Drag (percussion)
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In percussion, a drag consists of two consecutive notes played by the same hand (either RR or LL). This is similar to the Diddle, except that by convention diddles are played the same speed as the context in which they are placed, where drags are played at twice the speed as the context in which they are placed.
For example, if a sixteenth note passage is being played then any drags in that passage would by definition be thirty-second notes. If a twenty-fourth note passage is being played, then any drags in that passage would be forty-eighth notes.
Continuously playing alternating drags (or diddles) results in a double-stroke roll, where the length of the role is (#drags x 2) + 1 (the 1 is for the "release note" of the roll).
The drag is one of the basic building blocks (or rudiments) in drumming, in addition to flams, diddles, and rolls.
The drag is also sometimes called a "ruff."
[edit] Examples
Drag | ||
Lesson 25 | ||
Single Dragadiggle | ||
Drag Paradiddle #1 |
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• Flam • Diddle • Drag • Paradiddle • Single-stroke roll • Double-stroke roll • Drag paradiddle • Flamadiddle • Pataflafla • Ratamacue • Swiss Army Triplet • Hybrids • |
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Technique |
• Snare technique • Moeller method • Matched grip • Traditional grip • |
People |
• Fred Sanford • Ralph Hardimon • Tom Float • Marty Hurley • |
Organizations |
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General |
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