Go! Go! Hypergrind
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Go! Go! Hypergrind | |
---|---|
Developer(s) | Poponchi |
Publisher(s) | Atlus Co. |
Release date(s) | November 18, 2003 |
Genre(s) | Skateboarding |
Mode(s) | |
Rating(s) | ESRB: Teen (T) |
Platform(s) | Nintendo GameCube |
Media | 1 × GameCube Optical Disc |
Go! Go! Hypergrind is a skateboarding video game for the Nintendo GameCube that was developed by Poponchi and published by Atlus Co.. Character designs and other work on the game was done by Spümcø (the company that created Ren and Stimpy).
[edit] Story
It's not common knowledge, but many animation studios (according to this game's introduction) have access to a dimension called "the Toon World", which is similar to Toontown from Who Framed Roger Rabbit. In the Toon World, animated cartoons are filmed (after the script(s) and/or storyboard(s) have been finished in the "real world"). Since computer-generated-imagery has become more popular than traditional 2-D animation, the Toon World is starting to lose work. Thankfully Spümcø is holding auditions in the Toon World for a new skateboarding cartoon called Go! Go! Hypergrind. And here's where the player comes in. In the game's Story Mode, you (the player) choose one of the cartoon star hopefuls and skate your heart out.