Talk:Cossacks: European Wars

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"The makers of Cossacks also have attempted to retain as much historical accuracy as possible in their game, both by providing detailed and correct histories of all the units available, as well as rendering the units beautifully and acurately according to historical descriptions." Come on. And Polish noble first thought, when waking up, was running and oppressing poor Cossacks. This sounds like marketing not encyclopedia Szopen 11:01, 3 February 2006 (UTC)

Yes, I've toned this down a bit. Lovingboth 16:44, 3 November 2006 (UTC)

Contents

[edit] Unit Capacity

Article claims that only the Total War series can rival (And the implication is that Total War games actually have lower caps) the Cossacks series, but Rome Total War has usually 2000-4000 units on screen, maxing out at a whopping 38,880 units on screen at once. Can some hard statistics be given here?

It was at least 50,000 on screen at once at the highest resolution.


The website says you can have up to 8,000 units for Cossacks. -Arnos

[edit] Compatability Issues

I removed this section, since it only told about problems when used with Linux and WINE, which is obviously not a problem with the game. Besides, Linux with Wine is still Linux, it's not Windows.

[edit] Graphics: are they really that good?

The article states that in realism, the game is only rivalled by the most recent entry in the AOE series. While I admit, the graphics are very good, they still aren't 3 dimensional, and actually look more like the graphics of AOE II. Any other people with me?

Taylor 09:23, 16 July 2006 (UTC)

I'm with Taylor. In my opinion, not only can the graphics not compare to the most recent AOE, but no aspect of the game can, except maybe the caps.

David 13:48, 10 October 2006 (UTC)


I think that what the contributor of that passage meant was of the minute details given to the individual units e.g. the period uniforms of the soldiers involved; the weaponry etc and not the graphics engine as a whole with special effects utilizing, for example, pixel shaders or 3-dimensional graphics etc. I did get a little confused about the AOE comparison though but after reading it through, I guess the contributor's focus was actually only on the units. I don't seriously think, though, that this should be an issue concerning a comparison of the graphics quality of one game and another as this issue is quite arbitrary. To solve the issue, perhaps someone might remove the comparison with AOE 3?

Arthur Oon

[edit] Merge with expansion pack articles

The articles for this game's two expansion packs should be merged with this main article. Both has stub quality, and I doubt there is much more to say about either of them. --Himasaram 03:43, 10 March 2007 (UTC)