Carrier Air Wing
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This article is about the game. For the naval unit, please see Carrier air wing.
Carrier Air Wing | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Release date(s) | 1990 |
Genre(s) | Scrolling shooter |
Mode(s) | 2 |
Platform(s) | Arcade |
Input | 8-way Joystick, 2 Buttons |
Arcade cabinet | Upright |
Arcade system(s) | CPS-1 |
Arcade display | Raster 384 x 224 pixels (Horizontal), 4096 colors |
Carrier Air Wing (U.S. Navy in Japan) is an arcade game that was released in 1990 by Capcom. It uses the CPS-1 arcade system and is a spiritual sequel to 1989's side-scrolling shoot-em-up, U.N. Squadron. As with the original, players chose any one of three different jet fighters and battle their way through ten enemy-packed stages. Another idea carried over from U.N. Squadron is the end-of-level shop, which allows players to buy weapon and shield upgrades for their jet fighter.
[edit] Plot
The 1990s was a decade of great change marked by growing friendships between old enemies and never before seen levels of co-operation between powerful nations of the world. However, in 1997, using new weapons designed in secrecy, the Middle Eastern country of Rabu threatened to destroy this fragile peace.
[edit] Aircraft
- F/A-18 Hornet - The most balanced aircraft available. It can handle air-to-air and air-to-ground sorties.
- F-14 Tomcat - Dedicated air-to-air fighter. Not as capable in air-to-ground combat but it is a formidable fighter.
- A-6 Intruder - Principle ground attack aircraft. It is not well suited for air-to-air.