Flutterguts
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Flutterguts or Flutter Frisbee or Flubber Guts (in Europe) is a disc game used mainly as practice catching flying discs. It may have been derived from the game Guts frisbee. It is usually played by 2-6 players. The field is a small area, and varies on size depending on how many people are on each team. It is split into two halves, each about an armspan deep by several wide. The basic gameplay is as follows;
- The teams alternate serving the disc to the other team.
- If the receiving team properly catches the frisbee on their side of the field, they receive a point.
- If the disc falls to the ground, neither team receives a point.
- If the disc goes into the other team's side, that team can try to catch it for a point.
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[edit] Serving
The disc must leave the server's hand going up, but come down while it is in the area of the receiving team. If it lands out of the receiving team's area, near the border, or falls immediately, the receiving team may request a rethrow. To make it hard to catch, the disc is held upside down, supported by the thumb in the center and other fingers on the rim. It is then pushed forward and slightly up. This should cause it to flip backwards, making it challenging to catch.
[edit] Catching
[edit] Rule violations
The disc must never rest on any part of the body, other than the hands, or else a 'trap' can be called, voiding the point. It can never be touched by both hands simultaneously, or else 'two hands' can be called, to the same effect as a 'trap' or dropped serve. There is no such thing as 'two one-handed catches at once'.
[edit] Disc location
The disc must be caught by a player standing in their team's area. It remains in play when it leaves the field, but no points are scored outside the field. The boundary between the sides extends outwards, and points can be stolen. The objective when it is on your side outside the field is to hit it to someone inside your area, who can catch it for a point.
[edit] Catching tips
The best way to catch the disc is to hit it upwards repeatedly until it stops flipping. It can then be easily caught. If it begins to fall vertically while oriented horizontally, some players may find it easier to let it land on their hand like a pizza. A 'pizza', however, is not a catch. It must be tossed into the air and caught. A few rare players possess the ability to catch a serve. Those who can do it consistently should try to do so. Once someone hits the disc, however, these players can no longer treat it as a serve, and it must be stopped from flipping before anyone has a chance at catching it.
[edit] Variations
Playing with two or more discs is a common variation when more people are playing. It is also possible to serve the disc vertically for single player flutter, which is a viable way to practice alone.