Game (Scientology)

From Wikipedia, the free encyclopedia

v  d  e
This article forms part of a series on Scientology

In the Church of Scientology, L. Ron Hubbard's concept of "game" is defined in the Official Scientology and Dianetics glossary as:

game: a contest of person against person or team against team. A game consists of freedoms, barriers and purposes, and there is a necessity in a game to have an opponent or an enemy. Also there is a necessity to have problems, and enough individuality to cope with a situation. To live life fully, then, one must have in addition to "something to do," a higher purpose, and this purpose, to be a purpose at all, must have counter-purposes or purposes which prevent it from occurring. [1]

The term "Game" recurs in Scientology's policy of Fair Game, in which Hubbard wrote that opponents or enemies deemed "Fair Game" "may be deprived of property or injured by any means by any Scientologist without any discipline of the Scientologist. May be tricked, sued or lied to or destroyed", sometimes by way of "noisy investigation". Although the "Fair Game" policy was rescinded in 1968, critics of Scientology believe its methods are still in use today. [2] [3] [4]

The Aberree noted in its Volume 3, issue 1: "Scientology is Hubbard's game......It is also anyone's game who really wants to own and play it." [5]

Scientologist and jazz musician Chick Corea refers to Hubbard's "game" concept in his song "What Games Shall We Play Today?"

[edit] External links

lrh-books.com - L. Ron Hubbard Congress Lectures: Games