Talk:Grand Theft Auto: Vice City

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To-do list for Grand Theft Auto: Vice City: edit  · history  · watch  · refresh

1. Lead;

  • add a brief overview about gameplay
  • talk about controversy and how it is considered to be one of the greatest game of all time
  • cite source on Vice City being the best selling PS2 game of all time

2. Organize references into a dedicated reference section

Contents

[edit] revert

This article needs to be reverted. Is there an easy way to put it back to this version?--Will2k 12:40, Jul 27, 2004 (UTC)

Well, no worries, I put the article back anyway.--Will2k 12:53, Jul 28, 2004 (UTC)

[edit] Hidden sex scene?

This definitively seems to be a trick played on All Fools' Day (see the date of the post in the linked site).

Obviously [1]. Reverted the addition. ╫ 25 ◀RingADing▶ 13:40, 3 April 2006 (UTC) ╫

[edit] GTAVC fifth game in series?

Can anybody clarify this "fact"? How is Vice City the fifth game? «LordViD» 15:51, 30 December 2005 (UTC)

Let me clarify this further; according to Grand Theft Auto (series), this is the order of the games' release;

Therefore, ignoring the expansion pack, GTAVC would be the fourth game, not the fifth. Not ignoring the expansion packs, GTAVC would be the sixth game, so I don't see why it was called the fifth game in the series. I changed it to fourth, if no one objects. Also, amongst the fan community, GTAVC is often called GTA4. «LordViD» 16:01, 30 December 2005 (UTC)

actually, you are mistaken, GTA: london 1961 was not an official expansion pack therefore the list is:

therefore making VC the "fifth" game in the series: Dar-zero 07/08/06 15:02 GMT

[edit] Australia

The release date for Australia was not 2004 it was 2002, I played it then! Please find the correct date and fix it ASAP Mike 09:55, 9 January 2006 (UTC)

That's funny, Gamespot states it was released on 2004. So do all other sites I've checked. Mike, can you find any websites that verify it was released prior to this date? LordViD 01:21, 10 January 2006 (UTC)
Grand Theft Auto: San Andreas was released in late 2004 or early 2005. Vice City. I haven't looked for a source however I own the game and Believe it was released in 2003. Mike 06:19, 10 January 2006 (UTC)
I believe you, I really do, but unless you can verify this with a good source, I can't add it. Maybe it was a North American version of the game you played, perhaps? LordViD 11:33, 10 January 2006 (UTC)
Yeah true it needs a source however if the one on there now is wrong its the same deal correct? Mike 11:51, 10 January 2006 (UTC)
Not the same deal, the one on the article is backed up by many sources. LordViD 16:06, 10 January 2006 (UTC)
Australian Sources? Mike 22:07, 10 January 2006 (UTC)
I meant that the date mentioned in the article is cited by Gamespot, GameFaqs, IGN and other notable gaming websites. LordViD 22:54, 10 January 2006 (UTC)
Well I Guess I have to believe it although I'm sure it came out a while before as I was introduced to it in 2002 or 2003. So anyways I hope the date is correct Mike 04:54, 11 January 2006 (UTC)

http://www.gamepro.com.au/index.php/id;1018150606;fp;16;fpid;0 = 31/7/2003. ~ChocoboFreak

[edit] Character

It says the character is different to the Liberty City one thats not true to my knowledge he just dosent speak in Liberty City? - Mike Beckham 04:27, 13 February 2006 (UTC)

You are mistaken. They are, in fact, different characters. If you play the game this is evident. The protagonist of GTA III is Claude Speed and the one from Vice City is Tommy Vercetti. --Kamasutra 21:03, 27 February 2006 (UTC)

[edit] Theme song

For everybody else who was wondering what the theme song of Vice City was called: it seems to be "I ran (so far away)" by Flock of Seagulls. Amazing that I couldn't find a single notion of the exact title and artist until after intense googling.

It's also listed in the soundtrack, but that doesn't do you any good if you keep on searching for "I run". -- Ashmodai 16:25, 26 March 2006 (UTC)

[edit] One of the spanish-titled songs

...On radio espantoso, there's a song called "La vida es un lenteja" which translates literally as "Life is a lentil". This doesnt make any sense, so I'm wondering if, since R* wrote the song, there's some other meaning that I, as a 4th year spanish student, do not get...-albrozdude 04:36, 11 May 2006 (UTC)

[edit] Returned Vehicles

Here are the vehicles that returned from GTA III and it looks a lot improved:

  • BF Injection (improved)
  • Perennial (improved)
  • Manana (improved
  • Bus (improved)
  • Cheetah (improved)
  • Stallion (improved)
  • Coach (improved)
  • Sentinel (improved)
  • Patriot (improved)
  • Stretch (improved)
  • Cabbie (improved)
  • Taxi (improved)
  • Idaho (improved)
  • Stinger (improved)
  • Mule (improved)
  • Yankee (improved)

This is the one I have found the vehicles which it has returned. Note that the BF Injection now has headlights because in GTA III, the BF Injection is a hidden car. I'll say that in GTA III, the BF Injection has no headlights (until in GTA Vice City). Anything Else

Discussion of the game's vehicles is just not relevant in this article. In list of vehicles in Grand Theft Auto series, perhaps, but all of the vehicles in this game have been mentioned. ╫ 25 ◀RingADing▶ 18:08, 1 June 2006 (UTC) ╫

Sorry about that. All I was saying is that the fourth game of Vice City, they do have returned vehicles from GTA III, and all I can say that these cars were a lot improved. Anything Else

I agree with Anything Else, ZS (a.k.a) RingADing. They do have returned vehicles and are quite improving, thanks to Rockstar North and Rockstar games. And with DMA out of the picture, I'd say that Rockstar North is the best developer ever. Some guy Note: Possible user impersonation by 38.117.208.24 (talk) 15:38, 18 July 2006 (UTC)

I still don't see the relevance of this, nor whether "improved" is a NPOV description in the case of the vehicles (because it's also learnt that some GTA:VC players also dislike certain GTA:VC renditions of the vehicles). Another fact of the matter is that reappearances of vehicles and names are nothing new. GTA1, GTA: London and GTA2 had vehicles that were also tied with each other by name or by physical appearance:
25 ◀RingADing▶ 18:48, 18 July 2006 (UTC) ╫

Well, I might not know what does NPOV Stand for. Can you, ZS? Best Gamer 29 August 2006

A link up was provided in my reply, wasn't it? :) Although what I was actually trying to note is the bias towards GTA III-canon vehicles, and that the reappearance of these vehicles in GTA:VC is nothing new in the series. Sorry for the confusion. ╫ 25 ◀RingADing▶ 11:20, 30 August 2006 (UTC) ╫

Hold on, ZS. I now understand what NPOV stand for. It stands for Neutral Point Of View! Best Gamer 9 September 2006

The NPOV usually stands for Neutral Point Of View. Sure it has returning vehicles, but he said that there is a list of vehicles in Grand Theft Auto series. if Anything Else does not get the answer, well, he should see this article. Professional Gamer 17:42, 23 November 2006 (UTC)

[edit] Sales - PC

The comment that some gamers are having trouble running the game on a 500 MHz Pentium III should be removed, since the box states the minimum requirements is a 800 MHz Pentium III

[edit] Rewording of Opening Paragraph

I don't know if its just me but when i first read the opening paragraph of the page it makes it sound like that GTA:Vice City was only released to the rest of the world after the highly succesful North American launch which isin't true. I was wondering if anyone else feels the same way before i make the edit and also that we can discuss how it can be fixed so that we can limit the number of edits to make it right. TheEnlightened 12:28, 2 June 2006 (UTC)

[edit] Changing homages/references

I suggest the section of homages and references should be divided. Right now, it is a complimation of several elements, while it would be handier to have a clear distinction between a section of typical subjects of the 80's and homages and references to popular culture, mostly movies. For references to 1980 decade, I was thinking of fashion, the self-help programs, the Cold War, drugbaron Pablo Escobar, booming real estate etc. Popculture homages are more in line of the characters and story lines, for instance, in Carlito's Way the main character is also released from prison and finds himself in a drugdeal gone wrong. Besides that, Ken Rosenberg is based upon a character from the movie. The heist mission is quite similar to the bank robbery in Heat. Several people in the game are loosely based upon actual persons, like Steve Scott is an obvious reference to directors Steven Spielberg and Ridley Scott, who had their biggest succes in that era and Candy Suxxx is a wink to the upcoming porn industry. Any thoughts? --Soetermans 22:10, 4 July 2006 (UTC)

Seems like a good proposition, but the problem is that most GTA games reference numerous pop culture and media. Typically, cultural references are too trivial to merit their own sections, but in Vice City's case, it's worthy of mention because the game is cited for using (primarily 1980s) elements to create a convincing gaming atmosphere. However, we may be forced to limit the list of topics to those linked to the 1980s, which includes restricting Heat (mid-1990s) and Carlito's Way (mid-1970s) from inclusion, because it still seems unrelated to that decade. ╫ 25 ◀RingADing▶ 19:03, 5 July 2006 (UTC) ╫
That is a good idea. In that case, will you do the honors? Your English is better than mine and you are accustomed to Wikipedia. --Soetermans 09:08, 6 July 2006 (UTC)
Actually, it's a good idea to put in your edits first, and then I'll fix whatever requires correction, because I'm not all too clear of what more could be included in this section. ╫ 25 ◀RingADing▶ 19:46, 7 July 2006 (UTC) ╫
It took me some time, but I this more or less what I had in mind. Also, I deleted the part about the gasstation because it is not a typical 80's thing nor a popular culture reference. I hope you will agree with me.--Soetermans 20:24, 12 July 2006 (UTC)

[edit] Shark Attacks

Does any of you guys know about the shark attacks in Vice City? It does occur here, but can the shark usually kill the character or attacks the boat? Best Gamer 6 August 2006

It's another unproven myth. Sharks do swim in the sea, but they are static props and have never been capable of attacking and killing anybody. ╫ 25 ◀RingADing▶ 11:06, 8 August 2006 (UTC) ╫
So the sharks are incapable of attacking the character? Best Gamer 29 August 2006
That's correct. No Jaws, my friend.--Soetermans 07:52, 4 September 2006 (UTC)
I think the instruction book says that Shark Attacks occur in Vice City, but it was all lies? Best Gamer 5 September 2006
Lies, lies... Consider it to be a funny aspect of the instruction booklet. --Soetermans 20:14, 5 September 2006 (UTC)
Well, I think the fans might find out if the sharks were not mean't to attack and kill the character. Can you know that in Grand Theft Auto: San Andreas does include Shark Attcks? Best Gamer 5 September 2006
No, my fellow gamer, there are no animal attacks of any kind in either game. No seagull crapping on your head, no dog biting your behind, no poisonious spiders and no shark attacks. If you don't mind me asking, what is your aim here? Are you making a schoolpaper about animal features in the GTA series? --Soetermans 10:27, 6 September 2006 (UTC)
No. I say you're right. There are no animal attacks in GTA games. My aim here is to make things right in this article. Best Gamer 6 September 2006
Well, I did see the Instruction Manual that says that Shark Attacks occur in Washington Beach. But since there are no Shark Attacks, they're holograms and several fans fell for this joke. But the character can still lose health if it falls into the waters. I think he lacks swimming, like in GTA3. Best Gamer 11 October 2006

That's right. Tommy can't swim. But I can't imagine "they're holograms and several fans fell for this joke".

The sharks are just static images at all times? I bet in Vice City Stories will feature a real shark, but will the hidden packages be available? Professional Gamer 19:40, 30 November 2006 (UTC)
My dear Best Gamer and Professional Gamer, please accept the fact the sharks in GTA: VC are nothing more than plain images. They will not attack you. Tommy Vercetti can't swim, that's why you will eventually die if you get too far beneath the surface. For your bet on shark attacks featured in VCS, I wouldn't know, but I find it unlikely. Animal attacks haven't been featured in any so far. Your question if hidden packages will be available, which should be known by now, are either found on the article of Vice Ciy Stories, or any good game website. --Soetermans 21:49, 11 December 2006 (UTC)

[edit] vigilantes

The page says about 80's references:

In fact, if the player's "wanted level" reaches three stars, an undercover sports car joins the police in chasing the player; the occupants of the sports car are two undercover police officers who dress in a manner reminiscent of Miami Vice's lead characters.

But these guys are not cops: they are the "vigilantes" -- private citizens chasing criminals. If you kill them and get in their car, it is called the Vigilante Cheetah, and you can do vigilante missions to hunt down criminals, just as you can do in the police car, SWAT truck, FBI van, FBI Washington, tank, army truck, and Apache helicopter. If you get to a certain level in the vigilante mission, then you the bulletproof vest gives you 150 armor instead of just 100. One of the best aspects of the game -- needs to be on the page! Chymicus 20:26, 25 August 2006 (UTC)

I have to disagree with the argument in the last paragraph. Firstly, the name of the vehicle in question is the "Police Cheetah." Secondly, one may notice badges worned by these men's, implying that they are plain clothed or undercover police officers. Thirdly, vigilante missions also apply to vehicles that are otherwise associated with formal law enforcement (as the paragraph has obviously stated); it is the player that activates the side-mission who becomes the vigilante. The 150-point armor is also irrelevant to be mentioned in this article because it's only a minor reward in the game. ╫ 25 ◀RingADing▶ 14:53, 26 August 2006 (UTC) ╫
I agree with Ring, it is no more than a minor part of the game. Besides, the object of a videogame Wiki page is not to describe every little detail about progressing trough the game. --Soetermans 20:17, 5 September 2006 (UTC)

[edit] Different Versions

I need someone to know two things. What is the difference between the American version of GTA: Vice City and the Japanese version. And what are the three differences between the PS2 version, the Xbox version and the PC version of Grand Theft Auto: Vice City. Best Gamer 29 August 2006

Try GameFAQs.--Soetermans 07:52, 4 September 2006 (UTC)

[edit] 7 star wanted level ??

my friend said there is a 7 star wanted level where a UFO chases you is that true ??~ moe 14:55, 22 September 2006 (UTC)

A seven star wanted level is never, ever a feature in the game, or the entire series for that matter. I would also like to advice posting questions like these in a GTA forum (like GTAforums) instead in the future, the talk page is meant for discussions regarding changes in the article, not the GTA: Vice City itself. ╫ 25 ◀RingADing▶ 15:39, 22 September 2006 (UTC) ╫
The 7 star wanted level is not true. The only hardest level it has is a 6 star wanted level. It deploys like the same technique like in GTA3, except the militaries has twice the strentgh, Rhinos and Barracks OLs will be twice as stronger than in GTA3. Best Gamer 9 October 2006
Also, I mean, come on. UFOs? —The preceding unsigned comment was added by 72.66.81.164 (talk • contribs).

[edit] Making Money

I hate to complain about this game but it was hard to make millions (apart from vigilante) in this game. People were claimed to be rich but were stingy with their money. Tommy recieved less than $50,000 after a mission. In GTA III, Claude recieved over $50,OOO and millions.

Retrieved from "http://en.wikipedia.org/wiki/Talk:Grand_Theft_Auto:_Vice_City"; as if it reappeared as magic.

  • sigh*. I hate it you complain about this game all together. This is an encyclopedia. Your opinion doesn't matter in this case. The fact that money is something hard to get by in this game (which, in my opinion, is far more real) isn't worthy of putting in either. So please, don't get upset if I deleted your pointless post.--Soetermans 17:51, 9 October 2006 (UTC)

[edit] Bodies in Cove Area

Towards the area that opens into the sea and connects the canals to the ocean, there are bodies in the water that have concrete "shoes" on them. They can be found on the rocks as well as on the bottom. -VonR

Your point being...? This is the talk page of the article of GTA:VC, not a FAQ or a walktrough. --Soetermans 21:50, 11 December 2006 (UTC)

[edit] Merge from Unaesta

Please merge relevant content, if any, from Unaesta per Wikipedia:Articles for deletion/Unaesta. (If there is nothing to merge, just leave it as a redirect.) Thanks. Quarl (talk) 2007-03-02 08:08Z

Merge the article into Grand Theft Auto: Vice City soundtrack. Grand Theft Auto: Vice City is not the proper article to merge to. ╫ 25 ◀RingADing▶ 06:39, 4 March 2007 (UTC) ╫
Never mind. The redirect page already pointed to Grand Theft Auto: Vice City soundtrack. The redirected article's content was salvaged. ╫ 25 ◀RingADing▶ 06:39, 4 March 2007 (UTC) ╫