Grand Prix Challenge

From Wikipedia, the free encyclopedia

Grand Prix Challenge
Developer(s) Melbourne House
Publisher(s) Atari
Release date(s) 21 November 2002
Genre(s) Racing/Simulation
Mode(s) Single player, Multiplayer
Rating(s) ESRB: E (Everyone)
OFLC: G
Platform(s) PlayStation 2
Media DVD-ROM

Grand Prix Challenge is a Formula One video game for the Sony PlayStation 2 developed by Australian developer Melbourne House and published by Atari. It was released in Europe on the 21st November 2002, and was officially licensed by Formula One Administration. It was later released on the 28th of February 2003 in New Zealand, Australia and then on the 4th of March 2003 in the USA, Canada. The game features all the drivers, cars and circuits from the 2002 F1 season, that's 22 cars on 17 tracks across the world. As of 2006, Grand Prix Challenge it is the last F1 game released in North America, due to lack of interest of F1 category in that region.

Australian developer Torus Games also supplied the art for the Silverstone (UK), Magny-Cours (France) and Montreal (Canada) racing tracks.


[edit] Game modes

There are 4 levels of AI to compete against, variable weather conditions, fuel usage, tire wear, interactive pitstops and various car setups.

  • Time Trial
  • Single Grand Prix (practice/qualifying/race)
  • Championship (17-race season)
  • Grand Prix Challenge (series of mini-championships)
  • Multiplayer (2-player splitscreen)