Catan
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Catan | |
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Developer(s) | Big Huge Games |
Publisher(s) | Microsoft Game Studios |
Release date(s) | 2007 |
Genre(s) | Turn-based strategy |
Mode(s) | Single player, Multiplayer |
Platform(s) | Xbox 360 (XBLA) |
Media | Direct Download |
Input | Controller |
- (For the board game on which Catan is based, as well as history and strategies of the game, see Settlers of Catan.)
Catan is the Xbox Live Arcade version of Klaus Teuber's Settlers of Catan, developed by Big Huge Games in collaboration with Teuber. It was scheduled for release in the first quarter of 2007, but has now slipped into the second quarter. The price has not yet been announced.
Contents |
[edit] Development
During an interview with Big Huge Games founder Brian Reynolds, it was revealed that Microsoft approached Big Huge Games with the idea for the project.[1] As part of the same interview, Klaus Teuber's collaboration on the project was explained, noting that he was instrumental in creating the AI, using notes and statistics he had generated years ago but had never previously been able to apply.
Reynolds later stated (of the title), "The design is so elegant you can teach someone to play in minutes and then spend years trying to master it. With our expertise in interface design and artificial intelligence, it seemed like a natural fit for the project!".[2]
Teuber has fully endorsed Reynolds' computer version, claiming that the game has exceeded his expectations and noting that he himself has lost several games in a row to the AI.[2]
[edit] Features
The Xbox 360 version of Settlers of Catan promises the best Catan artificial intelligence to date, "immersive" 3D environments which Big Huge Games refers to as "Living World" environments, and thirteen unique AI personalities for single player play and multiplayer games with less than four humans.[2] Each AI personality has attributes such as their preferred strategy for winning, how quickly they like to expand, and their favorite resource.[1]
As is typical of Xbox Live Arcade games, the game will feature online play and leaderboards. While gameplay is turn-based, turn timers are used to prevent individual players from halting the progression of the game.
While not accessible in ranked matches, custom matches can make use of user-defined "House Rules". Items which can be tweaked include the turn timer, how resource production works, rules for the thief/robber, and several others.[1]
[edit] Achievements
Catan will have twelve Achievements worth a total of 200 Gamer Points, as follows: