Cosmology of Kyoto
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Cosmology of Kyoto | |
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Developer(s) | SOFTEDGE Inc. |
Publisher(s) | Yano Electric, Co., Ltd. |
Distributor(s) | Yano Electric, Co., Ltd. and Dynaware USA, Inc. |
Release date(s) | |
Genre(s) | Adventure game |
Mode(s) | |
Platform(s) | MS-DOS, Mac OS |
Media | CD-ROM |
System requirements | * CPU : 33 MHz+
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Cosmology of Kyoto is an existential game where the player, from a first person perspective, must explore ancient Kyoto city in Japan.
[edit] Gameplay
The game is controlled by clicking hotspots and text options when appropriate. There is also an element of typing in sentences, upon occasion. At the start, you are born and must take the clothes off a nearby corpse. During the game you will often die after being attacked by evil demons or robbers, and will then go to one of the realms of reincarnation depending upon your conduct in that life. Once you escape hell and are reborn, you must take the clothes from your last body to continue.
As you progress, you discover abilities and items to protect you from certain death, and progress through the city. In fact, you are walking through history - at each point in the game you can consult an on-line guide to ancient (and modern) Kyoto. You discover that the characters in the game are, in fact, real-life characters from the city. The game deals with religion, philosophy, myth and legend.
The game's readme.txt file has the following quote: "Today the outlook and spirit of the ancient capital is increasingly recognized as a key to the understanding of Japanese and East Asian civilization, throwing light on the roots of modern patterns and problems."
The game was authored using Macromedia software.