Talk:Call of Cthulhu (role-playing game)

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The primary author of the Call of Cthulhu RPG is Sandy Peterson, the same person who worked on saveral levels for the video game "Doom" and "Quake" from iD Software. (And although you might not care, Sandy is a Mormon and quite devout it is said.)

Since the title of the page is CoC, and not CoC (RPG), wouldn't it be more appropriate to say something about the book first, since the game is a derivative work?


OK, I see what you did, the book is under The CoC. I found that really confusing, and changed it round a little so that people entering CoC, at least can see that there is another article right away. Hope you don't mind.

Contents

[edit] Fairness

I fiddled a bit with wording, as Call of Cthulhu doesn't need to be as lethal as everybody seems to think it is.

[edit] d20 ease of play

I'm putting this under the "fairness" heading because it seems to fit.

I created a new section, because that is where it fits even better :-) 213.112.249.111 08:34, 9 September 2006 (UTC)

In the d20 section, there's a statement "Intended to preserve the feeling of the original game, the conversion of the game rules were supposed to make the game easier to play." Easier than what? d20 is rules-heavy, requiring much study and time to master. The d100 Chaosium version is rules-light, easy to understand and play. In fact, players of the d100 version can learn "on the fly" without studying the book, which is near impossible with d20.

Intending to make an already-easy-to-play game "easier to play" by converting to d20 just doesn't make sense. I suspect the real intent behind WoTC's conversion to d20 was to enhance revenue by offering a popular non-d20 RPG title to an already-large d20 market. Amatulic 01:20, 11 July 2006 (UTC)
I clarified the probable intent behind the wording - it does make the game easier for those that already know the D&D rules (hard to argue with this). I agree D&D isn't generally easier than CoC. 213.112.249.111 08:34, 9 September 2006 (UTC)

[edit] New Material

I fleshed out the history of CoC a bit more, as no good account of this seems to exist. Much work still needs to be done here.

I broke out an Editions section, adding a shortlist of the history of the game rules. This needs expansion (what rules has changed between editions?) 213.112.249.111 19:43, 8 September 2006 (UTC)

I reworded the phrase about (no) d20 support. I would like to add this link as a note/comment, but do not know how to do so myself: http://www.yog-sothoth.com/modules.php?name=News&file=article&sid=82 213.112.249.111 08:50, 9 September 2006 (UTC)

[edit] Removed Quotation

No reason for that here. This is an encyclopedia, not a novel. Acewolf359 01:38, 24 December 2006 (UTC)