Earth Orbit Stations (computer game)
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E.O.S.: Earth Orbit Station | |
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Developer(s) | Electronic Arts |
Publisher(s) | Electronic Arts |
Release date(s) | 1987 |
Genre(s) | Turn-based strategy, Simulation |
Mode(s) | Single player, Multiplayer |
Platform(s) | Commodore 64, Apple II |
Media | Floppy disk |
Input | Keyboard |
E.O.S.: Earth Orbit Stations was a space station simulation developed by Karl Buiter and produced by Joe Ybarra for Electronic Arts in 1987 for the Commodore 64 and the Apple II. The game focused on both the material and economic challenges of building a permanent, fully functioning space station in geocentric orbit.
The game was set in 1996, and the player was given various selected scenarios to fulfill, from mundane tasks such as setting up a simple space station to developing and supplying a specified amount of high-grade, zero G pharmaceuticals to being the first to contact alien life. The game also was a cut-throat economic simulator in multiplayer, as players competed over finite sources and resource management.
[edit] Similar games
- M.U.L.E.
- Project: Space Station
- Space Shuttle: A Journey Into Space