Characters and groups in Bionicle
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In the fictional universe of Lego Bionicle, multiple species, races, and other groups exist. Some are good, some are bad, and some just work for whoever pays the most. This list of groups covers every race, species, and group within the universe; it also covers individuals that do not neatly fit into any group. They are sorted by alignment.
[edit] Good
[edit] The Matoran Race
The Matoran are the chosen people of the Great Spirit Mata Nui[1] and the most common race in the Bionicle world. Though most of the time "Matoran" refers to small workers, it can be extended to the warrior Toa and elder Turaga that Matoran can sometimes become. Regardless, all wear Kanohi Masks and have some degree of elemental power.
[edit] Matoran
The Matoran are a race of small workers. Their elemental energies manifest as minor physical enhancements, and they cannot activate the powers of Kanohi Masks that they wear (most wear masks with no powers at all). Though they are among the weakest races, they are a very brave people and will fight to the last for their homes and lives. They make up for their physical disadvantages by being builders; able to create fortresses, weapons, defense machines and whatever other tools they need. The Matoran live by the three virtues that Mata Nui gave them: Unity, Duty, and Destiny.
Several Matoran have played prominent roles in the storyline:
- Jaller, Kapura, Takua, Hahli, Macku, Kotu, Kongu, Tamaru, Hewkii, Hafu, Nuparu, Onepu, Taipu, Matoro, and Kopeke all helped support the Toa Mata on Mata Nui.
- Nuhrii, Vhisola, Orkahm, Ahkmou, Tehutti, and Ehrye found Great Kanoka Disks on Metru Nui and aided the Toa Metru in retrieving them.
- Balta, Dalu, Piruk, Velika, Garan, and Kazi worked with the Toa Inika to drive the Piraka from Voya Nui.
- Sarda, Idris, Kyrehx, Defilak, Dekar, and Gar are some of the Matoran from Mahri Nui who are currently working against the Barraki.
[edit] Toa
Certain Matoran are destined to become Toa; heroic warriors of great stength and power. It is Toa who defend the Matoran when they cannot defend themselves. They usually work together in teams, with one member representing each of the six most common elements (fire, earth, stone, air, water, and ice). Each Toa has near-complete control over their element, and can access the powers of the most powerful Great Kanohi Masks.
The major Toa teams are:
- The Toa Nuva: Tahu, Gali, Lewa, Pohatu, Onua, and Kopaka (originally called just "the Toa" before transforming into their Nuva forms; it has since been revealed that they were known as the Toa Mata before their transformation[2])
- The Toa Metru: Vakama, Nokama, Matau, Onewa, Whenua, and Nuju (who were mutated into beastly Toa Hordika for a time)
- The Toa Inika: Jaller, Hahli, Kongu, Hewkii, Nuparu, and Matoro
Other famous Toa include Jovan, Krakua, Lhikan, Nidhiki, and Takanuva.
[edit] Turaga
When a Toa fulfills his destiny, they may have to choose to give up their power for the greater good. When this happens, they turn into Turaga, elders that use the wisdom they gained as Toa to lead the Matoran. Their elemental powers are minimal and rarely used, and they can access the powers of weaker Noble Kanohi Masks.
Known Turaga include Vakama, Nokama, Matau, Onewa, Whenua, Nuju, Dume, Lhikan, and Jovan.
[edit] Rahaga
Once an elite team of Toa Hagah, the six Rahaga were mutated into their current state by Roodaka. They have since become master hunter-trappers and Rahi tamers. They seek to aid any land conquered by the Visorak, and helped the Toa Hordika when the Visorak took over Metru Nui.
The six Rahaga are Norik, Gaaki, Iruini, Pouks, Bomonga, and Kualus.
[edit] Mata Nui
The Great Spirit Mata Nui is the guardian of the universe, and represents all that is good. He is said to have brought the Matoran out of darkness and given them the three virtues of Unity, Duty, and Destiny. Unfortunately, an attack from Makuta has left him asleep and unable to attend to the universe's well-being; even worse, he is dying from the attack and if he dies, the universe will die as well.
The Great Spirit Mata Nui is not to be confused with the island of Mata Nui, named in the Great Spirit's honor.
[edit] Great Beings
Matoran legend says that the Great Spirit Mata Nui was sent by the even more powerful Great Beings. Almost nothing is known about them, but where Mata Nui is said to protect the universe, the Great Beings are said to create universes. Since putting Mata Nui in charge, they have not paid much attention to this universe and are unaware that Mata Nui is unconscious and dying.
Before they departed from this universe roughly a hundred thousand years ago, the Great Beings are known to have laid the foundations of Metru Nui, created and hid the Ignika Mask of Life, and formed the Order of Mata Nui (see below).
Two known Great Beings created and hid the Mask of Life. They carved the pedestal meant to hold the mask and the staircase leading to it, and one of them recorded his voice to provide tests for those who penetrated the tunnels. However, they left the creation of guardians to the mask itself (though they did discuss sending Umbra as a guard). Though they had immense power and could keep surrounding Matoran from noticing them, even they feared the mask's curse; they also wore cloaks and used unknown weapons and tools.
A third Great Being was known to fall victim to the curse of the Mask of Life, gaining the ability to give life to anything. However, the power was too much to control and everything began coming to life around him, from tools and furniture to even beams of light, and all this new life not only had wants and needs but were able to make such desires known. The Being was eventually sealed away to keep anything else from coming to life, and it is rumored he was driven mad.
[edit] Order of Mata Nui
While the Toa are well-known throughout the world as heroes serving the will of Mata Nui, there is also a secret society to serve his will covertly. The Order is so secret that very few know that it even exists. The Order has been known to influence the selection of the Toa Metru, and they sent agents to guard the Ignika Mask of Life on Voya Nui.
The Order's known members are Axonn and Botar; and Umbra is an agent working on the Order's behalf. Brutaka was once a member but has since been expelled for betrayal.
[edit] Artakha
Artakha is a mysterious reclusive figure. One of the first beings made along with his brother Karzahni (below), he once gathered the best Matoran to his kingdom to create essential relics, artifacts, and objects of power. However, after the Brotherhood of Makuta (below) raided his realm to steal one of these artifacts, he asked the Order of Mata Nui to erase all records of the land's location from existence. Neither Artakha or his realm have been seen by outsiders since, and both have passed into legend.
Artakha is a master craftsman. He is said to wear a Mask of Creation that, while not actually able to create anything, helps him visualize the finished product and how it must be designed. To this day, he and his workers still create and anonymously distribute vital equipment where it is needed.
Possibly connected to this ruler is the Hand of Artakha, a group of heroes predating the first Toa. The Hand seems to have disbanded after Toa arrived, with many former members joining the Order of Mata Nui (including Axonn and Brutaka[3]). One ex-member now works for the Dark Hunters under the codename "Shadow Stealer".[4] Any connections between the Hand and either Artakha or his kingdom are unknown.
[edit] Evil
[edit] Brotherhood of Makuta
The Brotherhood of Makuta was established originally to protect the Matoran, but they believed that they could "protect" the Matoran best by amassing more power and establishing dictatorships. The Brotherhood itself has not yet been seen, and much of it remains a mystery.
Only one member of the Brotherhood is known, and he only goes by his title of "Makuta". Prominent servants and henchmen of the Brotherhood include the Rahkshi, the Visorak, and two plant creatures: the Morbuzakh and its predecessor, the Karzahni (not to be confused with the ancient ruler, Karzahni).
[edit] Makuta
The only known member of the Brotherhood is considered "the most experienced and powerful of [them] all".[5] He watched over the region of Metru Nui, and is known only by his title. It was this Makuta who single-handedly put the Great Spirit Mata Nui to sleep.
Makuta is currently presumed dead after his fateful battle with Toa Takanuva; his crushed armor has been found but it was empty of organic material. However, he managed to survive by transforming into Antidermis, and has made plans towards obtaining the Kanohi Ignika.
[edit] Rahkshi
Rahkshi are fierce warriors transformed from sluglike creatures called Kraata, which can be produced by all Brotherhood members. Rahkshi are destroyers by nature and will not stop until they complete their mission, making even Makuta reluctant to unleash them.
There are forty-two kinds of Rahkshi, but only six have been given names: Turahk, Guurahk, Lerahk, Panrahk, Vorahk, and Kurahk.
[edit] Visorak
The Brotherhood controlled an army of Visorak; spider-like creatures that were commanded by Sidorak and Roodaka. The Visorak, or "stealers of life" as they are known, are dangerous creatures that spin webs to trap prey. However, it is far worse to be infected with their venom, which mutates the victim into a monstrous beast.
The Visorak hordes are currently disbanded, after a betrayal of Roodaka's led to Sidorak's death. However, the Brotherhood has been able to re-form some of the armies.
The main breeds of Visorak are Vohtarak, Boggarak, Keelerak, Roporak, Oohnorak, and Suukorak; and there is also an elite breed called Kahgarak.
[edit] Dark Hunters
The Dark Hunters are an organization of bounty hunters. Led by the Shadowed One, an ancient being of formidable power, the Dark Hunters are generally evil, but they will work for whoever pays the most, regardless of what side they're on.
The most prominent members of the Dark Hunters are the Shadowed One, Sentrakh, Voporak, Lariska, Nidhiki, and Krekka. The former Viceroy of the Visorak, Roodaka, has also had extensive dealings with the Hunters.
[edit] Piraka
The Piraka are a group of former Dark Hunters who abandoned the organization to search for the Ignika Mask of Life and claim it for themselves. However, each one plans to betray the others and take sole possession of the mask. They have come to the island of Voya Nui, where the mask is hidden, and have enslaved most of the Matoran living there. After the Toa Inika claimed the Mask of Life, the Piraka are now biding their time and waiting for their chance to strike.
The Piraka are Hakann, Vezok, Zaktan, Avak, Reidak, and Thok; a being spawned from Vezok named Vezon is considered a "seventh Piraka" but operates independently. Related to the Piraka is Irnakk, a monster from their race's mythology, who is brought to life to guard the Ignika.
[edit] Barraki
The Barraki are warlords who led armies in conquests until the Order of Mata Nui banished them to the Pit; originally, their organization was known as the League of the Six Kingdoms. Now that the Pit has flooded and become part of the ocean, the Barraki have evolved into forms like those of sea monsters and formed new armies of local aquatic life, looking to conquer once again.
The Barraki are Kalmah, Takadox, Ehlek, Carapar, Mantax, and Pridak. Ehlek also has a lieutenant named Nocturn.
[edit] Karzahni
Karzahni is the ruler of a nightmarish realm. He makes the Matoran under him obedient by breaking their spirits, notably by giving them horrific visions of disastrous alternate futures. Though once ignorant of the world outside his kingdom - even of Mata Nui and the Makuta - he now seeks to take control of the current power vacuum.
[edit] Neutral
[edit] Rahi
Rahi is the Matoran name for creature or wild animal. Many different species of Rahi exist, all in different shapes and sizes.
Famous individual Rahi include Fenrakk, Kardas, Krahka, Keetongu, the Rahi Nui, Pewku, and Tahtorak.
[edit] Bohrok
Mechanical, beetle-like creatures, the Bohrok are a race of drones driven by Krana. Existing only to serve the will of the Bahrag, Cahdok and Gahdok, they will do anything and everything to fulfill the mission of cleaning the island of Mata Nui. Unfortunately, Makuta woke them early and they began this "cleaning" job while Matoran were still living there. The Toa Mata stopped this rampage, but then had to face six elite Bohrok-Kal that tried to release the swarms again.
Currently, the Bahrag are imprisoned, the Bohrok-Kal bodies have been destroyed (though their Krana-Kal survived), and the remaining swarms are dormant.
- The six main breeds of Bohrok are Tahnok, Gahlok, Lehvak, Pahrak, Nuhvok, and Kohrak.
- The main breeds are helped by Bohrok Va: Tahnok Va, Gahlok Va, Lehvak Va, Pahrak Va, Nuhvok Va and Kohrak Va.
- One of each breed has been mutated into an elite Bohrok-Kal: Tahnok-Kal, Gahlok-Kal, Lehvak-Kal, Pahrak-Kal, Nuhvok-Kal, and Kohrak-Kal.
[edit] Vahki
Vahki were robots designed to be the enforcers of order on Metru Nui. They cannot be reasoned with and they will not listen to excuses; those chased by the Vahki only have the options of "surrender or run".
Most Vahki were destroyed in the Great Cataclysm, and the rest fell in the following Visorak invasion.
There are six different models of Vahki for each of the city's metru (districts): Nuurakh, Bordakh, Vorzakh, Zadakh, Rorzakh, and Keerakh. Also, there are two elite types of Vahki, the Kranua and the Kraahu; and a group of failed Kralhi prototypes.
[edit] References
- ^ Matoran are described as being "granted special status" in the Shadowed One's entry in the Bionicle: Dark Hunters guidebook.
- ^ Official Greg Discussion p. 195 at BZPower forums, post #5845
- ^ [http://www.bzpower.com/forum/index.php?showtopic=49257&st=7500 Official Greg Discussion p. 251] post #7524
- ^ Encyclopedia Vol. 2 p. 6 at BZPower forums post #158; Official Greg Discussion p. 244 post #7291
- ^ Bionicle Legends #4: Legacy of Evil, p. 91
Heroes |
Toa: Toa • Toa Mata/Toa Nuva • Toa Metru/Toa Hordika • Toa Inika • Takanuva • Lhikan Allies: Matoran • List of Matoran • Turaga • Rahaga Order of Mata Nui: Mata Nui • Order of Mata Nui |
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Villains |
Brotherhood of Makuta: Makuta • Brotherhood of Makuta • Rahkshi • Morbuzakh • Sidorak • Visorak Dark Hunters: Dark Hunters • Nidhiki • Piraka |
Neutral groups | |
Collectibles | |
Places |
Mata Nui • Metru Nui • Voya Nui • Mahri Nui • Other places |
Books |
Bionicle Chronicles • Bionicle Adventures • Bionicle Legends |
Movies | |
Games |
Bionicle: The Game • Bionicle Heroes • Handheld • Mata Nui Online Game • Mata Nui Online Game II |
Other |
Characters and Groups • Great Cataclysm • Objects • Protodermis • Society • Timeline • Movies, Books and Media • Toys |