Four Lords of the Diamond
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The Four Lords of the Diamond is a series of four science fiction novels by author Jack L. Chalker. Like much of Chalker's work, the series deals with the effects physical transformations have on a character's personality.
[edit] Setting
The series takes place for the most part in a solar system with several planets, including four habitable (and inhabited) ones known as the Warden Diamond. The Diamond was named after Halden Warden, the scout who first discovered it; when later sceintific and research teams first approached the system, the four habitable planets were in a rare conjunction with each as the point of a diamond pattern. Each of these planets is named for a mythological figure, Charon, Lilith, Cerberus, and Medusa, and each novel takes place primarily on one of these four worlds. Each planet is ultimately ruled by a single individual, although their political systems vary. It is from these four lords that the series takes its name.
In the novels, humans have conquered thousands of worlds in a space empire, called The Confederacy, ruled as a more or less benevolent despotism. Most worlds are populated by genetically standardized, artificially gestated, "civilized" humans who are bred for specific occupations. Crime is rare, although not unknown, on the civilized worlds, but most of the people there are happy and unambitious. The Confederacy also maintains a "frontier" of hundreds of wilder, more recently colonized planets. This allows an outlet for the adventuresome and those who would chafe under the civilized structure, and also serves to stave off the stagnancy which stalks the civilized worlds. In this way, the Confederacy can be seen as analogous to Ancient Rome. On the frontier humans are born in the old-fashioned manner.
The worlds of the Warden Diamond are part of this frontier, but even more isolated. This is because strange para-organisms which cannot live outside the Diamond quickly infest any matter, organic or artificial, brought to the solar system. Although these Warden organisms are not generally hostile to life, an infected being becomes dependent on their presence in his cells. If a host being leaves the Warden system, the organisms in his body die, destryoing him in the process. Therefore, while inhabitants of the Diamond can travel throughout it with impunity, they can never leave. This has the incidental benefit of making the Diamond an ideal prison colony.
Like the English prison colonies in Australia and the Americas during the colonial period, the government in this series does not maintain elaborate incarceration facilities on the colony worlds. Criminals are simply transported there and left to fend for themselves and build what society they may. As such, each world has its own population which is made up primarily of Diamond natives, perhaps the children (or great-grandchildren) of an earlier generation of criminals. As the series opens, it has been about two centuries since the original colonization of the Diamond, and each planet has a population between ten and twenty million.
In addition to preventing escape, the Warden organisms of each of the four planets had a different effect on human colonists. On Lilith, a tropical garden planet with a feudal society, the organism marks any non-living thing anathema. Dead things decompose quickly, and any artificial material from off-world corrodes within days. However, through an exercise of will, certain individuals can force their Warden organisms to communicate with those in the surrounding matter and get them to behave in unnatural ways. This allows the elite to fashion buildings, artifacts, or clothing out of wood and plant matter which does not immediately disintegrate. The most powerful of these can also prevent Lilith's Warden organisms from attacking inorganic material brought from off-world. This power also allows the wielder control over the human body, in particular the ability to cause pain or even to wither another's limbs. Therefore, power over the Warden organisms gives one temporal power in Lilith's feudal society as well.
Cerberus is mostly water-covered, with large, solid, island-like landmasses created from the tops of native tree colonies. On this world, the Warden organisms do not attack inorganic matter, and therefore the planet maintains a level of technological sophistication, although still behind that of the civilized worlds. This also allows Cerberus to act as the galaxy's safety-deposit box; should you steal the Mona Lisa, you can send it to Cerberus. The authorities will never go get it for fear of being trapped in the Diamond, but because the painiting is not a living creature, it can be sterilized and leave the system safely. On Cerberus, the organisms act by transferring people's consciousness from body to body in an uncontrolled fashion. When two people sleep in physical proximity, they will sometimes wake up in the other's body. Cerberus society is made up mostly of large oligopolies which control the economy and ultimately answer to the Lord of the planet, called the Chairman.
Charon is the closest inhabited planet to the Warden sun, and as such is difficult for humans to inhabit comfortably. Most of the land is covered by hot and humid rain forests, while the equatorial region is largely arid desert. Through the offices of the Warden organism, a form of magic works on the planet. Those skilled in control of their Warden organisms can somehow convince the organisms in other matter, such as people, that their host is something different from his true form. Because the host, as well as all Charon's inhabitants, are affected by the organism, this illusion will appear to be reality through any method of investigation employed. Furthermore, over time the Warden organisms in the "enchanted" person's body will reshape his true form to match the illusion that the organisms accept, making him truly what he appears.
Finally, Medusa, the farthest inhabited world, is a frozen desert with occasional areas warm enough to support grasslands. However, inhabitants of the world are typically unconcerned by the extremes of population. Their Wardens automatically and uncontrollably transform the human body into the most efficient form for existing conditions. For instance, Medusans are not bothered by cold, but their temperature calibration mediates if they enter a heated area. Similarly, if a Medusan spends extended periods exposed to the elements, he will develop additional body fat and hair for insulation. People even involuntarily change sex when a population imbalance arises. The Medusans live in a highly regulated communist society.
There are further planets in the Warden system, including a gas giant named Momrath, presumably after the mome raths in Lewis Carroll's poem Jabberwocky, a kind of green pig that has lost its way. Momrath's moons serve as a resource for ore, worked as the Diamond's own prison colony.
When someone is born in the Diamond, or transported from outside, they become host to only the organisms from their planet. And although all Diamond inhabitants have their own Warden colonies, the various flavors of organism do not communicate. That is, a Cerberus resident cannot switch bodies with someone from Lilith, nor will either be affected by Charonese magic, regardless of where they are located. But as noted above, anyone from the Diamond can travel throughout the system, at least as far as Momrath.
It appears to take a few days for the organisms to infect a new resident. Should someone come to the Diamond for the necessary length of time but stay on their ship in interplanetary space, the Warden organisms will still infest them and end their ability to leave. However, the organisims will be in a neutral form, conferring none of the powers or liabilities given to those who settle on a planet.
[edit] Events of the Series
At the beginning of the first book, an android clone that passed every security measure attacks a government facility on a central world. The attack is repulsed, barely, but the authorities trace the android to the Warden Diamond. Analysis indicates that the Four Lords have conspired with an alien race to subvert the Confederacy as a prelude to war. The aliens have found a way to take ordinary citizens and program perfect artificial duplicates with their own agenda; moreover, these duplicates can somehow leave the Diamond.
Because of the seriousness of the threat, the government decides to put its best agent on the case. These agents live a playboy lifestyle, their memories erased, until they are called up for a mission.
Through technological advances, the government is able to duplicate the personality of the agent (who remains unnamed through the series) and implant "him" into four brain-dead host bodies. This allows the real agent to remain safely away from the Diamond while still taking advantage of his skills and experience.
Each volume of the series primarily follows one of these four duplicates as he lands on his prison planet and begins to both investigate the menace to the civilized worlds and find his position in his new society. As part of the subtext of the series, Chalker explores how each of the four duplicates' divergent experiences change them, their personalities and allegiances varying as they come to terms with their irrevocable citizenship of the Diamond. For instance, the first two chapters of each book (after a prologue) are largely identical as each of the four duplicates wakes on a prison ship headed towards the Diamond, because their experiences have not yet diverged to any great degree.
[edit] Volumes
- Lilith: A Snake In the Grass (Del Rey 1981, ISBN 0-345-29369-X)
- Cerberus: A Wolf In the Fold (Del Rey 1981, ISBN 0-345-31122-1)
- Charon: A Dragon At the Gate (Del Rey 1982, ISBN 0-345-29370-3)
- Medusa: A Tiger By the Tail (Del Rey 1983, ISBN 0-345-29372-X)