Gyroscope (computer game)
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Gyroscope | |
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Developer(s) | Steve Lamb, Tony Mack, Dave Dew |
Publisher(s) | Melbourne House |
Release date(s) | 1985 |
Genre(s) | Arcade |
Mode(s) | Single player |
Platform(s) | ZX Spectrum, Amstrad CPC, Commodore 64 |
Media | Tape |
System requirements | 48k (Spectrum) |
Input | keyboard, joystick |
Gyroscope, from the Australian Software company Melbourne House, is a game similar to Marble Madness. You control the spinning Gyroscope from the top of the course to the bottom within an allotted time limit, cause the Gyroscope to topple and you will lose a life. Hazards on the course include potholes, aliens and glass slopes causing you Gyroscope to spin in random directions. With 5 courses in all comprising of 4 screens per course the Gyroscope had to land on a marked square for the level to complete.
[edit] Critical reaction
Your Sinclair awarded the game 9/10,[1] praising the 3D graphics. It was also placed at number 77 in the Your Sinclair official top 100.