Might and Magic V: Darkside of Xeen

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Might and Magic V: Darkside of Xeen
Developer(s) New World Computing
Publisher(s) New World Computing
Release date(s) 1993
Genre(s) Computer role-playing game
Mode(s) Single player
Platform(s) MS-DOS, Mac

Might and Magic V: Darkside of Xeen is the fifth installment in the Might and Magic series.

Contents

[edit] Background

After defeating Lord XEEN in Might and Magic IV, the villain Alamar reveals himself to be the true power behind Lord XEEN's scheming. Your band of brave adventurers must travel to the Darkside of the Nacelle world of XEEN, reawaken the long forgotten Corak, defeat Alamar and once and for all put an end to the intergalactic reign of terror instigated by the nefarious Sheltem. Although it can be continued in an additional "World of Xeen" ending, Darkside of Xeen brings us to the final conclusion of the battle between the mysterious Corak, and his arch-nemesis Sheltem.

[edit] World of Xeen

If MM5 is installed on a hard drive which also contains Might and Magic IV: Clouds of Xeen, the two games will combine and form World of Xeen. This combined game contains all of the material from MM4 and MM5, as well as a few additional quests which only become available when characters can travel from the Clouds of Xeen map to the Darkside of Xeen map and back again.

[edit] Gameplay

MM5 uses a game engine based on that used by Might and Magic III: Isles of Terra. General gameplay is very similar. Because it is designed to be played alongside MM4, with characters that have obtained some levels and other enhancements through play in Clouds of Xeen, gameplay is considerably more challenging for starting characters in MM5.

[edit] External links



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