GripShift PSP

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GripShift
Developer(s) Sidhe Interactive
Publisher(s) Red Mile Entertainment,
Platform Publishing,
Ubisoft Entertainment
Designer(s) Andy Satterthwaite
Release date(s) North America September 13, 2005
European Union November 11, 2005
Australia November 17, 2005
New Zealand November 18, 2005
Genre(s) Puzzle, Platformer, Driving, Action
Mode(s) Single player, multiplayer
Rating(s) ESRB: Everyone (E)
CERO: All ages
PEGI: 3+
Platform(s) PlayStation Portable, PlayStation 3
Media UMD, PlayStation Network Download

GripShift is a hybrid title video game that was developed by Sidhe Interactive and co-published by Red Mile Entertainment, Sony Online Entertainment and Ubisoft Entertainment for the PlayStation Portable handheld in 2005. The game has also been released exclusively for download on PlayStation 3 via the Playstation Store. GripShift is a cross between a platform/puzzle game like Super Monkey Ball and a driving game like Stunt Car Racer.

Contents

[edit] Features

  • More than 100 diverse levels in 4 themed worlds
  • Multiple routes, short-cuts, loops, jumps, ramps, power-ups and dangers to avoid
  • Race Mode provides action for players to race against the CPU or human drivers
  • 8 Bonus games including Penguin Bowling, Bomb Pool, Soccer Crazy, Snaker, Ice Hockey and more
  • Wireless multiplayer action for up to 4 players through the PSP handheld system's wireless feature
  • In-game Track Editor and ability to share them wirelessly with friends
  • 6 playable characters and customizable vehicles
  • Wireless Ad-Hoc multiplayer with up to four players

[edit] Extras

GripShift comes with a track editor that allows players to create custom tracks and share them with friends. This can be done via the PlayStation Portable Ad-Hoc mode.

[edit] Awards

GripShift has won a number of awards since its release. At the 2005 Australian Game Developers' Conference GripShift won the Australian Game Developers Awards for Best Handheld Game, Best Level Design and Best Game Design.

In late 2005 IGN awarded GripShift runner up to Lumines for the most innovative design for a handheld game in their annual Game of the Year Awards.

GripShift also won Best Handheld Game in the 2005 Sumea awards. Sumea is a popular discussion site for Game developers from New Zealand and Australia

[edit] Gallery

[edit] See also

[edit] External links


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