn't going to happen." That's pure speculation to support false reasoning.
- I have provided a perfectly reasonable argument that you have not yet put any serious effort into countering. --Tom Edwards 14:06, 4 June 2006 (UTC)
- You're wildly speculating and making a flat statement without any sort of logical support. The most you can really say is that "The cause and extent of Alyx's injuries are unknown." Are you going to change it or not?
- In the context of your analogy, this is Hollywood. --Tom Edwards 13:32, 4 June 2006 (UTC)
- Your refusing to correct this, then? The argument is flawed, regardless of what happens in Hollywood.
-
-
-
-
-
-
-
- I've just deleted it; actually reads better anyway now, I think. But that's NOT a 'one in a million' example - people have even survived enormous falls; it all depends on what you land on and how you land on it. You shouldn't have used the term "ruled out" - your opinion abou things doesn't rule out anything, especially when the 'anything' is speculative to begin with.
- I personally think Alyx has snuffed it. But really, if the speculation is put in again it should be NPOV. Some people think she's dead because, others think she's alive because. --AiusEpsi 19:08, 4 June 2006 (UTC)
- Just though this might be relevant:
- So what was the longest fall survived in the world?: When a Yugoslav DC9 exploded in mid air, as a suspected result of a terrorist bombing, Vesna Vulovic plummeted over 33,000 feet to land on a snowy slope. Vesna Vulovic was paralyzed from the waist down, but later recovered and was able to walk. She was the only survivor and holds the record for the longest fall.
- Found here. -- Ubergenius 19:06, 30 October 2006 (UTC)
- Just though this might be relevant:
- I personally think Alyx has snuffed it. But really, if the speculation is put in again it should be NPOV. Some people think she's dead because, others think she's alive because. --AiusEpsi 19:08, 4 June 2006 (UTC)
- I've just deleted it; actually reads better anyway now, I think. But that's NOT a 'one in a million' example - people have even survived enormous falls; it all depends on what you land on and how you land on it. You shouldn't have used the term "ruled out" - your opinion abou things doesn't rule out anything, especially when the 'anything' is speculative to begin with.
-
-
-
-
-
-
One major character's death immenent?
On another Wiki article, it linked to this Games Radar article:
http://www.gamesradar.com/gb/pc/game/news/article.jsp?articleId=2006060215564781055§ionId=1006
It does hint something. xertnevnI 03:16, 5 June 2006 (UTC)
- Read above. However, I think it will be one of the scientists; I'm thinking Eli, who then gets avenged by the blinded-by-grief Alyx. Dog will enjoy bashing Combine soldiers with a disabled Ministrider he found alongside. Master of Puppets FREE BIRD! 03:41, 5 June 2006 (UTC)
Myrmidonts?
Where did this alias for antlions come up? Matveims 00:00, 6 June 2006 (UTC)
- The Vortiguant that salvages the Pheropod launcher thing from the Antlion Guard calls it a Myrmidont; I don't know if thats the first time, and I know it is used later when you are being trained in the use of the pod. Master of Puppets FREE BIRD! 00:01, 6 June 2006 (UTC)
-
- I didn't catch it even through my 10+ playthroughs of HL2... funny names. xertnevnI 09:22, 6 June 2006 (UTC)
-
-
- Just thought I post this to those who read this, it's spelt "Myrmidont". I even checked by playing HL2 with subtitles with the Vortigaunt opening up the antlion guard for the bugbait.--Gamer007 20:47, 15 July 2006 (UTC)
-
Overwatch stopped our train in the woods...
Somebody on the Steam forums just pointed this quote out (it's from the woman holding the wire fence as you arrive in C17) in relation to Episode Two. Worth mentioning? Can anyone glean anything from it, apart from the obvious implication that the Combine operate in the countryside too? --Tom Edwards 15:11, 9 June 2006 (UTC)
- Kind of speculation at the moment. Thunderbrand 16:53, 9 June 2006 (UTC)
- They might have a corpse out there near a train track for fun, but I doubt there will be anything directly concerning the plot. --71.248.190.238 20:58, 14 June 2006 (UTC)
-
-
- there are corpses scattered everywhere, you'll probably wont notice it. fwed66 12:23, 27 november 2006 (GMT)
-
PC Gamer US preview
Summarised here. I'm going to unwatch the page to save my innocent eyes from these ravaging spoilers right now, so it's up to someone else to do the editing I'm afraid. ;-) --Tom Edwards 18:00, 15 June 2006 (UTC)
- I've got a list of the pieces of information included in the article that I posted on halflife2.net but I'll need someone to write it into the article for me. I'm not too good at writing Wikipedia stuff yet so I'll only induce further editing.Anyway, here's the information on a forum post: http://www.halflife2.net/forums/showpost.php?p=1928241&postcount=2 --Clockwork Apricot 19:33, 15 June 2006 (UTC)
-
- Do I even want to read my next PC Gamer issue now. I'll try to stay away from this page, but it's tempting to know what happens. If no one minds, I'll try to make a basic outline that people can edit to improve. I'm no good "wiki-writer". but I might as well try. --Gamer007 22:43, 15 June 2006 (UTC)
PC Gamer preview
Just added a bunch of info from the Aug '06 issue I got yesterday. Pretty interesting stuff so far ...
More info
Steam have released a new Episode Two trailer. Check it out for more info. "Armed with new weaponry and vehicles, Dr. Gordon Freeman must race through a countryside riddled with an increasingly fierce Combine threat." --WikiCats 03:44, 22 July 2006 (UTC)
- Do you know where I can find and download the high-quality version of the second trailer? --GaMeRuInEr 12:24, 23 July 2006 (UTC)
-
- Steam has the trailer now. I believe it's the high-quality version. --Gamer007 22:21, 23 July 2006 (UTC)
- EDIT. If you don't have Steam, http://halflife2.filefront.com/file/HalfLife_2_Episode_2_Extended_Trailer;66591 720p HD version too. Cheers. --Gamer007 22:24, 23 July 2006 (UTC)
-
-
- Thanks a bunch, Gamer007. --GaMeRuInEr 14:38, 24 July 2006 (UTC)
-
Originally "Half-Life 2: Outland"
I've stumbled across a script file in Episode One that reveals Ep2's original name:
"precache_file" "scripts/level_sounds_aftermath_episodic.txt" "precache_file" "scripts/level_sounds_outland_episodic.txt"
Worth including? I'm not sure myself. --Tom Edwards 14:22, 8 August 2006 (UTC)
- IMO, it's a cool tidbit. But I don't think it's that important to be put into the wiki. --Gamer007 06:14, 9 August 2006 (UTC)
It should be in. --Barnz 22:52, 9 August 2006 (UTC)
- Not notable enough for inclusion, though it is interesting. (|-- UlTiMuS 05:22, 26 August 2006 (UTC)
-
- This doesn't prove that it was the original name planned. If we could get confirmation, I'd say add it... but we don't know.
- Enfestid 21:39, 6 September 2006 (UTC)
-
-
- wasn't it going to be called Half life 2 aftermath before it was called episode one (front cover of PC Gamer 148) fwed66 12:25, 27 november 2006 (GMT)
-
Simulating the realtime deformation of objects
Is there word from VALVe that this actually is an engine feature and that the bending isn't just animation? 155.207.254.169 23:07, 17 August 2006 (UTC)
-
- Well, its written sort of confusingly, implying that the engine somehow allows any given object to suddenly sprout bend points. That isn't what's going on at all. I'm going to clean that up a bit.Plunge 01:52, 7 September 2006 (UTC)
Leipzig Games Convention 2006
There is a 5 part video posted on Youtube. Is it allowed to be posted? Or is it just official vids allowed to be posted on wikis.
People should also incorporate the information from these videos into this article such as the vortiguants as a sidekick, the dynamic lighting (the flashlight and shadows cast from it), the vehicle shown, the return of the combine helicopter, hunters are susceptiable to physical objects/singularity balls, etc.
- Also, am I the only one to notice the use of some of the music from the Portal trailer in use in some of the videos shown down there? (Case in point.) --Shadow Hog 01:31, 24 August 2006 (UTC)
- That, or some of the music from Episode 2 being used in the Portal trailer. Well, it's all one package, so they're allowed to use the same music.--72.70.53.87 22:09, 25 August 2006 (UTC)
Full Console Versions?
Is it confirmed that the PS3 and Xbox 360 versions of the game is going to include Portal and Team Fortress 2? Wasen't the console versions suppose to include Half-life 2 and Episode one besides Episode Two? Forcen 17:39, 25 August 2006 (UTC)
- I think this has been confirmed, but I'm not certain where.--72.70.53.87 22:10, 25 August 2006 (UTC)
The Creatures Section needs to be cleaned up
Apparently whoever wrote this section, just wanted to show off and he also didn't write it informatively. All he did was speculate and didn't even give proof.
The same can be said about Mossman and Eli Vance escaping through an Advisor pod. While this is a very reasonable expaination it is not solidly confirmed.
Third trailer
Who has a link? Dlong 04:06, 26 August 2006 (UTC)
- Wasn't aware there's a third trailer. I know there was the original teaser, extended teaser and the 5 part gameplay vids from Leipzig.--Gamer007 04:16, 26 August 2006 (UTC)
-
-
-
-
- Yep, somone did. :)--Planetary 06:10, 26 August 2006 (UTC)
- But there is no link to the trailer in the article.Forcen 12:27, 26 August 2006 (UTC)
- Got it. It's from IGN. I got it w/ the rest of the hi-res movies from Leipzig. It's the one where they speculate there's a relation between Alyx and G-Man.
- But there is no link to the trailer in the article.Forcen 12:27, 26 August 2006 (UTC)
- Yep, somone did. :)--Planetary 06:10, 26 August 2006 (UTC)
-
-
-
Strider Buster!
The Strider buster weapon that was mentioned in the PCgamer article is visible in the IGN trailer "Driving, Mini Tri-pods, Big Tri-Pods" at 2:54. It is a bomb that you stick to a strider with the gravity gun. http://media.pc.ign.com/media/812/812574/vids_2.html Forcen 16:00, 26 August 2006 (UTC)
Episode Two trailer 2
Episode Two trailer 2 was been released. --WikiCats 08:15, 5 September 2006 (UTC)
"forget 'em out" guy
Ban this idiot, seriously.--Pkaulf 17:16, 10 September 2006 (UTC)
We recommend...
Why does the wiki say silence and not sense? I thought it was pretty clear. Should I edit it?155.207.254.32 07:43, 11 September 2006 (UTC)
- Upon closer inspection of the sound file, he is saying "silence" and not "sense". It's difficult to make out, but if you listen carefully it is definetly silence. Qjuad 14:43, 11 September 2006 (UTC)
- You know what? I recommend sense. Freeman was making a lot of noise, so the vortigaunt wanted him to be quiet. Saying "I recommend sense" is an insult, something a vortigaunt would never do to Freeman.--Katana314 00:21, 21 September 2006 (UTC)
Removed backstory section in Plot
The section contained too much speculation without any actual reasoning. What if rebels were already there, rather than taking refuge in the houses? It would explain why you have the buggy there, etc. What if overwatch has already relocated and is launching an attack, rather than "retreating" right into the resistance? Also, saying the resistance has been working on MULTIPLE projects for a LENGTH of time is far too much. We only saw a rocket. Work on this could only have just started (as it is an abandoned missile silo) and we have seen no other projects.--Katana314 23:15, 26 September 2006 (UTC)
- There's some support for the last idea in Kleiner's Episode One broadcasts: "We have made, in secret, several technological advances which we will do our best to deploy in advance of the Combine's return. We continue to diligently assemble and train a new generation of scientists and technicians.". I would've removed the backstory section anyway, but for a different reason - clutter. This article is full of it. Shoejar 01:28, 21 September 2006 (UTC)
Dialog in trailers from unused portions of HL2
"You're not supposed to be here... Forget about all of this." (It is interesting to note that both expressions are part of an unused voice clip from Half-Life 2).
Where is this dialog present in the HL2 tree? I cannot find it using GCFScape.
It was in the Half-Life 2 "Beta", the version leaked from a hacker and redistributed on the web. It was originally just for when Gordon managed to get near the G-man, but now is being used for a plot point. It can't be found in the GCFs.--Katana314 20:53, 1 October 2006 (UTC)
Ant guard (recoloured)
Is it me or is it not at all visible, because I can't see it at all, I can see everything else in the pic, just not the actual Guard, this could be that this comp (not mine) is too dark.. Can someone check? -Lord Kaboom
EDIT: never mind, just checked, its my comp. IGNORE THIS
Episode 4?
From what i remember reading in my PCGamer magazine wasn't there ment to be four episodes?--LukaszFalencki 17:08, 17 October 2006 (UTC)
- Apparently, but only three make up this story arc Qjuad 18:14, 17 October 2006 (UTC)
- Oh yeah, 3 episodes and the fourth and/or fifth may be a mmo or ttp.--LukaszFalencki 18:27, 18 October 2006 (UTC)
- I recall hearing episode 4 will be made 3rd party much like how Opposing Force and Blue Shift were. Never heard anything about any eps being an MMO game. --Gamer007 21:46, 18 October 2006 (UTC)
- I also read that article, team one worked on episode one while two worked on episode 2 while one started 3 and then team 2 will finish off with 4. Side teams working on Portals, TF2 and something thats suppose to be released with 3 or 4. And all 4 are in the story arc. Someone should update the main thing to quadrilogy instead of trilogy.
- I recall hearing episode 4 will be made 3rd party much like how Opposing Force and Blue Shift were. Never heard anything about any eps being an MMO game. --Gamer007 21:46, 18 October 2006 (UTC)
- Oh yeah, 3 episodes and the fourth and/or fifth may be a mmo or ttp.--LukaszFalencki 18:27, 18 October 2006 (UTC)
-
-
-
-
- Well, half life 2, then episodes 1 through 3, thats 4 games altogether. Maybe thats what they meant. —The preceding unsigned comment was added by 68.251.63.116 (talk) 05:42, 25 February 2007 (UTC).
-
-
-
Feb 2007, Release Date?
The New Release Date was announced in Gamespot and is being Discussed on Steam Forums [2]
Is it Good to Change the Date in the Main Article?
- it said in this month's PC Gamer magazine that the release date was in january Fwed66 12:36, 21 December 2006 (UTC)
-
- It has been confirmed that the estimated release date has been pushed from Q1 2007 to late Q2 2007
Half-Life 2 Episodes Article
This has been discussed before, I know, but I wanted to refer to a recent news. It was said that Episodes One to Three would be a story arc, and that there would be an Episode Four. Why don't we make an article of the Episodes with that in mind, dividing it in the known arcs? Just a suggestion.
Minor issue
I notice that a couple of the dates in this article refer to "Spring 2007" or "Summer 2007". Clearly these mean the Northern Hemisphere seasons; but given that the seasons are different depending on where you are on the globe, it would be good to get an unambiguous date range. Can I suggest that Spring 2007 becomes "early 2007" and Summer 2007 becomes "mid 2007"? Unless anyone can come up with a better solution... -- FP (talk)(edits) 09:57, 26 November 2006 (UTC)
- I would also suggest using "Q1 2007" to replace Spring 2007 and "Q2 2007" to replace Summer 2007. That would be better. --Bruin_rrss23 (talk) 13:16, 26 November 2006 (UTC)
"You're not supposed to be here ... Forget about all this."
Article says these lines come from an unused file. Could anyone point me to which .GCF and stuff it's in? Or a link to the file itself? —Yar Kramer 09:29, 1 December 2006 (UTC)
- It was in the HL2 beta, but not the full version. You don't have it.--71.245.228.79 17:23, 1 January 2007 (UTC)
I put a link to a file in the description of the second trailer. I hope somebody will put this file somewhere else to prevent it being lost if a server deletes the file. --87.110.160.219 19:23, 19 February 2007 (UTC)
Delay
"However, it now appears that the release date has been extended at least until Quarter 1 2007[2]"
Who do I have to thank for this? I want his name, address, and phone number (preferably toll free). This was hyped up for pre-Christmas release, and people will be expecting it under their goddam trees. Someone has to answer for preventing that, if indeed someone has!
when is it coming out
it started with rumours of september, it slipped past christmas and is now in january, but the main page says summer. when is it atualy coming out? Fwed66 11:53, 8 December 2006 (UTC)
- When it is released. "Probably Summer 2007". The official site still has no content. -- Jordi·✆ 16:17, 8 December 2006 (UTC)
Half-Life 2: Orange
lol? ~ UBeR 00:14, 13 January 2007 (UTC)
Seasons.
WP:DATE#Seasons says quoted references to seasons should remain, but I added a reference to 3rd quarter in an attempt to satisfy everyone.. Rehevkor 01:54, 23 January 2007 (UTC)
- Precisely -- quoted references to seasons should remain. But the information in dispute is not and was not in the form of a quote; it is simply information about the time of release, inferred from a separate source. (Furthermore, the cited reference gives no geographical details, and given Valve's steam content delivery system, the release is almost certain to be global.) I can't believe I have to argue about such a stupid and uncontroversial matter, but apparently occidental bigotry dies hard.
- Relax. Rehevkor 16:50, 23 January 2007 (UTC)
PS3?, why?
I think everybody knows why they scheduled release of HL2 Ep.2 has been delayed, it is because of the PS3's bad game porting. Existential Thinker 22:23, 1 February 2007 (UTC) PC will always be the top system for games.
- Um ... citation needed. I may not be "everyone", but, well, I didn't know about that. —Yar Kramer 02:48, 2 February 2007 (UTC)
- Valve wouldn't delay the game on PC and 360 just to get a simultaneous launch with the PS3. --Tom Edwards 09:02, 2 February 2007 (UTC)
- You would hope not anyway.. :P Rehevkor 16:39, 2 February 2007 (UTC)
Another delay?
EA now has a "winter" 2007/2008 release date for Episode two: [3]. I guess that means a Q4 release. :/ HertzaHaeon 18:54, 7 February 2007 (UTC)
- http://www.bit-tech.net/news/2007/02/07/hl2_episode_two_coming_in_the_winter/
- An update to this article now states a Fall 2007 release. I've updated this wiki along with Portal and Team Fortress 2. --Gamer007 01:10, 8 February 2007 (UTC)
- If you read above, we shouldn't use seasons for release dates since they're different on the southern hemisphere. HertzaHaeon 10:24, 8 February 2007 (UTC)
- That's not what it says. It says quoted references should remain seasons. And, if it's only the U.S. release they're referring to, does it really matter to the southern hemisphere audience?
- Enfestid 13:27, 8 February 2007 (UTC)
- But it's not a quote, I don't see any quote marks. Steam is international so any release date is not just an american one. Rehevkor 16:32, 8 February 2007 (UTC)
- ...the article states the release date in that time frame, hence referencing it would be in quotations.
- Steam is an international platform, but the games are not released at the same time everywhere. The German release isn't the same as the American one. It's like saying the American release for an in-store only game is the same as the European release simply because they're both released at the same store.
- Enfestid 17:45, 8 February 2007 (UTC)
- What? As he said Steam is international - therefore releases are released once on it. It would even be wrong to say it's released in all the different countries at once, because Steam does not make that distinction. 82.32.40.219 09:12, 18 February 2007 (UTC)
Vehicles
As you can see in this Steam update, Valve released artwork and images of one new (and for now untextured) vehicle that's slated to appear in Episode Two. Could someone upload the artwork and add it to the article? —The preceding unsigned comment was added by 87.196.76.166 (talk) 17:44, 18 February 2007 (UTC).
Rewrite
Does anyone else think the organisation and quality of this article could be better? I've begun a rewrite here and I'd like help. -- Shoejartalk/edits