Children of the Sun (game)

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Children of the Sun
Designer(s) Dan Ross, Joe Carl, Lewis Pollak
Publisher(s) Misguided Games
Publication date 2002
Genre(s) Dieselpunk (Steampunk)
System Token System

Children of the Sun is a role-playing game created by the now defunct Misguided Games, Inc. in 2002. Built using the original setting of Krace, an island of giant, supernaturally tough trees, it was part of a generation of steampunk settings that appeared beginning in the late nineties (although the creator characterized the game as "dieselpunk"). Most notable about the game was its original system, the Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns.

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