Talk:Call of Duty 2

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Contents

[edit] Release date

How can an October 2005 release be scheduled for the Xbox 360 if the latter is only coming out in November? — Ilγαηερ (Tαlκ) 17:35, 23 Jun 2005 (UTC)

Oh, that is for the PC version. I'll go and fix it. Thunderbrand 17:39, Jun 23, 2005 (UTC)

i changed the release date to nov 22 for the 360, it was originally the 15.Tik 15:07, 5 November 2005 (UTC)

i was wrong,apparently microsoft is releasing there games early, i bought NFS:MW for 360 and the system isnt even out yet. guess ill change it back unless it already has been. Tik 15:31, 19 November 2005 (UTC)

[edit] Wording issues

This whole article reads like an advertisement. It's terrible! I'm going to rewrite it tomorrow. — Ilγαηερ (Tαlκ) 05:06, 26 December 2005 (UTC)

Never mind looks like someone else got to it :) —Ilyanep (Talk) 01:42, 2 January 2006 (UTC)

4 games for every xbox 360 is incorrect. it is three fourths of poeple who bought an xbox 360 bought call of duty according to the ign.com —The preceding unsigned comment was added by 199.126.254.184 (talk • contribs) .

[edit] Reviews?

Why does this have a review section? Is it needed? Userpie 23:53, 16 January 2006 (UTC)

No...wikipedia is not a link repository. Tomorrow morning (unless someone else wants to do it) I'll make it a realy reaction section with references, etc. — Ilyanep (Talk) 05:22, 17 January 2006 (UTC)
I went ahead and did it (i guess you forgot or something) I did the same think to the Perfect Dark Zero article a couple days ago and threw in a Game Rankings link to the reviews. I know a reaction section can be put in instead of just a link repository, but I'll leave that to you. Thunderbrand 16:21, 21 January 2006 (UTC)
Ugh why do I keep forgetting these things. I'll do it right now. — Ilyanep (Talk) 16:43, 21 January 2006 (UTC)

[edit] Requestion Minimum Requirements

I really think this page, like most game pages, should have a minimum requirements listed on it. Or at least a link to the new windows game advisor in which people can check themselves which games will run on they're PC's. - Razorwave 10:43pm Feb 06 2006

Call of Duty 3 redirects here, why?209.71.221.235 01:23, 13 February 2006 (UTC)

I have no clue :\ Perhaps someone can do some research and write a stub on it? — Ilyanep (Talk) 02:31, 13 February 2006 (UTC)

Reading, I'm not sure how to parse the following: "Activision said that they never set out to make the best WWII FPS to date, a statement many didn’t see as reasonable." Is this the intended statement? 70.35.26.16 06:34, 6 March 2006 (UTC)

[edit] The Multiplayer section makes me cry

Can someone please swoop in and make the multiplayer section less about glitches/errors and more about how the multiplayer experience is? Unless you're telling me that 99% of multiplayer games experience a glitch or problem which is hard to believe. — Ilyanep (Talk) 18:24, 2 April 2006 (UTC)

I'd say about 90% of games suffered a problem pre-patch, but this was depending on all the participants. Since the patch it's very rare to experience it. Jay 20:01, 26 April 2006 (UTC)
how about, instead of making it an article about XBOX 360 gamplay, we could make it about PC gameplay, seeing as this is the PC version of the article —The preceding unsigned comment was added by 74.98.102.215 (talk) 03:22, 11 January 2007 (UTC).

[edit] Merging

The article has a merging tag but no discussion of it, so here goes: The article shouldn't be merged with the Weapons in Call of Duty 2 article, as the long list of weapons would appear clumsy. As fore example Half-Life 2, it functions well with a small section outlining the weapons in short prose with a link to the more specific list. Poulsen 07:42, 6 April 2006 (UTC)

  • Agree, do not merge. AndyZ t 01:05, 8 April 2006 (UTC)
  • Agree, taking precedent from other CVG articles. — Ilyanep (Talk) 01:06, 8 April 2006 (UTC)
  • Also agree, I will remove the merge tag from the articles. It's already there for longer than a month. Garion96 (talk) 14:46, 25 May 2006 (UTC)
  • I know that i am now flogging a dead horse but i also agree, do not merge. --Boris Johnson VC 10:11, 16 September 2006 (UTC)

[edit] Xbox 360 Update & Other Info Removal

Ilyanep, I posted this on your talk page, but I'm putting it here too just to make sure you do see it, and possibly to get comments from others on the issue. Basically, I've no idea why you've removed my edit to the COD2 page and would like an explanation please. I updated the page with current information, seeing as the patch for the XBox 360 was released several days ago. Your re-edit completely removes this and makes the article stale again, anyone reading it would think that the patch has still to come out and still being worked on. It kind of defeats the purpose of having a resource like this when fresh information can't be updated. The glitch again was a big thing to the Xbox version, check out the Xbox forums, almost every other thread was relating to the glitch in some manner before the patch was released. In fact, the only problem with COD2 was the online problems and the glitch sorted it. So why have no mention to it at all? Should we pretend it was never there? What about map glitches? Some people like myself are interested in things like this because when we see people doing dodgy stuff (like entering buildings they're not supposed to be able to) we like to research it to see what's going on.

So, all in all, I'm completely confused as to why you reverted my edits and would like an explanation please - if not only to educate myself as to what is an acceptable edit.


[edit] Weapons

I've included a section about weapons, please discuss if you find it inappropriante or useless, or make the changes you want. Afonso Silva 20:54, 6 April 2006 (UTC)

- I believe weapons should be a totally different article. There is a large variety of weapons, and making a large stub about them would be a good idea. --- Bennyah


[edit] Small Doctrinal Correction on StG 44 Assault Rifle

In the weapons section of the article, the StG 44 is referred as a "German support gun". That may be true in the American military doctrine. However, in the Blitzkrieg doctrine, the machine gun (by the way, the MG42 is a universal machine gun, not a HMG) is the main weapon, the one that produces the greatest volume of fire. Rifles are support guns, guns that support the machine gun by providing accurate, long-ranged firepower.

I hope my humble contribution improves the quality of the article, as I do not consider myself in the right to make direct corrections to the article since I am not a registered Wikipedian.

Rui Ferreira ruiferreira89@hotmail.com

Where did you find information like this? bibliomaniac15 02:20, 7 September 2006 (UTC)

PS: You're doing great. I encourage you to sign up as a Wikipedian and be bold!

[edit] It's getting worse and worse and worse by the second

n/m — Ilyanep (Talk) 18:08, 9 April 2006 (UTC)

[edit] References

I've moved the references format over to the <references /> format. — Ilyanep (Talk) 02:34, 15 April 2006 (UTC)

[edit] Glitches

I found no glitches in CoD2 for multiplayer for X360...are these for PC only? --Aditya Gune 03:39, 16 April 2006 (UTC)

Perhaps. And if they are they need to be cited and stated as such. — Ilyanep (Talk) 01:10, 17 April 2006 (UTC)
They are there, but unfortunately the official Xbox forum (where these issues are discussed) is not considered to be an decent source. Suffice to say I've witnessed them, they are there, and some basic research will reveal other games who will have acknowledged to have witnessed them as well. Fortunately, not many people know how to do it, nor have the skills necessary to be able to execute them. Jay 20:04, 26 April 2006 (UTC)

[edit] Wait a minute...

The article mentions COD2 uses the Quake 3 engine, but I thought Infinity Ward created a brand new engine for the game.

According to http://pc.gamespy.com/pc/call-of-duty-2/664101p2.html it's indeed not the quake 3 engine. Garion96 (talk) 21:53, 26 May 2006 (UTC)
It says on the back of the box that it uses code licensed from id software. Examination of the game's data files reveal that they are stored in the exact same way as Call of Duty: Quake-style .pak files (except with .iwd as the extension) with the same names for the directories inside. The game also carries many things over from Call of Duty such as death animations (instead of ragdoll), and has some multiplayer maps which are ported over 100% intact from Call of Duty. The only thing Infinity Ward wrote from scratch is the rendering engine, though they won't admit this.--Pkaulf 20:56, 23 January 2007 (UTC)
Furthermore, the Call of Duty 2 mod tools have been available for a while now, and the map editor is a custom version of GtkRadiant. CoD2 also uses roq video files, which only appear in games with id engines. I hope this conclusively proves that Call of Duty 2 is indeed based on the Call of Duty engine, which was a modification of the Q3A engine.--Pkaulf 21:09, 23 January 2007 (UTC)

[edit] Gap in wiki page

Why is there such a gap between the singleplayer title and where the text starts |? i have tryed fixing it but to know prevail.--Paul 11:36, 9 July 2006 (UTC)

It's the images Image:COD2screen2.jpg and Image:COD2Screenshot5.jpg which causes the gap. I guess if they are removed or replaced it will be fixed. I will look at it later of no one hasn't done it yet by then. Garion96 (talk) 11:44, 9 July 2006 (UTC)

Do you think it could be altered by reducing the size of the images ? --Paul 11:58, 9 July 2006 (UTC)

I am not an expert, but I don't think see. Btw, with replaced I meant move the images to another part of the article. There probably is another way, but I wouldn't know how. Garion96 (talk) 12:07, 9 July 2006 (UTC)
I removed two images and it looks a lot better now. IMO they were too many (fair use) images in that section anyway. Garion96 (talk) 13:07, 9 July 2006 (UTC)

That looks a lot better a lot more fresh and cleaner and a lot less clutered, good work mate. --Paul 15:22, 9 July 2006 (UTC)

[edit] Vasili

It says that Vasili Ivanovitch Koslov was referenced in United Offensive. I ercently bought and completed it, the character referenced is another Vasili who isn't Koslov. I'll edit it.

I didn't think that the last name of Vasili was ever mentioned in that game. It could well be since it said vasili did fight at Stalingrad. 70.49.33.120 16:31, 29 August 2006 (UTC)

It could have been Vasili Zietsev, the famous Russian sniper at Stalingrad, but I kind of doubt it. Phreakuency 16:47, 20 October 2006 (UTC)

It would definitely not have been Vasili Zaitsev; COD2 is based around and infantry squad, not a sniper. --Scottie theNerd 06:11, 21 October 2006 (UTC)

Ok release this is abit out of date now but the Vasili in United Offensive is a corporal who fights alongside the Russian player, and as the events in United Offensive take place after those in Call of Duty 2, its possible they are one and the same person (it is implied in U.O. that Vasili has seen action before). Bluechincilla 19:52, 9 March 2007 (UTC)

[edit] Captain Price

The article mentions that Captain Price of CoD2 was also in the original Call of Duty. Thought this might be nice to imagine, it is impossible. CoD2s British campaign centers around the 7th Armored Division. The unit that captured Pegasus Bridge (the first missions in the British campaign of CoD were about Pegasus Bridge over the Caen Canal) was the Oxfordshire and Buckinghamshire regiment of the British 1st Airborne Division. Though both Captains Price fought in and around Caen during Overlord, they can not be the same person. I'm editing that bit out. (USMA2010 20:54, 20 July 2006 (UTC))

Good idear, one person cannot be in two places at the same time --Boris Johnson VC 10:11, 16 September 2006 (UTC)

While it is impossible, Captain Price is COD2 is the same character as the original, even down to the red beret. The article should reflect this fact and not your opinion on what is and is not possible, remember that this is a game and certain liberties are taken to preserve enjoyment. It is worth mentioning, however, that Price's appearance in COD2 would not be consistent in COD1. --Scottie theNerd 16:22, 5 October 2006 (UTC)

Not to mention the fact that he could have transfered between Africa and D-Day... —The preceding unsigned comment was added by 65.184.37.230 (talk • contribs).

That isn't logical. If he was transferred from Africa, he wouldn't be wearing his D-Day outfit in Africa a year earlier. --Scottie theNerd 20:17, 10 December 2006 (UTC)

As best I can tell in Call of Duty history, Price fought in Africa with the 7th Armored Division, was transferred to the 1st Airborne for the actual landings and was transferred back to the 7th after the 6th June. His where abouts doesn't overlap in anyway between the two games so he could have been in the places he's depicted in. Personally speaking I think they'd have been better creating a new charactor for COD2 to fill the Price roll but it is very clear they are the same person. Bluechincilla 20:01, 9 March 2007 (UTC)

Can we leave it at this: Capt. Price was in the original game, and he was very popular, so the developers kept him in the game, this time in Africa. It doesn't have to make sense. It's just a game... Oh well. Bluechinchilla, you had a good explanation but I don't think it fits...just my opinion. --Putmalk 01:02, 27 March 2007 (UTC)

[edit] Weapons

I'm removing some comments that do not respect the NPOV and also some falicious information.

Thompson: and is slow to reload. (It is not considered as a weapon slow to reload) BAR: 20 round clip that suppresses its usefulness. (Its usefulness is not reduced by its clip size)

Please correct me if I was wrong for removing those parts. --24.37.160.221 02:56, 13 August 2006 (UTC)

Actually, after looking again, I did not find anything not respecting the NPOV, the Thompson does have awkward sights to some. =P --24.37.160.221 02:58, 13 August 2006 (UTC)

[edit] "Reaction" section

I reckon the "Reaction" section needs a major rewrite. The distinction between Xbox and PC versions/features isn't always clear, the language is quite awkward toward the end and any comparison with reality needs citing. The biggest example of this would be the very last sentence:

Another thing is, that both British and German tanks can shoot their cannons while moving. Only Russian T-45 was first tank ever to have that ability, all other tanks during WWII had to come to complete stop before shooting their cannons.

That would make it sound as if due to some kind of mechanical feature it was impossible to actually fire them during transit. I assume these tanks' main guns can definitely be fired while moving, but at great cost of accuracy and range - making it of course a very unusual practice in times of scarce supply, but not physically impossible. So what I'd like to see is a proper source on this subject. Anyway, I'm elaborating on this bit but there are a number of other examples within that section. Lots of comma's, 'therefore,' 'however,' 'interestingly,' 'also,' etc make the text generally feel a bit clumsy.

-- MiG 16:17, 22 August 2006 (UTC)

Additionally, the section contains far too much NPOV and Original research. Also, I don't consider the reviews from 1up, IGN and Gamespy to be definitive sources, especially as there isn't much consensus between them. --Scottie theNerd 16:27, 5 October 2006 (UTC)

[edit] Historical Inaccuracies?

The article says that the Russians shouting "Potato Masher" is erroneous. Wouldn't this be wrong, considering that the Russians probably didn't speak English? bibliomaniac15 00:06, 8 September 2006 (UTC)

In the game, the Russians speak English. As the game was primarily marketed toward English speaking audiences, this makes sense. --Far Beyond 08:46, 21 December 2006 (UTC)
As the section in question was removed a few months ago, the reply is a bit redundant but I'm not clear as to whether you agree it is an error or it isn't. As the Russians do speak English in the game, referring to German grenades as "Potato Mashers" cannot be a historical error to do the game being a hypothetical transliteration of English concepts. --Scottie theNerd 08:49, 21 December 2006 (UTC)
Uhhh, I saw an unanswered question and I answered it. Your reply to me was redundant. --Far Beyond 19:29, 21 December 2006 (UTC)

[edit] List of Multiplayer Maps?

Does anyone have a list of the multiplayer maps they can include here? iaingleslie 09:47, 15 September 2006 (UTC)

A list of multiplayer maps would be an unnecessary detail. --Scottie theNerd 16:20, 5 October 2006 (UTC)
Hmm, that POW Camp level, is not in the 360 version, but only on the PC.

[edit] Easter Egg?

Has anybody noticed all of those yellow teddy bears that have showed up throughout the Call of Duty series? Would that be considered an easter egg? I'm not sure if it should be put here because i have noticed the yellow teddy bear in Finest Hour also I'm not sure about the rest of the games. To find a few in CoD2 go to D-Day: The Silo one is in the stone farm house in one of the upper rooms on a chest by the broken bed, another is in the German field HQ in one of the upper rooms on a bed. --Jt_200075 17:30, 14 October 2006

I have never seen it but it could be an easter egg --Putmalk 00:58, 27 March 2007 (UTC)

[edit] Removed controversy caen comments

I removed a section from the above area, as it was woefully innacurate. Caen was liberated under operation goodwood. Which used British troops and most of the fighting around caen was by british troops. Panzer 2's were also still in use until 1945(under various versions) not all had 20mm canonns. Lastly it depends entirly on which version of the crusdaer and mark 3-4 you are talking about. The frist mk 3-4's had only 13mm of armour and amred with guns with ap performences worse than the 2 pounder. and the crusader was upgunned to the 6 pounder which was better than any gun the mk 3 mounted and on par with the mk 4's. which in turn only got thicker armour than the crusader after it was disbanded. —The preceding unsigned comment was added by 194.176.201.10 (talkcontribs) .

[edit] Removal of Weapons section

I sense an edit war happening here, so let's sort this out now. I've directed editors to WP:NOT: Wikipedia is not a game guide and should only contain information useful to readers in general and not to the game's players. A full list of weapons is something that belongs on StrategyWiki rather than Wikipedia, as it is in-depth minutiae and adds nothing to the article. Considering the weapons section is continually being changed, especially by the one anonymous editor who is tweaking all the entries, it is best that the weapons list be removed and a general statement included in gameplay. A weapons section would only be beneficial if the game's equipment stood out in some way, which would require proper referencing. The anonymous editor might be more interested in contributing to the above two sites if he or she feels that they want to contribute game details.

Certain articles with notable equipment do have weapon lists, such as List of Half-Life 2 weapons. However, the weapons in Call of Duty 2 are all historical and do not need their own weapon list. Anyone interested in finding out about the weapons can search for them through Wikipedia with little effort. --Scottie theNerd 03:28, 20 December 2006 (UTC)

If you would like to contribute, I stongly suggest that you head over to the StrategyWiki page for COD2 weapons. It could use some expansion, and is an excellent place to get wiki experience and impart your gameplaying wisdom at the same time. bibliomaniac15 03:41, 20 December 2006 (UTC)
"Wikipedia is not a game guide and should only contain information useful to readers in general and not to the game's players." Quite the oxymoronic policy. Besides people who have or want to play the game, who on Earth is going to read an article about a game? --Far Beyond 19:41, 21 December 2006 (UTC)
That's a moot argument: that's like saying who's going read an article about ________. Everyone has their reasons, and some people do look up Wikipedia to find out information on games to find out what they're about instead of digging through reviews. Even people who "want to play the game" would be more interested in what the game is about rather than how to play it, which they can access elsewhere. Again, Wikipedia is not a source of game information and it is not within Wikipedia's interests to cater for gamers when there are plenty of specialised sites that do so. --Scottie theNerd 00:56, 22 December 2006 (UTC)

I LOVE THIS GAME!!!! Ace Fighter 19:29, 4 January 2007 (UTC)

[edit] Mapmaker Details?

Do you think that a seperate article on this page should include the mapmaker that Infinity Ward released, Radiant. If so, some facts could be included like it used the Quake 3 Engine and maybe there could be an article on list of best produced maps? Good to see anyone's comments. --Putmalk 00:53, 27 March 2007 (UTC)