Continue point
From Wikipedia, the free encyclopedia
A continue point is an area or point in a video game where a character returns after either death, or failure, such as failure to win a race. Continue points are placed in different locations depending on the type of game and its difficulty. The continue point is sometimes marked with a symbol, which the player must touch in order to make it active.
Common places for continue points include:
- Beginnings of levels
- An arbitrary point in a large level, usually after a particularly challenging section
- Any point immediately after a fight with a boss or group of powerful enemies
- Any point immediately before a fight with a boss or group of powerful enemies
- In a few games, any door the player enters becomes a continue point
- The entrance to any major area, such as a town or building
- The point before a particular challenge, such as a race, took place
In some games, lack of continue points are a source of frustration and cited as a reason for excessive difficulty. In other games which are more generous with continue points, the use of many continue points may be cited as a cause for lowered challenge.
Some games use the last point a game was saved as an arbitrary continue point. In those cases, any death causes the player to automatically load the save game.