Double Fine Productions

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Double Fine Productions
The Double Fine logo, consisting of a two-headed baby.
Type Private
Founded 2000
Headquarters San Francisco, California, USA
Key people Tim Schafer, founder and game designer
Industry Software & Programming
Products Psychonauts
Website www.doublefine.com

Double Fine Productions is a computer game developer founded in July of 2000 by Tim Schafer after his departure from LucasArts. He started Double Fine with a mixture of personnel from the Grim Fandango development team and new employees.

Double Fine's first completed project was a multi-platform game titled Psychonauts. Critically praised, it was available for the Xbox, PlayStation 2 and Microsoft Windows.

On September 8, 2006 it was announced that Double Fine had entered into a publishing agreement with Vivendi Games for an as yet unnamed title. The game will be a "brand new creation" and will be published under Vivendi Games' Sierra Entertainment label.[1]

In an interview with Tim Schafer, conducted by a British newspaper The Guardian, he briefly talks about his next project saying, "Our next game is a labour of love, and I want to work on it for many years, and it's a very personal project, but it'll still have lots of explosions." and "It is awesome and it is new."[2]

The name "Double Fine" comes from the Golden Gate Bridge being a "double fine zone"—the company is based in San Francisco.

The official Double Fine website is also host to four webcomics, which are created by members of Double Fine's art team and are collectively referred as the Double Fine Action Comics.

[edit] References

  1. ^ "Vivendi Games Partners With Double Fine Productions", Vivendi Games, 2006-09-07. Retrieved on 2006-12-24.
  2. ^ Alexander Gambotto-Burke (2007-02-13). The play's the thing, plus lots of explosions. The Guardian.

[edit] External link

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