Dungeon Magic

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For the Nintendo Entertainment System game see Dungeon Magic: Sword of the Elements.

Dungeon Magic (called Light Bringer or Lightbringer in Japan) is a 1993 arcade game by Taito Japan. Unlike most medieval/fantasy beat 'em ups it featured an isometric viewing angle, unusually large stylised sprites, and variable blood/gore settings.

[edit] Gameplay

Four playable characters were available; a knight, a brawler, an archer and a wizard. Collecting treasure gave the characters experience points, and levelling up shortened the time it took a character to charge his/her super attack (by holding the attack button).

In addition to treasure, items included food (which restored health) elemental upgrades to weapons (which made them stronger against specific opponents) various single-use thrown weapons (and a five-shot crossbow), and refills for a player's "magic" (basically a desperation move). Often, instead of items or treasure, a chest/barrel/etc. would contain a trap like "freezing smoke", poison gas, or lightning.

The game also featured branching paths, and had to be played through multiple times to see all of the rooms available.

[edit] External links

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