Fatal Labyrinth
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Fatal Labyrinth | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Release date(s) | 1991 |
Genre(s) | Roguelike |
Mode(s) | Single player |
Platform(s) | Mega Drive/Genesis |
Fatal Labyrinth is the title of a role-playing video game produced by Sega of America for its own Mega Drive/Genesis system in 1991.
[edit] Game play
The player initially has control of a a nondescript hero that has agreed to enter a forbidden labyrinth, battle various monsters and make your way up to the 30th floor where an evil dragon has stolen the holy goblet. During the game's introduction, the hero may walk about town talking with the villagers for advice, prior to entering the tower. As each level of the labyrinth is explored, typical weapons, armor, magic rings, and other items can be found on the floor, with which the hero battles the monsters inside the tower. The game is, in many ways, a graphical roguelike: each floor of the dungeon and its contents are randomly generated, and enemies only move and attack in response to the player's actions.
Food is an important part of the game. When fed, the hero slowly regenerates health. If unfed for long periods of time, the hero becomes hungry and loses health over time. Food can be found throughout the dungeon, and overeating also has its consequences.
The game has no bosses to speak of, other than the final dragon boss. The game has 30 floors in all, with checkpoints at the tenth and twentieth floors; upon dying, the player is returned to those floors if they were reached. Upon defeating the dragon and reclaiming the goblet, the player flies back to the village and gets to speak to the various villagers who offer various praises and congratulations for the hero's efforts.
[edit] External links
- Fatal Labyrinth at MobyGames
- [1] - I-Mockery's take on the game.