Digital philosophy

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Holy Tech, an image by Alex Ostroy for God Is the Machine, a Wired Magazine article on Digitalism.
Holy Tech, an image by Alex Ostroy for God Is the Machine, a Wired Magazine article on Digitalism.

Digital philosophy is a new direction in philosophy and cosmology advocated by certain mathematicians and theoretical physicists, e.g., Gregory Chaitin, Edward Fredkin, Stephen Wolfram, and Konrad Zuse (see his Calculating Space).

Digital philosophy grew out of an earlier digital physics (both terms are due to Fredkin), which proposes to ground much of physical theory in cellular automata. Specifically, digital physics works through the consequences of assuming that the universe is a gigantic Turing-complete cellular automaton.

Digital philosophy is a modern re-interpretation of Gottfried Leibniz's monist metaphysics, one that replaces Leibniz's monads with aspects of the theory of cellular automata. Digital philosophy purports to solve certain hard problems in the philosophy of mind and the philosophy of physics, since, following Leibniz, the mind can be given a computational treatment. The digital approach also dispenses with the non-deterministic essentialism of the Copenhagen interpretation of quantum theory. In a digital universe, existence and thought would be equivalent to computation. Thus computation is the single substance of a monist metaphysics, while subjectivity arises from computational universality. This approach to metaphysics has been dubbed multism since it posits the existence of multiple universes.

[edit] Digital Philosophers

  • William Gibson is a science fiction writer and the author of Neuromancer in 1984, a book that predicted that internet technology and humans would eventually reach a point where Artificial Intelligence and the human mind would battle for control. The movies The Matrix and its sequels were loosely based off William Gibson's work.
  • Charles Moffat is an art historian and artist who in 2001 wrote "The Work of Art in the Age of Digital Reproduction" in which he theorizes that great works of art would no longer be seen in art galleries and that people will visit cyber-galleries to see artwork instead. Moffat also coined the term "Cyberspacology" in a separate work ("Cyberspacology 1.01") in order to differentiate between the physics/cosmos version of Digital Philosophy and the cyberspace version of Digital Philosophy.

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