Dangerous Journeys
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Dangerous Journeys | |
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Designer(s) | Gary Gygax |
Publisher(s) | Game Designers' Workshop |
Publication date | 1992 |
Genre(s) | Fantasy |
System | Custom |
Dangerous Journeys is a roleplaying game created by Gary Gygax, the creator of the original Dungeons & Dragons system.
Created after his departure from TSR, Inc., the publication of this series of books by Game Designers' Workshop (GDW) was met with lawsuits which ultimately saw the production of this system cease. The design of the game system addressed many of the perceived flaws and limitations of the older AD&D game system, such as a lack of skill system and rigid class rules pertaining to weapons. According to a FAQ on the official Gary Gygax website, the Mythus Fantasy setting for Dangerous Journeys was merely one of several settings planned for the system.
Several books were produced for the setting:
- Mythus - the core Rules Book
- The Epic of Aerth - world book
- Mythus Magick - book of spells and Magick items
- Mythus Game Masters Screen - combat / game system charts
- Necropolis and the land of Aegypt - setting / adventure module
- Mythus Bestiary - a book of creatures and monster statistics, this was notable for a lower quality of artwork than the previous books