Talk:Comparison of MMORPGs

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[edit] Merge?

Why not merge the information in this article with the List of MMORPGs? Tarinth 22:55, 24 December 2006 (UTC)

Because this is not a list, but a comparison? Similar are there pages of lists and comparisons of Web Browsers and Linux Distributions. --[Svippong - Talk] 22:19, 17 January 2007 (UTC)

[edit] Shall we keep "Latest Update"?

There may be different ideas about what an update is, is it a minor patch, or a large upgrade? Who knows! And why do we even care? The idea was originally to give an idea of how "often" it was updated. But perhaps we should remove that column and renamed "Alive?" to "Still updated regularly?". Any suggestions? --[Svippong - Talk] 12:21, 1 October 2006 (UTC)

I think there isn't much point in this section. For starters, some MMOs update very frequently with small bugfixes, while others tend to lump patches together and release them as a single update, making any kind of comparison worthless. Either way, the updates happen far too often to be noteworthy. The page will almost certianly end up being out of date after a very short time.
Maybe the section should list the dates of the last large content expansion. City of Heroes has "Issues", Guild Wars has "campaigns", World of Warcraft has it's upcoming retail expansion. -Skorpus McGee 12:32, 1 October 2006 (UTC)

[edit] Servers?

Do 'servers' mean 'worlds' on the comparıson chart? Armanalp 12:19, 3 October 2006 (UTC)

Yes, they are the same. Server is just a more technical term. --Russoc4 00:33, 4 October 2006 (UTC)

It would be very interesting to find out what systems the servers themselves are running. Typically there are front-end servers that manage individual realms (running on Windows or Linux or BSD), and some back-end servers that typically manage a database (Microsoft SQL Server, Oracle, etc). It seems to be very difficult to dig up this information though.

[edit] Preminum?

Is preminum (as in "preminum account") an actual word, or is it a typo that should read "premium account"? – Autodidact 04:45, 5 October 2006 (UTC)

Ahaha, that is just because I fail at English. Please bare with me. Of course it is premium! Thanks. *laughs self to death* --[Svippong - Talk] 23:08, 5 October 2006 (UTC)

[edit] Toontown online

can someone finsh this section please?

Yep - you. I know nothing about toontown online at all, but if you do, feel free to add stuff in. It's what wikipedia is for, shurely. -Skorpus McGee 20:26, 12 November 2006 (UTC)

[edit] Dark Age of Camelot

Added DAoC, i think the download vs retail option is wrong, so just fix it when you guys want.Avalean 21:24, 11 December 2006 (UTC)

[edit] Dollars or Pounds

A few of the entries here are in pounds instead of dollars. Is there some reason for that, or did people just choose to put that in? And if there is no reason, should there be one for consistency's sake? Mister.Manticore 17:21, 2 January 2007 (UTC)

Probably the contributor who filled that out is from UK. But I would warn anyone wanting to fix this that it is not possible to just convert pounds into dollars because games usually use different exchange ratios. EVE for example is $14.95 and €14.95 which is not the same amount (I think the difference has to do with taxes). Shinhan 07:26, 4 January 2007 (UTC)
Yes, EVE currently costs $14.95 / €14.95 a month (the European cost is higher as VAT is included).
Antonio Carlos Porto 21:39, 8 January 2007 (UTC)

[edit] Changed "Server" to "Shard"

I changed the term "server" to "shard" in the statistics table. This seems to be more in line with the original intention. If someone wants to resurrect a column listing the exact number of servers in the underlying implementation, go ahead, but a "shards" column should likely remain since that's what most people are likely interested in. (It also seems fairly unlikely that it would be possible to maintain statistics on the actual physical hardware that runs a given MMORPG, as most MMORPG publishers aren't very willing to provide these details.) — Xenoveritas 19:06, 9 January 2007 (UTC)

[edit] Shall we add Instanced column?

I think that will be a good information, because instancing saves server work and ensures that there will never be competition (kill stealing, spawn camping) over resources such as mobs within the instance and that player characters experience minimum lag. — Antonio Carlos Porto 21:33, 12 January 2007 (UTC)

We'd need to define "instanced" first. Are we talking "contains instances" (like WoW, where dungeons are instanced but the world is not) or "completely instanced" (like Guild Wars)? Or both, in which case we'd need to come up with terms and explain them some place. Generally I'd say "go for it" but there needs to be agreement on what, exactly, the term means. — Xenoveritas 18:17, 16 January 2007 (UTC)
And there is the catch, Its dificult to have a agreement on Instanced, and most of the new games have some instancing. But I suggest we stick with the meaning of dungeon (or the correlation of the game in question), just to inform the players that its general dificul to have itens stolen by other players. What about a vote? Antonio Carlos Porto 23:51, 16 January 2007 (UTC)
I've added the column in place of the GM column, as many MMORPGs have a policy against releasing that information and no MMORPG had any listed anyway. Currently it's "contains instances" with generic yes/no answers, although for Guild Wars I marked it "entire world." — Xenoveritas 05:06, 19 January 2007 (UTC)

[edit] Chinese Server of EVE online

EVE online ideed have a chinese server, but its a seperate server for mainland chinese players. There are laws in China with restrict the presence of International MMOs. CPP only did this for that reason, I think, and for legal reasons a local company holds the brand name and suport the game on the country. From what I know, outsiders can't access it.

But, of course, don't trust me: http://myeve.eve-online.com/devblog.asp?a=blog&bid=320

Antonio Carlos Porto 02:25, 13 January 2007 (UTC)

[edit] Maple Story number of players

Hmmmm I read on the Maple Story article that there are 50+ million subscriptions to the game which makes it far out rank any MMORPG out there in terms of numbers (considering the common perception, at least in the Western world, is that WoW is the most popular MMORPG at 8 million) - just wondering why Maple Story is listed as only having 2 million (I'm assuming this was taken only from the Global server perhaps rather than a sum of subscriptions from all servers?) --Rambutaan 02:11, 20 February 2007 (UTC)