Capcom Classics Collection

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Capcom Classics Collection is a compilation of arcade games that was released by Capcom for the PlayStation 2 and Xbox on September 27, 2005. It was developed by Digital Eclipse Software (now Backbone Entertainment). A second volume, Capcom Classics Collection Vol. 2 was released on November 24, 2006, also for PS2 and Xbox.

Two PlayStation Portable compilations, Capcom Classics Collection Remixed and Capcom Classics Collection Reloaded were released on March 22 and October 24, 2006 respectively. A Game Boy Advance compilation, Capcom Classics Mini-Mix, released on September 19, 2006.

The games are upscaled from their original resolutions using very heavy anti-aliasing, causing the games to have a very soft and blurry look.

Contents

[edit] Overview

Several years prior to the release of the Capcom Classics Collection series, Capcom produced a series of five video game compilations titled Capcom Generations for the Sony PlayStation and Sega Saturn, released in Japan and the PAL region. The series as a whole compiled over 15 arcade games and the Super NES game Super Ghouls 'n Ghosts. Each volume was accompanied by extra features such as a historical overview of each title, artwork gallery, hints and even cast profiles. All games in these compilations also contained enhanced gameplay options such as rapid fire, a bigger screen, and remixed soundtrack.

Volume 1 of Capcom Classics Collection contains all 16 games from Capcom Generations (emulated from these ports rather than the arcade originals) and six added titles, while Volume 2 features titles not included in the Capcom Generations series. As with the Capcom Generations titles, all games contain extra features, which consists of gameplay tips, artwork, listenable music and cast profiles (in Volume 1 only), although the contents are not identical. All the extra features are typically unlocked by getting high scores or achieving unusual gameplay objectives, such as collecting the Yashichi item in several games or picking up Edi. E's gum in Final Fight. High scores can be saved for all the games for three different difficulty settings, Normal, Hardcore (in which only the minimum number of lives and continues are available and the AI is at its best), or Custom (if the user changes the options from the Normal or Hardcore settings).

[edit] Lineup by volume

[edit] Volume 1

Volume 1
Volume 1
  1. 1942
  2. 1943: The Battle of Midway
  3. 1943 Kai
  4. Bionic Commando
  5. Commando
  6. Exed Exes
  7. Final Fight
  8. Forgotten Worlds
  9. Ghosts 'n Goblins
  10. Ghouls 'n Ghosts
  11. Gun.Smoke
  12. Legendary Wings
  13. Mercs
  14. Pirate Ship Higemaru
  15. Section Z
  16. SonSon
  17. Street Fighter II
  18. Street Fighter II': Champion Edition
  19. Street Fighter II' Turbo: Hyper Fighting
  20. Super Ghouls 'n Ghosts
  21. Trojan
  22. Vulgus

[edit] Volume 2

Volume 2
Volume 2
  1. 1941: Counter Attack
  2. Avengers
  3. Black Tiger
  4. Block Block
  5. Captain Commando
  6. Eco Fighters
  7. King of Dragons
  8. Knights of the Round
  9. Last Duel
  10. Magic Sword
  11. Mega Twins
  12. Quiz & Dragons: Capcom Quiz Game
  13. Side Arms Hyper Dyne
  14. The Speed Rumbler
  15. Street Fighter
  16. Strider
  17. Super Street Fighter II Turbo
  18. Three Wonders
  19. Tiger Road
  20. Varth: Operation Thunderstorm

[edit] Portable versions

The PlayStation Portable versions of the compilation, Remixed and Reloaded, contains the same lineup of games from the two console volumes, omitting only Trojan, Tiger Road and Super Street Fighter II Turbo. Remixed and Reloaded actually precedes the release of Volume 2 and most of the games in Volume 2 were introduced in the portable versions.

Capcom Classics Mini-Mix for the Game Boy Advance, does not contain any arcade games. Instead it includes the NES versions of Strider and Bionic Commando, and Mighty Final Fight.

[edit] External links

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