Metal Combat: Falcon's Revenge
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Metal Combat: Falcon's Revenge | |
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Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Release date(s) | 1993 |
Genre(s) | Shooter |
Mode(s) | Single player,multiplayer |
Platform(s) | Super NES |
Media | 16-megabit Cartridge |
System requirements | Super Scope |
Input | Super Scope |
Metal Combat: Falcon's Revenge was the light-gun-shooter sequel to the Super Nintendo game Battle Clash. It offered similar game play, but this time with two playable characters, longer levels, new weapons, training mode, and a ranking system which increased the replay value.
Contents |
[edit] Story
The player once again takes the role of the gunner of the Standing Tank (ST) Falcon (piloted by Michael Anderson) and again fights the ST Thanatos (piloted by Anubis) in order to prevent another era of chaos in the world.
[edit] New features
- A new playable ST, Tornado, which has to be unlocked.
- Training Mode, which is mandatory to complete if the game is played for the first time.
- Combat Mode, a two-players versus mode, in which the first player controls either the STs Falcon or Tornado, and the other one controls the STs Garam Mk2, Siamang, Wong, Griffin, Viscount, Thanatos and Arachnus via the standard SNES controller.
- The game uses a battery back-up, which saves any progress on Battle Mode, best times for any mode and overall rankings.
- The ability to charge shots more than one level in order to unleash a more powerful Energy Bolt.
- New special weapons, such as the Neutron Bomb. Also, it is possible to stock up to 5 standard bombs, which all of them only consume one space in the weapons slot.
- This game was the only one ever to use the OBC-1 chip.
[edit] List of STs
[edit] Allies
- Falcon
Description: The main ST. Its function are not too different from the previous game, but this time it is able to charge up to 3 energy bolts in order to fire the powerful Treble Energy Bolt. Of the two playable STs, it is not very strong, but it can charge faster and is able to sustain more damage.
Pilot: Michael Anderson, protagonist of the previous game. Kept a low profile after his victory against Anubis, but after hearing about his return, he is determined to stop Anubis and the return of his wicked reign again at all costs.
- Tornado
Description: The secondary ST. It can hold up to 10 levels. Unlike Falcon, it can use each of these levels to shoot a single Energy Bolt or use all the remaining levels to fire a more powerful shot, the strongest being the Hyper Shot. Unfortunately, it takes more time to charge and Tornado's defense isn't very high.
Pilot: Carol Eugene, the second main character. A mysterious character who battles against the chaos occasioned by the Battle Game. While she is on the same side as Mike's, she seems to have her own motives for fighting.
- Spika
Description: A pink ST with wings like an angel. Spika does not actively participate in the Battle Game.
Pilot: Rola, an Eltorian, a green-skinned alien race. Her ST is not playable. She helps the ST Falcon through situations that risk his life. She also harbors some hidden secrets. She also is the instructor of the Training Mode, but she seems to be disguised as a human.
[edit] Enemies
- Garam Mk2
Description: An improved version of Garam, it is more maneuverable than its predecessor, as well as faster and stronger. Its most devastating attack, the Rocket Punch, is even deadlier than before (Garam can also throw two of them simultaneously).
Pilot: Guido, a reinstated Chief of North America from Battle Clash. Since his defeat against ST Falcon until the return of Anubis, following his defeat, he devoted himself to train in order to improve his abilities.
Location: Neo New York
- Siamang
Description: A chimpanzee-like ST. While not particularly resistant or strong, it is maneuverable and quick in its attacks. Its only resistant point is the back, which protects it from any kind of damage.
Pilot: Chada, a close friend and sworn "brother" of Guido. He is the chief of Oceania and Borneo.
Location: Oceania
- Wong
Description: A quick anti-gravity ST that has indestructible shields at the arms. It also launches a volley of missiles and launch charged shots from its head.
Pilot: Dayan, a Mongolian warrior determined to protect his compatriots from any aggressor. He was previously defeated by Anubis, who forced him to swear loyalty and become the Chief of Asia.
Location: Mongolia (specifically the Great Wall; the player fights on the Chinese side, while Dayan fights on the Mongolian)
- Griffin
Description: An anti-gravity ST that is particularly agile and maneuverable. It can move in all directions and launches energy bolts and volleys of missiles. Its wings are indestructible.
Pilot: Orusoh, Anubis' general and a ruthless and cowardly pilot who takes advantage of the gravity of the Earth and the entry of the atmosphere with the belief that anyone who dares to challenge him is a fool, since if he is not able to defeat them, the atmosphere's heat will.
Location: Orbital Ring Station Babel
- Viscount
Description: An enhanced version of his previous ST Baron, Viscount fixes some of the weak points of its predecessor, and increased other attributes such as its speed. Instead of a handgun, it uses a bazooka with more power than Falcon's. It retains the shield on the left hand, which serves as a throwing weapon, after the bazooka is destroyed.
Pilot: Carlos, the former top general of the former Battle Game. After his defeat against the ST Falcon and the loss of his eye, his hatred towards it and the two pilots (Michael and the player, who plays as the ST Falcon's gunner) continued growing. After Anubis returned, Carlos quickly accepted to rejoin with his former boss in order to get his revenge.
Location: Moonbase Luna
- Thanatos
Description: This is almost the very same ST's first form from Battle Clash. However, it was improved with new attacks, such as rocket punches and kicks (similar to Garam MK2's punch) and triple charged shots.
Pilot: Anubis, the evil former champion of the Battle Game has returned to retake control of the Earth.
Location: Mars (in an alternate dimension)
- Arachnus
Description: As its name suggests, this is a spider-like ST. It is agile and can fire a wide variety of shots from many parts of its body, including the mouth, stomach and legs. While its weak point seems to be the stomach, destroying it only makes the ST even faster and it resorts to spinning while launching an infinite volley of powerful shots in spiraling patterns.
Pilot: Danpe, a general of the invading Eltorian race, who has since monitored Anubis' actions.
Location: Jupiter
- Cobra
Description: Like its namesake, the ST Cobra is a snake-shaped machine with a shield on its left arm, which allows to absorb all of the charged energy of the player's ST, which will be shot from the big gun on its right hand.
Pilot: Zephyr, the timid but intelligent designer of all the Eltorian STs and sole authority of everything ST-related of his race.
Location: Saturn
- Groken
Description: A squidlike ST, whose main body is invulnerable to any kind of attack. Any attempt to use Energy Bolts on it will result in reflected shots. It also uses two arms that don't have the same protection.
Pilot: Pamela (Pamera in the game's profiles, a mistranslation), the aggressive and narcissistic Chief Commander of the Eltorian forces and Zephyr's wife.
Location: Uranus
- Virvius
Description: A gold version of Thanatos, its attacks are almost the same as the former, but more powerful in every single way. Like the Thanatos in the previous game, it has a second form which it is also based on. Aside form the extra mouths, Virvius-2 also has floating pods which tend to attack when the parts are not active.
Pilot: Anubis. It turns that the Anubis that piloted Thanatos (in both Battle Clash and Metal Combat), is actually a clone. This Anubis doesn't know Michael but that doesn't stop him from continuing his invasion plans.
Location: Space Fortress Eltoria
- Giga-Desp
Description: Like Virvius, it has two forms. The first form is a tadpole-like pod surrounded by a circle of pods, which can shoot weak shots. After destoying the six orbs ( use bombs if availible), it proceeds to reveal its vulnerable core to use a devastating attack which can inflict instant defeat (regardless of energy) if the player doesn't defeat it first with a FULLY charged shot, but it can be blocked by using a Shield or V-System. The second form is a grotesque green mass. The player must be careful not to shoot any part of it unless it is prepared to attack (when that happens, it will show its weak points), otherwise it will regain energy. Its attacks are skulls that act like regular shots. On other side, it retains the ST Spika (and Rola) as an hostage, so that it will shield its weakest point.
Pilot: Typhon, the real leader of the Eltorian race who was suspended in a cryogenic sleep while Anubis took charge of the invasion. He is vain, cowardly and cruel, and doesn't care to manipulate others in order to survive.
Depending on whether Rola (and if playing with the ST Falcon, Michael) survives or dies, the ending will have small variations. The biggest change will be the ending theme.
[edit] Trivia
- Unlike most of the Japanese-developed games, this game was only released in America and Europe, but not in Japan. The reason for this is because the Super Scope was less popular there (almost a novelty item).
- The level-up theme in the Training Mode was also used first in Fire Emblem: Ankoku Ryū to Hikari no Tsurugi, which was composed by Yuka Tsujiyoko, who also composed both Battle Clash and this game.
[edit] External links
- Official Intelligent Systems website (Original) (Translated using Excite.Co.Jp)
- Metal Combat: Falcon's Revenge at GameFAQs
- Metal Combat: Falcon's Revenge at MobyGames