Talk:Dynamite Headdy
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Dynamite Headdy is one of the most innovative, if not the most innovative game, I have ever played for its time. Dynamite Headdy is the game with the undoubtly best graphics for the Sega Genesis / Mega Drive. It consists of effects like 3d spinning, huge sprites, uncountable number of screen flips etc. - things you will see in no other game for the Genesis. With its hidden "bonus points" that are hidden throughout the game, you never get tired of finding new ones. It should be noted that Dynamite Headdy takes some puns on other computer games. For example, on the flying stage, the endboss clearly resembles the endboss of the flying stage in Rocket Knight Adventure. As I read on the article Treasure Co. Ltd, one of the Treasure employees is believed to have worked for Konamis Rocket Knight Adventure.
As I remember, isn't Dynamite Headdy loosely based on a Japanese anime? Thanks, --Abdull 10:55, 24 Mar 2005 (UTC)
- Nope, not so far as I know. There is a Japanese 4koma (4-panel gag strip) series about Dynamite Headdy that ran in a game magazine (I think it was called Beep!) for six months before the game came out, though. --Madamluna
[edit] box art unattractive?
according to the opening here the game didn'as it sell well outside Japan due to ugly box art. Isn't that down to opinion? I've seen the US box art and I admit it doesn't look too good, but the European artwork is very very good imo.
Well, that depends. I think the person who wrote that part was basing it on what they'd seen in my FAQ / Walkthrough posted on GameFAQs, in which I stated my opinion on the European cover art. Being my FAQ and being on a different site, I was excused from the neutrality rules of Wikipedia. But yes, the reasons why the game didn't sell well (and views on the box art) are really down to opinions in the end. Minty Fresh Death 13:43, 4 June 2006 (UTC)