Talk:Grid plan

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I've added some information about Austin, Texas as an example. I'm slowly developing this article, and expect to add a lot more history in the near future, thus the wording should remain fairly rough.-- Decumanus 06:28, 26 Jan 2004 (UTC)

Another strong example is Salt Lake City-- the entire valley was mapped and grided (on paper) before the city started. Another point-- the Chinese layed out their cities on grids as well. Do you know about this? I can do some research...Davejenk1ns 06:54, 30 Sep 2004 (UTC)

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[edit] Washington, D.C.

Washington, D.C. is a poor example of a grid plan as it has a "hub and spoke" pattern superimposed on the grid pattern, which results in odd, six-way roundabouts like Dupont Circle. The "avenues" are part of the spoke system, whereas the lettered (i.e., "Eye" Street, K Street, L Street) and numbered (Ninth Street, Sixteenth Street, etc.) form the grid. The pattern is also broken up by geographic features such as the Anacostia River and the valley comprising Rock Creek Park. Rlquall 14:47, 1 September 2006 (UTC)


[edit] Pros and Cons

Can anybody add a section about the pros and cons of a grid street pattern? I feel that it is relevant in the urban and land use stand point, especially in contrast with street hierarchy plans and others. I would do it but I'm not quite as knowlegeable in the subject. perhapsd I'll start out with a draft.--Chicbicyclist 08:28, 3 September 2006 (UTC)

[edit] Deadlock

Hm, there is an article at wikipedia about a deadlock situation sometimes happening during rush hours with grid plans. Can't tell the name of this article anymore, maybe someone knows which one I mean? --Abdull 03:23, 1 October 2006 (UTC)

Found it, it's called Gridlock, but I can't say if this exclusively applies to grid plans. --Abdull 03:33, 1 October 2006 (UTC)

[edit] Added to the Pros and Cons

A short paragraph about development of grid-plan-abiding cities. Not very detailed though, just a short "dépannage". --El Belga 15:01, 9 October 2006 (UTC)

[edit] SimCity?

I don't think it's good to add, but is mentioning SimCity relevant to this article? It does give some idea of advantages for the grid planning and also its disadvantages. --Revth 08:16, 20 October 2006 (UTC)

A link from Simcity would be good, but a link to Simcity? I don't see how that is relevant to this article. Simcity's grid plan has to do with the limitation of the game's engine more than anything else.--Chicbicyclist 09:58, 20 October 2006 (UTC)