GDI characters of Command & Conquer

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This page lists the characters of the Global Defense Initiative, one of the primary factions in the Tiberian series of Westwood Studios' popular Command & Conquer series of computer and video games.

Contents

[edit] Tiberian Dawn

Tiberian Dawn is the name given to the first game in the series, released in 1995 and initially known simply as Command & Conquer.

[edit] Brigadier General Mark Jamison Shepherd

Mark Jamison Shepherd in Tiberian Dawn
Mark Jamison Shepherd in Tiberian Dawn

Brigadier General Mark Jamison Shepherd was the taskforce commander of the Global Defense Initiative during the First Tiberium War. Under his leadership GDI forces around the world waged the war against the Brotherhood of Nod. Shepherd was a United States general before being tapped to run the newly formed GDI. He is one of two people who frequently brief the player about the next mission. Shepherd was often absent from his command post for various reasons, and toward the end of the GDI campaign he showed great remorse when Kane eluded GDI in mission 13.

Gen. Shepherd also had a son serving in the GDI special forces, Logan Shepherd. He had to compensate all the time for the fact his father was a high-ranking GDI commander.

Interestingly, General Shepherd’s rank and stars do not match up: A Brigadier General should have one star on each shoulder pad, but Sheppard has three stars per shoulder pad, which by US standards would make him a Lieutenant General. One possibility is that he had just received a wartime field promotion under emergency conditions, so that his listed rank is out of date and has not caught up with his promotion. This sometimes happens in real life, when someone's superior officer(s) are suddenly killed, captured, or missing. It can be called brevet (military), frocking, or field commission. The aiguillette (ornamental rope) near his right lapel does not appear to be U. S.-issue, either. It could conceivably be a foreign award that he received, perhaps from a European nation. For example, the German Army awarded very similar lanyards for expert marksmanship during the Second World War, and may still do so. These errors may be explained if Shepherd/Sheppard is actually wearing a GDI uniform that may just resemble a US uniform. In that case, the ranking structure and awards (such as the aiguillette) could be unique to GDI and not necessarily follow the US pattern.

An oversight by Westwood Studios had his last name officially spelled as both Shepherd and Sheppard within the Command & Conquer manual. He was played by Eric Martin.

[edit] Dr. Ignatio Mobius

Mobius warning about the inherent dangers of Tiberium
Mobius warning about the inherent dangers of Tiberium

Also known as Moebius or R.H. Mobius, Dr. Mobius was the world's foremost expert and leading scientist on Tiberium prior to and during the First Tiberium War, for instance, appearing on a science conference in Hong Kong to verify claims about Tiberium toxicity. He has also been interviewed on "Science Talk", a popular TV talk-show, about it, where he has said one of his more famous quotes: "The possibilities of Tiberium... are limitless"".

However, later into the war, his attitude would change drastically, as he learns of the effect Tiberium has on plantlife, livestock and, most importantly, humans. To this end he would set up a hospital site for civilians afflicted with Tiberium poisoning in Slovakia, near Bratislava.

Towards the end of the war, Dr. Mobius was captured in a Guatemalan GDI research facility, along with his daughter, Dr. Sydney Mobius and his assistant Dr. Elena Petrova. This was done by the Nod's special forces, the Black Hand. The operation was personally overseen by general Gideon Raveshaw, founder of the unit, who was also tasked with safeguarding project ReGenesis. Dr Mobius was forced to work on the eugenics program along with the other captured scientists. Eventually, he would be rescued by Captain Parker, a GDI Commando, from the depths of a Nod Tech Center.

Mobius is officially credited for having first discovered Tiberium along the Tiber River, from which the substance got its name. However, if the player has sided with the Brotherhood of Nod the Brotherhood's leader Kane dismisses this claim, saying he discovered Tiberium himself and that he named it after the Roman emperor Tiberius. Kane dismisses Mobius as a quack and a fraud, in his words, "an obvious lunatic."

Dr. Mobius along with his science staff was killed in an Ion Storm following the First Tiberium War.

The character is portrayed by Richard Smith while in Renegade he is voiced by Rene Auberjonois.

[edit] Colonel J.C Carter

Colonel Carter
Colonel Carter

One of GDI's field commanders during the First Tiberium War, he always kept closely in touch with the player, especially after contact with General Shepherd was lost and GDI's field commanders were forced to take charge directly. During the conflict he appeared to have become afflicted by Tiberium poisoning. His final fate is unknown, though it is believed he was killed onboard one of the GDI Gunboats destroyed by one of Nod's earliest Obelisk of Light prototypes.

Carter was portrayed by Bill Collins.

[edit] Minor GDI characters

[edit] Colonel M.O Morelli

An excellent fighter pilot and commander of Global Defence Initiative's air force. She is responsible for maintaining and commanding GDI's airforce, as well as briefing field commanders on occasions. The player received a briefing from her in the third GDI mission, in Białystok.

She is portrayed by Wendy Bagger.

[edit] Dr. Wong Hu Cha

Head scientist for GDI's Orbital Ion Cannon Weapon project, was marked for assassination by Kane. It is unclear whether or not the attempt succeeded.

[edit] Agent Delphi

Agent Delphi was a GDI covert operative who infiltrated the ranks of the Brotherhood of Nod. While an exceptional agent, he was caught by Nod soldiers shortly before he could transmit the location of the Brotherhood's bioresearch laboratory complex and, presumably, Kane's location. A daring GDI assault on the cliffs of Corinth, Greece managed to save agent Delphi before he could have been executed.

[edit] Dr. Charles Olivetti

Secretary of Defense for the United Nations, mentioned briefly during the GDI ending of Tiberian Dawn.

[edit] Renegade

Command & Conquer: Renegade is a First-person shooter game set in 2020, according to the manual.

[edit] Captain Nick "Havoc" Parker

Captain Nick "Havoc" Parker is a GDI commando with a characteristically bad attitude. He is the primary character in Renegade. Before joining GDI, Parker was a US Marine who excelled in the use of high explosives. He was recruited by the GDI and cycled through special forces training before being assigned to GDI's elite "Dead-6" commando unit. Eventually, Havoc quit the unit and began operating solo, using his special forces training to fight Nod his own way.

According to Mike Verdu's Tiberium Wars blog, "Havoc" is still alive in 2039, a retired war veteran holding the rank of colonel. He is a conservative pundit who was opposed to the retirement of the Mammoth Mk. II and was a strong proponent of the "Kane lives" theory. This is confirmed in the game in one of the many intelligence documents the player can collect.

Havoc is voiced by Wally Wingert.

[edit] Brigadier General Adam Locke

Brigadier General Adam Locke is Havoc's commanding officer. He is chief of GDI special warfare operations, and has commanded Havoc for two years. Locke operates a group of GDI’s amphibious assault ships, and constantly updates Havoc’s EVA unit with mission objectives and critical commentary. Before he joined GDI, Locke was a member of the British Army and is considered somewhat of a rogue himself by his peers. As with General Shepherd, Locke wears three stars on each shoulder, which implies his rank is equivalent to that of an American Lieutenant General.

Adam Locke is voiced by David Lodge.

[edit] Lieutenant Adriana Maus

Lieutenant Adriana Maus
Lieutenant Adriana Maus

Lieutenant Adriana Maus is a communications officer aboard General Locke’s flagship. She is frequently seen in the background of video briefings held aboard Locke's ship. Maus has some authority over GDI forces deployed in combat zones, as is evidenced in the second mission of Renegade, when a group of rifle soldiers were ordered by Maus to hold their current positions instead of assaulting a Hand of Nod.

[edit] Dead-6

Concept artwork of the Dead-6. From left to right: Gunner, Hotwire, Patch, and Deadeye
Concept artwork of the Dead-6. From left to right: Gunner, Hotwire, Patch, and Deadeye

The Dead Six are a group of Six commandos that GDI frequently deployed for special operations and other sensitive missions. At the time of their introduction in Renegade the team had lost two members —Havoc and Sakura— yet despite this retained the name "Dead-6". The name Dead-6 refers to the legal status of the team’s members: each person in the group has been officially "killed", and hence no longer exist. This makes it easier for the team to remain covert and helps GDI by giving them a greater degree of plausible deniability when discussing the team's operations.

[edit] Dariel "Deadeye" MacInnis

"Deadeye"
"Deadeye"

Deadeye’s real name was Dariel MacInnis. Originally from Scotland, Deadeye is a tactical field sniper with incredible accuracy; he has a nearly flawless ratio of shots fired and targets hit. He was formerly a member of the British Special Air Service before joining GDI.

Strangely, Deadeye seems to speak with an Irish accent in-game, despite his Scottish heritage.

[edit] Nigel "Gunner" Grant

"Gunner"
"Gunner"

A GDI special forces rocket soldier with a massive frame, Gunner is responsible for operating the heavy artillery, as his primary weapon is a rocket launcher. His real name was Nigel Grant, born and raised in London's worst parts. He made his mark in the British Special Boat Service (an equivalent to the US Navy SEALs) before joining GDI. Gunner has a faster rate of fire than both Rocket Officers and Rocket Soldiers, which allows him to eliminate potential Nod threats faster. Among the members of the Dead-6 Gunner has, by a wide margin, the largest and longest speaking parts.

He is voiced by Andre Sogliuzzo.

[edit] Shai "Hotwire" Aviv

"Hotwire"
"Hotwire"

Prior to joining GDI, Shai Aviv was a member of the Israeli Mossad, where she served with distinction. When she joined the Dead-6, she took on the roles of tactical engineer, proving to be an invaluable asset on the battlefield, when vehicle repair, structure capturing and demolitions were needed.

She carries twice as much C4 than a regular GDI engineer and repairs vehicles and structures twice as fast. She is also the only GDI infantryman able to deploy landmines.

[edit] Erich "Patch" Wulfe

"Patch"
"Patch"

Patch is a specialist grenadier for the Dead-6, using a Grenade Launcher as his weapon of choice. He was the only member of the GDI commando team to successfully complete his mission during the village battle in Renegade, reaching the established rendez-vous point in the town's cathedral on his own (Hotwire, Gunner & Deadeye are all unable to reach the cathedral and are pinned down in various places until Nick Havoc Parker is able to rescue them).

Patch hails from Germany, Berlin to be exact, and has served with the GSG-9 counter-terrorist unit prior to joining GDI.


[edit] Sydney Mobius

Sydney, as seen in Renegade
Sydney, as seen in Renegade

Sydney Mobius is Dr. Ignatio Mobius' daughter. Unlike her father, Sydney is driven to use Tiberium as a weapon on the battlefield. She worked with GDI to develop the "Mobius Suit", a powered armoured combat suit that could be worn by GDI infantry units. Like her father, Sydney is one of the worlds foremost experts on tiberium, and frequently reports her findings to the GDI. She was captured with her father and forced to conduct Tiberium research for Nod before being rescued by GDI special forces. During a recon mission she was recaptured by Nod special forces and exposed to Tiberium before being rescued by GDI commando Nick Parker. She subsequently sabotaged Nod's nuclear missile, causing it to explode within the Temple of Nod.

Sydney is voiced by Leigh Allyn Baker in Renegade.

[edit] Logan Shephard

He was the son of Brigadier General Mark Jamison Shepherd and bore the rank of lieutenant. Due to the fact he was the son of a general, he had to work hard to prove that he didn't get his position in the GDI due to nepotism.

He was Havoc's instructor during the refresher course Capt. Parker received, and doesn't appear again in the main campaign.

In the original concept for Renegade, Logan was used as the main protagonist and had the codename Havok.

[edit] Tiberian Sun

Command & Conquer: Tiberian Sun is set thirty years after the events of Tiberian Dawn, and introduces a whole new cast of GDI characters.

[edit] General James Solomon

Supreme GDI General James Solomon in Command & Conquer: Tiberian Sun
Supreme GDI General James Solomon in Command & Conquer: Tiberian Sun

The commanding general of the GDI in Command & Conquer: Tiberian Sun, James Solomon was a decorated war veteran from the First Tiberium War. It was his elite task force which led the final assault against the Temple of Nod in Sarajevo and which had caused The Brotherhood's first downfall, insinuating that he was in fact the player-controlled commander of the first game.

Due to his distinguished and veteran status as a senior GDI officer, James Solomon was unanimously nominated to become the second leader of the Global Defense Initiative's forces in succession to Mark Jamison Shepherd. Solomon exercised his command authority from GDI's orbital main base of operations, the space station "Philadelphia", throughout the Second Tiberium War. He was often portrayed as a responsible and strong leader, yet he apparently held mutants in low regard, often referring to them as "shiners" and saying that they "can wait".

It is unknown what happens to Solomon during the period between the Second and Third Tiberium Wars. It is possible that he retired or was killed when the Philadelphia was shot down.

The role of General James Solomon was played by James Earl Jones.

[edit] Commander Michael McNeil

Commander Michael "Mack" McNeil in Command & Conquer: Tiberian Sun
Commander Michael "Mack" McNeil in Command & Conquer: Tiberian Sun

GDI commander Michael "Mack" McNeil was placed in charge of GDI forces during the Second Tiberium War. He was a hard headed commander with a reputation for doing everything in his power to win, though he occasionally takes heat for his battlefield decisions. GDI medical report No. PSY89902 describes him as fiercely loyal and a highly competitive man, focusing tightly on what he had to do. McNeil's base of operations was the, command ship Kodiak.

At the beginning of the GDI campaign, he can be seen practicing in the southwestern GDI training facility. Chandra interrupts his training, informing him that general Solomon needs him. Informed of the reappearance of Kane, he is skeptical at first, but nevertheless rushes to reinforce Phoenix, a GDI military base that came under attack from Nod troops. While successful at it, he didn't manage to save commander Tao, who was executed by Nod enforcer Vega, archived on a video recording recovered in the base. Upon completing the next mission, a GDI scout force in Area 7 found a large crashed aircraft, easily as large as a GDI carrier. As McNeil learned of it, he took steps necessary to secure and ensure the integrity of the crashed Scrin ship.

When infiltrating it with his second-in-command, Chandra, they were ambushed by Umagon, one of the The Forgotten. After a brief fight, Umagon struck a deal with GDI, exchanging support of the Forgotten and general Vega's location for saving Tratos, their leader imprisoned within a medical facility belonging to the the Brotherhood. Succeeding in this assignment (routing CABAL's elite Cyborg guard with the help of the mutant, Ghoststalker, and the Mutant Hijacker), GDI learned of general Vega's base of operations in South America. His pyramid was infiltrated after the battle by Commander McNeil and Chandra, but they failed to apprehend the general, who committed suicide (with his own Eye Candy drug) after Kane launched an ICBM to obliterate his island, a threat the McNeil and Chandra narrowly escaped.

Just a few moments later, McNeil was informed that the Norwegian GDI base, Hammerfest, was taken by Nod troopers. His brother, Jake, was stationed there as a high-ranking officer, and even though GDI swiftly recaptured the base, he was executed in a "slow and painful" way, a fact about which Kane gloated to McNeil in an on-screen transmission. It seemed that before GDI could move on to Hammerfast, the Black Hand managed to steal important sonic crystals.

As GDI tried to track down Kane, a massive Tiberium missile attack was unleashed on Europe by the Brotherhood, which started a chain reaction reformatting matter at a molecular level. The McNeil was ordered to search and destroy the missile factory.

This mission was divided in several parts, for the Black Hand was overseeing this project with extreme precautions. Umagon requested the liberation of approximatively fifty Shiners of the Forgotten used to as slaves for Ccbernetic experiments. Although General Solomon restricted that operation saying "the Shiners can wait", McNeil agreed to send Umagon, Ghoststalker, the Mutant Hijacker and their brethren to save the mutants on the condition that they support McNeil's troops during the assault of the Nod's chemical factory.

It was also revealed at that moment that Tratos once was a slave to Kane and he was used to translate the Tacitus for the Nod leader. The Forgotten leader regretted to have betrayed the world but Umagon reassured him by saying that he had no choice since he was enslaved.

Following the destruction of the chemical factory, McNeil received another assignment; to find the source of Nod's Banshee prototype fighters who successfully damaged the Kodiak carrier. Umagon helped to pinpoint the exact location of the base, but she was captured by Nod troopers and delivered to Kane. Shortly after accomplishing the mission, McNeil's command ship was grounded by an ion storm, an occasion which Kane used to attack McNeil. The assault was foiled, however, and the McNeil survived.

Learning from a transmission from the Forgotten's commando, Ghostalker, McNeil learned that Umagon was being kept within Kane's pyramid near Cairo, which was constructed on an island not far away from the Cairo Temple of Nod. Disobeying Solomon's orders, McNeil rushed to the rescue, disabling three ICBMs threatening the GDI space station, Philadelphia and finally entering Kane's sanctuary, where he confronted Kane, who then used Umagon as a living shield. After a short fight, McNeil was wounded and apparently shot by Kane, who approached the Tacitus. However, it was the Brotherhood's leader who was wounded, and upon realizing it, he faced the supposedly dead McNeil, who impaled him with a sharp metal beam. McNeil saved Umagon and took the Tacitus, taking both to the Kodiak. Umagon was administered an experimental mutagen antidote developed by Tratos (however, it is found later that her mutation was actually greatly sped up in Firestorm). Her ultimate fate is unknown, but it can be assumed that she died from Tiberium mutation in the end. It is hinted Umagon and McNeil had a love interest which didn't endure since she suffered of Tiberium injuries.

Commander McNeil's fate is unsure but is likely assumed he died in the events of Firestorm during the crash of the Kodiak.

Commander Michael McNeil was played by Michael Biehn.

[edit] Lieutenant Commander Chandra

Chandra in Tiberian Sun
Chandra in Tiberian Sun

Lieutenant Commander Chandra was the second-in-command of field GDI operations and a long time friend of Michael McNeil. He served aboard McNeil's flagship, the Kodiak, and accompanied McNeil during missions away from the ship, such as entering the crashed Scrin craft and infiltrating Vega's pyramid.

Chandra piloted the Kodiak on the day that the events of Firestorm began, with the crash landing of the Kodiak in Northern Africa. Chandra very likely perished in the crash, as the frontal part containing Kodiak's command center was ripped off following a collision with a mountain and the subsequent explosion.

Chandra is portrayed by Kris Iyer.

[edit] Pilot Brink

Brink is the pilot of the ORCA Kodiak, remaining a background character of the campaign. It is assumed by fans that she perished in the Ion Storm (along with the rest of the crew) that destroyed the Kodiak in Firestorm but it remains unconfirmed.

She is portrayed by Athena Massey.

[edit] Jake McNeil

Jake McNeil in Tiberian Sun
Jake McNeil in Tiberian Sun

A high ranking GDI officer stationed in the Norwegian Hammerfest base, Jake McNeil was well-known and respected by his subordinates. He was also the brother of GDI field commander Michael McNeil (see above), and essentially worked in his shadow.

In the Nod campaign, Jake McNeil is portrayed as an idealist, envious of the position his brother occupies, a fact which Anton Slavik and Oxanna Kristos used to their advantage in order to manipulate Jake into lowering Hammerfest's defenses for Nod so that GDI's orbital space station, the "Philadelphia" could be shot down, and Kane's world altering Tiberium missile could then be launched later, in the final Nod mission.

However, in the canonical GDI storyline, Jake is killed in action when the Brotherhood of Nod attacked and took control of Hammerfest, a fact about which Kane gloated in a transmission to GDI Commander Michael McNeil.

Jake is portrayed by Daniel Kucan, Joseph D. Kucan's brother.

[edit] Lieutenant General Paul Cortez

Lt. General Cortez was a high ranking commanding officer, who did not receive much fame for his work during the events of the Second Tiberium War. However, when a large-scale ion storm and atmospheric changes cut off contact between the Philadelphia command station and the planet, Cortez swiftly assumed command over GDI, with his base, the Southern Cross, acting as a temporary GDI command center, until contact could be re-established with Philadelphia. He quickly brought together the Firestorm Taskforce, and siphoned off a young Commander from Project Lazarus to head up the taskforce.

His character has proven crucial to GDI's survival during the Firestorm Crisis. He was decisive and highly responsible, which helped save many lives as well as allow GDI to recover the Tacitus intact from Kodiak's wreckage. His decision making also played a factor when CABAL tipped his hand, when he nearly instantly ordered a full transcript of CABAL's "expose" sent to his colonels and ordered a GDI commander to save Dr. Gabriella Boudreau.

He was also reluctant to accept an alliance with the Brotherhood, considering how just a few months earlier Nod soldiers fought with GDI infantrymen in one of the most bloody wars in history. This alliance has proven vital to success however, and despite Cortez's fears, Slavik's men remained true to the pact.

He was married to Dr. Gabriella Boudreau, but divorced prior to the Firestorm Crisis.

General Paul Cortez is portrayed by Efrain Figueroa

[edit] Dr. Gabriella Boudreau

Dr Boudeau talking to General Cortez
Dr Boudeau talking to General Cortez

Dr. Gabriella Boudreau is a Tiberium scientist whose research into Tiberium has led her and her team to work with GDI and the Forgotten. She was the one who originally suggested GDI use CABAL to translate the Tacitus. She took over command of the Daedalus team after Tratos' assassination and is seen by many as his and Mobius' successor. Her team took heavy casualties when CABAL went rogue, but thanks to fast action by GDI soldiers guarding the facility Boudreau was able to escape and contact GDI forces. She eventually managed to translate the Tacitus after CABAL was destroyed, opening up vast quantities of data regarding Tiberium to the GDI - it is however unclear if these data would have made a significant difference to the GDI's role in Command & Conquer 3: Tiberium Wars.

She was last seen in a state of awe over the amount of information revealed from the Tacitus. It is revealed at the end of the GDI missions that she is the ex-wife of General Cortez.

Dr. Boudreau is played by Linnea Pyne.

[edit] Tiberium Wars

Seventeen years after the Second Tiberium War, a global conflict between the Global Defence Initiative and the Brotherhood of Nod erupts once again.

[edit] Redmond Boyle

Portrayed by Billy Dee Williams, Redmond Boyle is the acting director of GDI. His original position was the GDI Treasurer, but he ended up being the highest ranking official after the Philadelphia was shot down. Despite maintaining the image of a responsible and honest man, Boyle leads the war against Nod with purely political motivations, which leads to ideological clashes with Jack Granger. Boyle does not hesitate to exert his authority over Granger, often forcing him to lead impractical or suicidal missions or using the Ion Cannon without Granger's knowledge. Also, despite his vows not to interfere with military affairs, Boyle spends much time trying to manipulate the player into disobeying Granger's orders and helping achieve Boyle's political goals.

It also seems that during the course of the Third Tiberium War, Boyle sanctions the development of a Tiberium-based bomb in a last ditch attempt at halting Nod and the Alien invaders.

If the player chooses to use the liquid Tiberium bomb, Boyle is seen as a hero and promotes the commander to General after Granger retires, as Granger does not wish to be in service to an army that would commit such an atrocity in using the Tiberium bomb. However, if the Commander refuses to use the bomb, Boyle resigns as acting director of GDI in order to avoid a trial as a war criminal due to his authorization to use the liquid Tiberium bomb.

[edit] Lieutenant General Jack Granger

General Jack Granger during a mission briefing
General Jack Granger during a mission briefing

Lieutenant General Jack Granger is the player's commanding officer for the GDI campaign. Granger assumed command over GDI's Military after the destruction of GDI's space station Philadelphia. He is an experienced soldier who has not discarded his ideals and continues to consider the Brotherhood of Nod a threat, contrary to popular opinion. He dislikes his superior, GDI director Redmond Boyle, because he is a politician who directly interferes with GDI commanders, and Boyle sanctions Tiberium based weapons, something Granger is against because of the conflict between GDI's mission to eradicate the world of Tiberium and the usage of Tiberium weapons in warfare.

At the end of the GDI campaign, if the player uses the liquid Tiberium bomb, Granger retires from his position in disgust, not wishing to work for an army that compromises its own ideals. He also holds the player responsible for the millions of the civilian deaths as the result of using the bomb, and hopes that the player regrets the decision for the rest of his life. However, if the player does not use the bomb, Granger keeps his position and appears amused at Boyle's sudden resignation.

Granger has over 25 years of combat experience, making him a veteran of the Second Tiberium War.

The character is portrayed by Michael Ironside.

[edit] Lt. Sandra Telfair

Lieutenant Sandra Telfair
Lieutenant Sandra Telfair

Lt. Sandra Telfair, part of GDI InOps, is an aide to Lt. General Jack Granger of GDI and provides briefings as well as assistance between missions. She is well known in the first mission to mention to the Commander's attention: "Good luck, Commander, I'm here if you need me". She bears strong hatred against the Brotherhood referring them to be maniacs and propagandists. You only see her in the Eastern Seaboard Theatre

She is portrayed by Grace Park.

[edit] Lt. Kirce James

Lieutenant Kirce James
Lieutenant Kirce James

An EA recruitment video had Jennifer Morrison playing Lieutenant Kirce James. Lt. James will also be used frequently for mission briefings as a vital source of intelligence for the player.

She's also well known for her famous line: "Join us, GDI could use a good soldier like you"

Jennifer Morrison replaced Ivana Bozilovic as the actress portraying this character.