Cat (role-playing game)
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Cat | |
---|---|
Designer(s) | John Wick |
Publisher(s) | Wicked Dead |
Publication date | 2005 |
Genre(s) | Modern fantasy |
System | Advantage System |
Cat is an indie role-playing game by John Wick, in which players roleplay humanity's silent guardians... Cats.
The game's premise is that there are a great many invisible monsters called Boggins which "feed on children's fears and rejoice in men's shortcomings", and which would overcome us if not for the protection which Cats give to us. Cats cannot communicate with us except by travelling into the Kingdom of Dreams.
The game uses Wick's Advantage system. To perform actions, a player must roll enough successes with their dice pool. If they can find an advantage their character possesses (beyond high attributes) they can add dice to their dice pool. Cats are described using six attributes: Coat, Legs, Claws, Face, Fangs and Tail, which can take the values good (3 dice), strong (4 dice) or best (5 dice). Each cat has a reputation (for example, "rat-catcher"), points for style and scars, 3 names and (of course) 9 lives.
[edit] See also
- Bunnies and Burrows, the rabbit RPG