Digital Compression System
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Digital Compression System, or DCS, is a sound system developed by Williams Electronics. This advanced sound board, used for Williams and Bally pinball games and coin-op arcade games by Midway Manufacturing, has become the standard sound system for these names.
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[edit] Versions of DCS
- DCS ROM-based mono: The first version of DCS used an Analog Devices ADSP2105 DSP (clocked at 10 MHz) and a DMA-driven DAC, outputting in mono. This was used for the majority of Williams and Midway's pinball games (starting with 1993's Indiana Jones: The Pinball Adventure), as well as Midway's video games, up until the late 1990s.
- DCS-95: This was a revised version of the original DCS System, used for Williams and Midway's WPC-95 pinball system.
- DCS2 ROM-based stereo: This version used the ADSP2104 DSP and two DMA-driven DACs, outputting in stereo. This was used in Midway's Zeus-based hardware.
- DCS2 RAM-based stereo: This version used the ADSP2115 DSP and two DMA-driven DACs, outputting in stereo. This was used in Midway's 3DFX-based hardware (NFL Blitz, etc.). This system would be adopted by Atari Games, following their acquisition by WMS Industries.
- DCS2 RAM-based multi-channel: This version used the ADSP2181 DSP and up to six DMA-driven DACs, outputting in multichannel sound.
[edit] Pinball games using DCS
- Indiana Jones: The Pinball Adventure
- Judge Dredd
[edit] Arcade games using DCS
- Mortal Kombat II (1993)
- Mortal Kombat 3 (1995)
- Killer Instinct (1994)
- Revolution X (1994)
- Ultimate Mortal Kombat 3 (1995)
- WWF WrestleMania: The Arcade Game (1995)
- Killer Instinct (1996)
- Mortal Kombat 4 (1997)