Computer music
From Wikipedia, the free encyclopedia
Computer music is music generated or composed with the aid of computers. It also refers to a field of study that examines both the theory and application of new and existing technologies in the areas of music, sound design and diffusion, acoustics, sound synthesis, digital signal processing, and psychoacoustics. The field of computer music can trace its roots back to the origin of electronic music, and the very first experiments and innovations with electronic instruments and techno music at the turn of the 20th century.
Much of the work on computer music has drawn on the relationship between music theory and mathematics. The world's first computer music was generated in Australia by programmer Geoff Hill on the CSIRAC computer which was designed and built by Trevor Pearcey and Maston Beard. Subsequently, Lejaren Hiller (e.g., the Illiac Suite) used a computer in the 1950s to compose works that were then played by conventional musicians. Later developments included the work of Max Mathews at Bell Laboratories, who developed the influential MUSIC I program. Vocoder technology was also a major development in this early era. Recently, MIDI technology has allowed personal computers to interact with synthesizers through a standardized interface, which has widened the use of computer technology.
Throughout the world there are many organizations and institutions dedicated to the area of computer and electronic music study and research, including the ICMA (International Computer Music Association), IRCAM, GRAME, SEAMUS (Society for Electro Acoustic Music in the United States), and a great number of institutions of higher learning around the world.
[edit] Key topics
- Algorithmic composition
- Chiptune
- ChucK
- Computer assisted composition
- Computer-Aided Algorithmic Composition
- Computer music programming languages
- Computer generated music
- Csound
- Digital audio workstation
- Digital signal processing
- Digital synthesizer
- Electronic music
- Granular Synthesis
- Grunge
- Fast Fourier Transform
- Human-computer interaction
- Interactive music
- Live coding
- Max Mathews
- MIDI
- Music cognition and Perception
- Music information retrieval
- MUSIC-N
- Music sequencer
- Music theory
- New interfaces for musical expression
- Physical modeling
- PLOrk
- Pure Data
- Psychoacoustics
- Sampling (music)
- Spectralism
- Spectral music
- SuperCollider
- Tracker
[edit] External links
- Wikizic Computer-Music gear database and Music software & freeware database - user reviews, resources and picture galeries
- Xltronic (community for electronic musicians) - messageboard, discography and 24/7 radio
- Synthtopia features computer music news, software reviews, and extensive coverage of computer and electronic music.
- MacMusic.org : resources for Mac users
- International Computer Music Association
- Links of interest on Computer Music
- Mathews, Risset, Chowning & Tenney : pioneers of computer music
- Computer Music magazine
- Tweakbench free instruments and effects, aimed at computer musicians
- Computer music, streamed 24/7, ambient space music internet radio
- NOVUZEIT Software Synthesis
- MP3s of early computer music (1978)
- Guide to the best computer music recording system
- A Guide To VST Plugins
- The History of the MP3 File Format
- Free music, software, vst, tutorials, reaktor patches, & more