Castles & Crusades
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Castles & Crusades | |
---|---|
Designer(s) | Davis Chenault, Mac Golden, Robert Doyel |
Publisher(s) | Troll Lord Games |
Publication date | 2004 |
Genre(s) | Fantasy |
System | Siege Engine (adjusted d20 System) |
Castles & Crusades is a role-playing game published by Troll Lord Games in 2004. It was conceived as a reimagining of Basic and Advanced Dungeons & Dragons using streamlined mechanics from third edition Dungeons & Dragons. The game uses many of the d20 System mechanics, but eliminates skills and feats and expands the number of character classes to 13. The minimalistic approach to the rules gives both the players and the game master, in this game called the Castle Keeper, wide freedom to act on the imagination, unhindered by codified mechanics. Another feature is the reversion of some rules to the original versions seen in Basic or first edition Advanced Dungeons and Dragons.
A significant new mechanic in Castles & Crusades is the Prime mechanic, whereby players designate some of their character's attributes as Prime. Prime attributes use a difficulty class of 12, while non-Prime attributes use a difficulty class of 18. A difficulty class is the amount over which a character must roll his d20 to succeed, after the base difficulty class has been modified by whatever conditions pertain. The mechanic is identical to granting a +6 bonus to the character's roll when using a prime attribute, but the use of different difficulty classes (instead of a +6 modifier) makes it harder to adjudicate opposed rolls.
The first three products produced for Castles & Crusades were an introductory boxed set, the Players Handbook, and Monsters & Treasure, a list of creatures and magic items for the game. A collection of alternate rules and guidelines for house-ruling the system, the Castle Keepers Guide, is expected later this year. Troll Lord games have also published more than a dozen adventures for the system, and small-press publisher Goodman Games have produced three adventures for Castles & Crusades under license.
The name of the game derives from the Castle & Crusade Society, founded in the pre-Dungeons & Dragons era, by Gary Gygax. The title is in homage to the roleplaying industry's birth.
The shared lineage and resulting similarity in rules between Dungeons & Dragons, Advanced Dungeons & Dragons, Hackmaster, and Castles & Crusades simplify conversion of rules and statistics between the games.
[edit] References
- Castles & Crusades Collectors Edition, box set includes dice plus:
- Chenault, Davis; Mac Golden (2004). Players Handbook: Volume 1 of Three Booklets. Troll Lord Games.
- Doyel, Robert; Todd Gray and Davis Chenault (2004). Monsters and Treasure: Volume 1 of Three Booklets. Troll Lord Games.
- Chenault, Davis (2004). The Rising Knight - Adventure A0: Volume 3 of Three Booklets. Troll Lord Games.
[edit] External links
- Troll Lord Games is the publisher of Castles & Crusades. The site includes a list of products in the line.
- Castles & Crusades
- Goodman Games publishes several adventure modules under the Castles & Crusades license.