Coldsnap

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Coldsnap
Expansion symbol
Release date July 21, 2006
Mechanics Snow Supertype, Pitch Cards
Keywords Cumulative Upkeep, Ripple, Recover
Size 155 (40 rares, 55 uncommons, 60 commons)
Expansion code CSP
Development codename Splat
Sets in Ice Age Block
Ice Age Alliances Coldsnap
Magic: The Gathering
Chronology
Dissension Coldsnap Time Spiral

Coldsnap is the third set in the Ice Age block for the Magic:The Gathering collectible card game. It was released on July 21, 2006 by Wizards of the Coast. The set came out over ten years after Ice Age was released in June 1995, the longest period of time between the beginning and the completion of a full block in Magic. Coldsnap replaced Homelands in the Ice Age block.

Contents

[edit] Set history

In the initial announcement, Randy Buehler said that Coldsnap was designed around the same time as Ice Age and Alliances but was never released because "internal politics" had "forced" Wizards to release Homelands instead. Buehler said that although the set was not a modern design, it would go through modern development and released with modern Magic text and wordings. However, in the Ask Wizards section on November 10, 2005, a player pointed to several inconsistencies in Buehler's story and suggested that Coldsnap was in fact a newly designed set. While Buehler did not explicitly confirm that the player's analysis was correct, he did imply as much by saying only that the notion that Coldsnap was "from the vault" was more fun to think about.

Mark Rosewater confirmed in his February 6, 2006 column that the "from the vault" story was a "cute little cover" to make the announcement more interesting and expressed surprise that any players took the story at face value. He apologised for the confusion Wizards R&D had created and made it clear that the set is indeed a newly designed one.

As of August 20, 2006, Coldsnap is tournament legal in Standard, Extended, Legacy, Vintage, and Ice Age Block tournament formats. It was also released on Magic: The Gathering Online on August 14, becoming the first expansion ever to be legal for Constructed tournament play on Magic Online before its paper version was.

[edit] Theme decks

Four theme decks were released for Coldsnap. The theme decks were unusual in that they contained selected reprints of older cards from both Ice Age and Alliances. The reprints kept the original artwork but used the new borders, updated Oracle wording and the original expansion symbols were given rarity colors. Collector numbers were also added to the bottom of the cards to show where they would be in the original sets if they were printed today.

The Ice Age and Alliances reprints were not legal in Standard tournament play however, and the reprints have not been added to the official card database. The theme decks are important to the on-line version of the game because the Ice Age and Alliances expansions have never been released, meaning purchasing the theme decks is the only way to acquire these cards.

  • The theme deck titled Aurochs Stampede a red and green colored deck featured a theme based on the Auroch creature type with past and present Aurochs.
  • Beyond the Grave is a 3 color theme deck composed of red, green and black that heavily features cards that benefit from the graveyard.
  • The theme deck titled Kjeldoran Cunning is a white and blue theme deck based on the popular Kjeldoran nation that thrived during the Ice Age.
  • Snowscape is a blue and black deck that features cards that use the snow supertype.

[edit] Keywords and Mechanics

  • Ripple. When a spell with Ripple is played, the controller of the spell may reveal the top four cards of his library. If he reveals any cards with the same name as the spell with Ripple effect, the player may play those spells without paying their mana costs. The card Thrumming Stone gives all spells its controller plays Ripple. Interestingly, although each card involving Ripple requires four cards to be revealed, the mechanic is templated as "Ripple X", meaning that further iterations of the ability could involve revealing a greater or smaller number of cards.
  • Recover. Recover is a triggered ability that allows cards to be returned from the graveyard to their owner's hand. When a card with Recover is in the graveyard and a creature is put into the same graveyard, the ability triggers. Its controller may then pay the Recover cost and return the Recoverable card to their hand. If they do not, the player removes it from the game. This mechanic was designed to preserve the spirit of Death Spark, a popular Alliances card, while holding to the modern policy of not printing cards that require the graveyard to stay in a specific order.
  • Cumulative Upkeep. An old ability that initially debuted in Ice Age, cards with Cumulative Upkeep require their controllers to pay increasing upkeep costs every turn or sacrifice them. Coldsnap offers new twists on this mechanic, including bonuses or penalties based on the number of turns the card has been in play.

[edit] Notable cards

  • Ohran Viper - The most expensive rare in the set by far, Ohran Viper is a very powerful card that has both the "Ophidian" ability of drawing a card upon dealing damage to a player, as well as the "basilisk" ability of killing a creature after dealing combat damage to it.
  • Dark Depths - Removing all of the ice counters on this land will give the owner the most powerful creature token in Magic, an indestructible, flying 20/20 monster named Marit Lage. As a special note, Marit Lage token card is given to players who attend Coldsnap Release tournaments, which is unusual because other sets' Release tournaments reward their attendants with a promotional uncommon card from the set.
  • Herald of Leshrac - This growing avatar requires the player to gain control of other players' lands for it to survive.
  • Hibernation's End - This enchantment essentially allows you to play increasingly large creatures straight from your library without paying their mana costs.
  • Lightning Storm - This is the first instant with an activated ability even according to the Oracle; Some instant and sorcery cards from older sets were printed having activated abilities, but are now updated so that the cost of the activated abilities becomes additional costs to play the spells.
  • Panglacial Wurm - This is the first ever creature that can be played directly from the library.
  • Braid of Fire - This is the first card that adds mana to the player's mana pool as the cost of the cumulative upkeep, allowing other cumulative upkeeps to be maintained indefinitely.
  • Zur the Enchanter - One of the old legendary people of the Ice Age now printed on paper, the mighty Enchanter lets its caster search its deck for an enchantment card with converted mana cost three or less and put it into play when he attacks, thus avoiding the restrictions such as "this can't be the target of spells or abilities" on a card like Simic Sky Swallower
  • Adarkar Valkyrie - The win condition of many control decks, the Adarkar Valkyrie can tap to return to play a creature that went to the graveyard that turn. This, combined with vigilance, means that the Adarkar Valkyrie is a formidable creature.

[edit] External links

Magic: The Gathering sets
Advanced Level Core sets: Alpha, Beta, Unlimited, Revised, 4th Edition, 5th Edition, 6th Edition, 7th Edition, 8th Edition, 9th Edition, 10th Edition
Expert Level Early Sets
Arabian Nights, Antiquities, Legends, The Dark, Fallen Empires, Homelands
Expert Level Block Expansion Sets

Ice Age Block: Ice Age, Alliances, Coldsnap
Mirage Block: Mirage, Visions, Weatherlight
Rath Cycle: Tempest, Stronghold, Exodus
Urza Block: Urza's Saga, Urza's Legacy, Urza's Destiny

Masques Block: Mercadian Masques, Nemesis, Prophecy
Invasion Block: Invasion, Planeshift, Apocalypse
Odyssey Block: Odyssey, Torment, Judgment
Onslaught Block: Onslaught, Legions, Scourge

Mirrodin Block: Mirrodin, Darksteel, Fifth Dawn
Kamigawa Block: Champions of Kamigawa, Betrayers of Kamigawa, Saviors of Kamigawa
Ravnica Block: Ravnica: City of Guilds, Guildpact, Dissension
Time Spiral Block: Time Spiral, Planar Chaos, Future Sight
Lorwyn Block: Lorwyn, Morningtide, "Jelly"

Un-Sets Starter Level Sets Compilations/reprint/gift box sets
Unglued, Unhinged

Portal, Portal: Second Age, Portal Three Kingdoms, Starter, Starter 2000

Chronicles, Renaissance, Anthologies, Battle Royale, Beatdown, Deckmasters 2001
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