Talk:Electronic sports

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To-do list for Electronic sports: edit  · history  · watch  · refresh


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Noting that this page is regular subject to vandalism, I will watch this closely. --Djith 09:11, 11 January 2006 (UTC)

Contents

[edit] Red Annihilation

Added Red Annihilation as the first major tournament, the wording implied that CPL started e-sports


[edit] Not a sport!

It's not a sport, you stupid nerds.




...what makes Motorsports a sport? All you do is sit in a chair and use your arms... just like eSports.

Granted, I also don't consider it A sport, but sport in itself means competition.

Everything outlined in the article is a competition too, so therefore, according to you, they are sports. Duh. --Andyroo316 06:25, 21 November 2006 (UTC)
I'm going to have to agree, this is not a sport. And by the way, go try motocross.. your arms and legs get tired pretty quick. The entire definition of sport lies in athletic (physical) ability. Oh my, please don't talk about reflexes and fast fingers. --Hurricane Angel 09:23, 21 December 2006 (UTC)
Using that definition, chess isn't a sport either, and neither are poker and marbles. I think people have to read up on the subject a bit more, before blurting out an opinion. But that will be hard, with all these anti video games crusades people are having around here.. Please explain how, for instance, archery or swimming are more a sport than e-sports. All require specific skills, training, dedication and an excellent mental and physical condition in order to be practiced at the highest level. -- DJiTH 15:27, 21 December 2006 (UTC)

True sports require physical aptitude or some sort of risk. Motorsports, while I hate them, can be considered sports because they put your life at risks. "E-sports" is anything but that. I think the only risk involved in this "sport" is diabetes, since you're sitting in a chair the entire time drinking red bull. You cannot be a "professional" at a video game, something purely designed to be just for fun and not something to be "mastered." --69.134.24.204 21:36, 20 March 2007 (UTC)

[edit] Cyberathlete Merge

The term Cyberathlete is a registered trademark and should not be merged with the general concept of e-sports. -- [George Kaspiris|CPL] — (Unsigned comment by 69.93.31.211.)

How is the term Cyberathlete a registered trademark? That would be like registering "Football player" as a trademark. Please provide proof of this and a list of countries where the term is registered as a trademark. --DJiTH 17:33, 26 July 2006 (UTC)

The term Cyberathlete is in fact a Registered Trademark of NewWorld.com, Inc. the parent company of the CPL. The United States Patent and Trademark Office has granted a ten year exclusive registration for the following three marks: Cyberathlete® (Reg. No. 2,407,453), Cyberathlete Professional League® (Reg. No. 2,407,450) and CPL® (Reg. No. 2,397,115). NewWorld.com, Inc also holds international registrations for these marks in the European Union, Australia, Asia and South America. The term cyberathlete (translations and/or variations of this term) must be used exclusively to reference the activities of the CPL and cannot be included in any product or service, for purposes of commerce or display that are not licensed or approved by NewWorld.com, Inc. This information is publicy available at http://www.uspto.gov just do a trademark search. By the way, a trademark is an adjective that should be followed by an appropriate generic term. Because a trademark is an adjective, it should never be used in a possessive form (Cyberathlete's), made plural (Cyberathletes) or used as a verb and you should not create new forms of the trademark (Cyberathletics). Because the term is the property of our parent company we cannot allow it to be commingled with the generic term "e-sports." -- User:Angel 15:13 July 26, 2006

Slow down, Tex. Show some faith in DJiTH's query. The term is already like kleenex or aspirin. Generic. The evidence is in DJiTH's query. People haven't assumed that cyberathlete meant CAL/CPL for a long time. Maybe in the early days of competitive gaming, but that hasn't been the case for some time now. I don't dispute that there are trademarks for it, but cyberathlete as a standalone term has become synonymous with a competitive gamer in general, not CAL/CPL specifically. Torinir ( Ding my phone My support calls E-Support Options ) 04:41, 27 July 2006 (UTC)
It's irrelevant what some people assume. Cyberathlete is the property of NewWorld.com and all uses of the term must be approved by NewWorld.com, therefore it cannot be merged with the general concept of e-sports. For further discussion contact John G. Fischer PE. USPatent Attorney, and NewWorld.com's lead counsel at http://www.alliplaw.com/main.php -- User:John 8:30 July 28, 2006
NewWorld.com (or one of its employees) edited the Cyberathlete article, by that, releasing the text under the GFDL, therefore, there is no legal barrier to merging the two articles. Ergo, the merge can be done. --DJiTH 14:32, 28 July 2006 (UTC)
Supporting Merge Torinir ( Ding my phone My support calls E-Support Options ) 05:35, 30 July 2006 (UTC)

The concept of cyberathletics/esports (and the competitors being called cyberathletes) is not protected by trademark, George. That's what the merge is for. Combining the concepts from the Cyberathlete article with ESports since they're parts of the same whole. MERGE - Torinir ( Ding my phone My support calls E-Support Options ) 20:53, 18 July 2006 (UTC)

And why the revert on the TeamWarfare addition to the list of NA Leagues? TWL is one of the largest online leagues in North America. o_O Torinir ( Ding my phone My support calls E-Support Options ) 19:44, 24 July 2006 (UTC)

The amount of online leagues is far too great to list on the e-Sports main page, therefor, this list should be limited to only major leagues. Perhaps a seperate article for an e-Sports league list would be suitable though. --DJiTH 17:33, 26 July 2006 (UTC)

[edit] Other tournaments

This article seems to focus more on professional gaming and FPS/sports gaming. But what about other tournaments, like the Blockbuster Video World Game Championships in the early 90's, or the SkillJam casual gaming championships this year, or even the Pokemon Video Game Nationals? I was looking for an article that talked about the history of competitive gaming. Is there another article I should be looking at? -- Lampbane 02:53, 13 October 2006 (UTC)

Re: the Blockbuster Video Game World Championships, while looking though some newspaper articles I amassed while working on the Ogre Twins' articles, I noticed that the article says that Martin Ryan (the lesser known Ogre 3) was 11 when he won the Donkey Kong championship in the Blockbuster games, and if you figure his age and the date of the article, it would have probably been in 1995. If anyone wants me to work that into the article, I will, and I'll start looking for some of those other things you mentioned. J0lt C0la 02:46, 17 January 2007 (UTC)

I would say the article lacks a world view and really needs some work. It goes into detail on certain topics while not mentioning alot of key information in other areas. Lim Yo-Hwan is by most accounts the most financialy successful e-sports player of all-time, yet there is no mention of him. It also lacks mention of individuals such as Billy Mitchell who brought competitive gaming to the attention of the gaming industry. Certainly there needs to be alot added in order for the article to be considered balanced. It seems to be written with an FPS slant. --FK65 20:09, 25 October 2006 (UTC)

I agree here, the entire article is in need of a rewrite and proper moderation, if not only against organisations/people trying to plug in their views/ideas/selves. I am working on a rewrite currently, however I have a very busy schedule, so it could take a while. DJiTH 21:33, 29 October 2006 (UTC)
I'm going to add the worldview template just to bring some attention to the fact that the article is very imcomplete. I might add some stuff later once I figure out how to intregrate it into the FPS stuff that's there now. -- Lampbane 16:54, 3 January 2007 (UTC)
I saw you already made some great contributions there, nice work. This pre-internet competition stuff is very hard to find information on. -- DJiTH 17:54, 3 January 2007 (UTC)

[edit] Main e-Sports Titles

I added this section today. If you feel one of the listings is wrong or there is a listing missing, please take it to talk first, before editing. The list I compiled is based on the choices of major tournaments and players, for instance, the WCG, CPL, WSVG, ESWC, etc. I have not counted in leagues like MLG and EVO, since these are minor and local, whereas this list gives a global view. - DJiTH 16:46, 26 November 2006 (UTC)

What about dota allstars It's an up and coming warcraft3 mod that is already included in CPL, CEGL, and other leagues. Primadog 00:07, 17 January 2007 (UTC)
Djith, your bias continues to astound me. "I have not counted in leagues like MLG and EVO, since these are minor and local." You clearly don't know much about Major League Gaming if you are lumping them in with EVO. EVO is a once-a-year event that runs tournaments for fighting games. Major League Gaming is a nationally recognized, nationally televised, professional console gaming league. Several of the top players are making over a hundred thousand dollars a year playing in their competitions, which are held all over the United States. The events are featured in a TV show on the #1 cable network in America and rebroadcast over the web for fans all over the world to watch. Players from England, Sweeden, Japan, Australia, Canada and the Netherlands have traveled to the United States for a chance to compete at MLG events, so while the competitions don't currently take place outside the USA, MLG clearly is recognized and followed by an international crowd. And for the PC gaming fans out there, major eSports news sites like Amped and GotFrag cover MLG events on their websites. What about all of that is either "minor" or "local?" Please stop pretending to be the Lord of Wiki eSports and editting away anything positive or noteworthy about MLG to suit your personal bias or agenda. Odinwolf 16:45, 26 January 2007 (UTC)
I originally classified MLG as local because it is limited to the United States only. I classified EVO as minor, as it is only noteworthy in a beat-em-up context. The thing we are takling about here is a world-view. Sure, from a USA-view, the MLG became the biggest e-Sports competitions this year. However, when you look from a world-view, the MLG did (and does) not come near the status that WCG and ESWC (and WSVG and CPL in a smaller manner) have. For instance, WCG and ESWC have participants from 70 and 53 countries respectively. Also, in the past two months, I have adjusted my attitude towards MLG a lot, which you should notice when looking at my recent contributions. The list here however, represents the titles that are regarded as the most important e-sports titles world-wide. Every country in the world has a serious competitive scene for these games, something which cannot be said for for instance Halo 2. It's easy to find these if you google around. However, it's a lot harder to find resources for MLG outside of the USA. For example, google for "Major League Gaming" in Dutch and you will not find more than 190 results. Google for "World Cyber Games" and you will find 162000. That's a pretty big difference, and I'm sure if you would do it for other countries, the results would be the same. You would have to come to the conclusion that MLG is not very notable outside of the USA. -- Laurens Hoek 19:59, 26 January 2007 (UTC)

[edit] eSports on major networks

I heard that pro gaming was going to be on USA network on Saturday morning. It'd be nice if someone could do some research and find out when, so it could be added to this article.

It's MLG Halo 2 on Saturday morning at 10:00 AM EST. This article doesn't even mention MLG, which I find to be a major oversight. If I ever find the time, I may add some info on the MLG league. J0lt C0la 03:41, 23 December 2006 (UTC)
The MLG is note-worthy in this article, but the whole article is in need of a major rewrite. Whether the appearances on USA network are noteworthy is disputable, the show is partly hosted by the owner of the league, for instance, he interviews the players he hires from the teams that he owns. I don't think that entirely fits the third-party doctrine. -- DJiTH 12:57, 24 December 2006 (UTC)
Regardless of who hosts the show and why he hosts it, the program is definitely notable. USA Network is the #1 Cable outlet in the United States and they are airing eSports competitions now. This isn't on at midnight on a tiny network with a small viewer base. A huge portion of Americans watch this network and considering that MLG is the first to land on a major network is a big deal. In a global sense, while America lags behind in eSports culture and mainstream acceptance, America is the world-wide cultural leader in music, television, movies and other forms of entertainment. If this show brings eSports into the mainstream in America then that will certainly be beneficial to the entire culture worldwide as more American dollars and companies get behind it.
Perhaps the best thing to do would be to spin the media coverage off into its own article, featuring worldwide broadcast coverage of eSports. Then MLG on USA could be a part of a larger article that would include the WSVG show on Dish Network, the Korean television stations dedicated to eSports coverage and any European or Australian cover. Considering all the small news stories that are run about the various leagues and tournaments, a comprehensive list isn't a reasonable goal. However, including regular television shows with their own time blocks seems like that would fit the best. —The preceding unsigned comment was added by 71.77.46.22 (talk) 19:24, 27 January 2007 (UTC).
Sorry. Didn't sign that above. 71.77.46.22 19:40, 27 January 2007 (UTC)

[edit] Price money

If possible, price moneys should be given for the major tournaments where known. MadMaxDog 12:27, 25 December 2006 (UTC)

You mean prize money? Primadog 09:14, 28 January 2007 (UTC)

[edit] Online Section Edits

Please stop removing Major League Gaming from the online leagues section. MLG has an online tournament division that currently runs Halo 2 and Gears of War competitions for thousands of dollars in prize money. These competitions include thousands of players from Europe, North America and Australia and include their own points and ranking systems seperate from MLG's professional tour. This is its own division and meets any standard requirements for a major online eSports league and belongs in that section. —The preceding unsigned comment was added by Odinwolf (talkcontribs) 17:02, 26 January 2007 (UTC).

[edit] MLG not the first league to sign players

MBCGame and Ongamenet signed players participating in their competitions long before MLG did, im removing this from the history/contract section.[1]Zerter 10:28, 15 February 2007 (UTC)