1941: Counter Attack

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1941: Counter Attack
Title screen
Developer(s) Capcom
Publisher(s) Capcom
Designer(s) Kihaji Okamoto
Series 1942
Release date(s) February, 1990 (Arcade)
1991 (TurboGrafx 16)
2006 (PlayStation Portable, part of Capcom Classics Collection: Remixed), PlayStation 2 and Xbox, part of Capcom Classics Collection Vol. 2
Genre(s) Vertical scrolling shooter
Mode(s) Single player, 2 player Co-op
Platform(s) Arcade
TurboGrafx 16
PlayStation Portable
Media ROM, HuCard, UMD
Input 8-way joystick, 2 buttons
Arcade cabinet Upright
Arcade system(s) CPS-1
Arcade CPU(s) Motorola 68000 @ 10 MHz
Arcade sound system(s) Zilog Z80 @ 3.579545 MHz, Yamaha YM2151 @ 3.579545 MHz, OKI6295 @ 7.576 kHz
Arcade display Vertically oriented, 224 × 384, 4096 palette colors, 60 Hz refresh rate

1941: Counter Attack is an arcade game in the "vertical scrolling shooter" genre made by Capcom in 1990. It was also released on Capcom Classics Collection Remixed for the PSP and Capcom Classics Collection Vol. 2 for Playstation 2 and Xbox.

The goal is to shoot down enemy airplanes and collect weapon power-ups (POW). One is only able to perform three loops per level and a bonus is awarded at the end of the level for unused loops. Player 1 uses a P-38 Lightning and Player 2 uses a Mosquito Mk IV.

It was the first Shmup to add +1 to the score when a continue is used.[citation needed]

Contents

[edit] Power Ups

  • Machine Gun
  • Super Shell
  • Missile
  • After Image
  • Support Fighter(s)
  • Yashichi

[edit] Bosses

[edit] Trivia

  • One of the bosses in the game is a giant rocket called the "V3". However, the real V3 was a Super Gun, not a rocket. Furthermore, "V-weapons" would not appear until 1944.
  • Capcom's famed Yashichi appears in the game as a full health recovery item.

[edit] External links


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