Kirby: Canvas Curse
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Kirby: Canvas Curse Kirby: Power Paintbrush |
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Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Release date(s) | JPN March 24, 2005 USA June 13, 2005 EU November 25, 2005 AUS April 6, 2006 |
Genre(s) | Platformer |
Mode(s) | Single player |
Rating(s) | CERO: All Ages ESRB: Everyone (E) OFLC: G PEGI: 3+ |
Platform(s) | Nintendo DS |
Media | 64MB |
Input | Touchscreen |
Kirby: Canvas Curse, known in Japan as Touch! Kirby (タッチ!カービィ Tacchi! Kābī?) and in Europe as Kirby: Power Paintbrush, is a platforming video game developed by HAL Laboratory, Inc. and published by Nintendo for the Nintendo DS handheld video game console. It was first released in Japan on March 24, 2005, and was then later released in North America on June 13, 2005, in Europe on November 25, 2005, and in Australia on April 6, 2006.
While Kirby: Canvas Curse is a platformer, it does not play like a traditional Kirby video game, as it uses the stylus exclusively.
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[edit] Story
One day, a strange portal appears in the sky, and out of it comes a witch named Drawcia. Drawcia casts a spell over Dream Land, turning it into a world of paint. Upon fleeing back into the portal she came through, Kirby gives chase, eventually finding himself in Drawcia's also paint-themed world. The witch curses Kirby, turning him into a limbless ball. After Drawcia escapes, the Magical Paintbrush turns to the player to help Kirby. The player and Kirby sets off to find and destroy Drawcia to restore Dream Land to its normal state.
[edit] Gameplay
Unlike most previous Kirby games, the player does not directly control Kirby with a directional pad, analog stick, face buttons, or shoulder buttons. Instead, Kirby is a helpless ball, and can only move when he gains momentum. while the player paints paths with the stylus to direct his movement. These rainbow paths can form ramps or bridges for Kirby to cross, or walls to protect him from enemy projectiles. Drawing paths depletes the player's rainbow ink supplies, which recharges slowly while Kirby is in the air or on a path, but quickly when Kirby is on the ground. These paths eventually disappear, even faster if another path is painted. However, the player must either tap on Kirby to cause him to dash forward onto the path, or have the path created directly underneath him, causing him to automatically move forward on it.
The player can use the stylus to stun enemies by tapping on it. Afterwards, the player can either allow Kirby to roll into the enemy with his own momentum or by dashing to defeat the enemy. Defeating certain kinds of enemies by either dashing into them or touching them while stunned causes Kirby to gain one of several special abilities, which may be used at any time by tapping Kirby himself. This special ability replaces the dash. Once an ability is obtained, the only way Kirby can lose it is either by tapping a button in the bottom left corner or by being damaged. This is also the only way to get a different ability from the one Kirby already has.
Kirby: Canvas Curse spans eight worlds, with all but one having three levels. A variety of themes are used throughout the game. These themes range from a volcanic area to a frozen area. The objective of every level in the game is to reach a rainbow-colored doorway. As the player makes progress in the game, the environmental hazards become far more plentiful. In one level, the player must maneuver Kirby quickly enough to avoid getting defeated by an ever-rising body of lava. Occasionally, Kirby will come across a barrier, which prevents the paint lines from being created inside of them, forcing Kirby to do nothing but roll, dash, and use a power (if applicable). Portions of these levels can be played in Rainbow Run mode, where speed and amount of paint used are key factors in the player's success.
At the end of each world, Kirby must face a boss. In worlds one through seven, the first time he completes them, he must face one of each boss - Paint Roller, Kracko, or King Dedede (all of whom must be battled twice). With the exception of the final boss, all bosses are mini-game based. The boss of world eight is the main villain of Kirby: Canvas Curse, Drawcia Sorceress. Drawcia starts out in her standard form. Upon defeat, she will transform into a large ball of paint with five eyes and a mouth called Drawcia Soul.
Kirby: Canvas Curse features special collectibles called Medals, which can be used to unlock secret features in the game, such as characters, sound tests, and alternate paint colors. There are three ways for the player to find a Medal. The first way is to get one in one of the main levels. Each level has three Medals to be found, all of which can be seen on the map if Kirby is in the correct area and close enough. It is often required that the player do something particularly challenging to acquire one, and the difficulty of the challenge is respective to the difficulty of the level. The other way is through Rainbow Run mode. In it, Kirby must complete a portion of one of the main levels, with the objective being either getting through it as fast as possible, or getting through it while trying to use as little paint as possible. Reaching a certain peg awards Kirby with one or more Medals. The third way is by defeating the lesser bosses outside of the main game with an A Rank on the third level in each of the boss battles.
[edit] Characters
At the beginning, Kirby is both the first and only character the player can use. Once progress is eventually made, new characters can then be unlocked by purchasing them in the Medal Swap mode or by clearing the game with another secret character.
The five playable characters are Kirby, Waddle Dee, Waddle Doo, King Dedede, and Meta Knight. All five characters are in a ball form like Kirby. Each character has their own distinction - Waddle Dee cannot gain powers, King Dedede is large, slow, and has a hammer, Meta Knight is fast and can use his sword when he dashes, and Waddle Doo has a permanent Beam technique.
[edit] Development
[edit] Visuals
[edit] Sound
[edit] Awards
- IGN: Editors' Choice Award[1]
- IGN Best of 2005: Best Platform Game (DS) - Runner-Up
- IGN Best of 2005: Best Platform Game (DS) - Reader's Choice
- IGN Best of 2005: Most Innovative Design (DS) - Runner-Up
- IGN Best of 2005: Best Use of Touch Screen (DS) - Runner-Up
[edit] External links
- Pre-release screenshot gallery on Nintendo.com
- Kirby: Canvas Curse at MobyGames
- Kirby: Canvas Curse at Gamestyle
- Game Walkthrough at GameFAQs.com
[edit] References
List of Kirby games |