Dragon Tamers

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Dragon Tamers is a book series written by British author Emma Maree Urquhart.

The Dragon Tamers series itself is a set of tales focussing on a alternative universe, where Virtual Reality is finally in use for video games. When a group of young players get dragged into one of the virtual worlds, they discover that the virtual realities are just as real as their own, and if they die in this - far more dangerous - world, they'll die for real. No lives, no saved games, no second chances.

The book itself mimics the style of a video game, beginning with a rulebook, and the author is rarely afraid to mess with the fourth wall for the sake of creating a convincing universe. The Dragon Tamers books themselves are occasionally mentioned, with the characters pointing out that all they are novelisations of their real adventures.

The series so far includes the following books:

  • Dragon Tamers: Reality Goes Virtual (2004)
  • Dragon Tamers 2: Digital Tempest (2005)

The first book was printed by Dingwall Printers, but as Dragon Tamers grew in popularity, they proved unable to keep up with demand and the printers were changed to Highland Printers.

[edit] Dragon Tamers 1: Reality Goes Virtual

Front cover of the first book.
Front cover of the first book.

An introduction to the Dragon Realms and the series' main characters, it tells the tale of a group of teenagers stuck in a video game and fighting to get out, along with all the challenges they have to face along the way. The official blurb is:

"Carol was one of the millions of people who played the Dragon Tamers virtual reality computer game. Along with her partner, a dragon called Sam, she managed to become the strongest player in the game.
When the game goes offline, she is called in to help, along with second strongest player Ceirin and a beginner called Ellen, who was brought in by accident.
As a strange monster destroys areas of the game, the trio of humans and their partners set out to find this creature and defeat him, and in doing so save the game world.
It seems simple enough, but there’s a catch – if they die in the game, they die in the real world too."

The first edition of the book had not been properly proofread. Most of the errors were changed for the second edition.

[edit] Dragon Tamers 2: Digital Tempest

Front cover of the second book.
Front cover of the second book.

Continuing where the last book leaves off, Tempest also introduces a fair amount of new characters, some of the Dragon Tamers staff, and other virtual reality games available in the alternative reality.

The blurb reads:

"Darkness can never truly be destroyed…

The arrival of a rogue character to the Dragon Realms triggers the reactivation of an old story. It's characters reawaken, and the game plunges into chaos. In the midst of it all, one god attempts to destroy the Realms, while a princess from his past fights to stop him.
As worlds collide, she reaches out to the Dragon Realms, and makes contact – a contact with that world that could save it, but could also destroy it.
Her name is Opal, Princess of the Cat Folk, and she will do anything to make sure history doesn't repeat itself...
But the Dragon Tamers have problems of their own to deal with. A dark force is turning them against each other, manipulating their thoughts and actions - and it will only stop if blood is spilled..."

[edit] External links