Cadwallon (role-playing game)
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Cadwallon Tactical Role Playing in the World of Confrontation |
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Cadwallon Player's Book, French edition cover |
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Designer(s) | Arnaud Cuidet, Bruno Bechu, Damien Desnous, Franck Plasse, Gregoire Laakmann, Ivo Garcia, Jean Bay, Nicolas Raoult, Sebastien Celerin, Vincent Kaufmann, Willem Peerbolte, Xavier Spinat |
Publisher(s) | Rackham |
Publication date | 2006 |
Genre(s) | Fantasy |
System | Custom |
Cadwallon is a role-playing game set in the world of the miniature wargame Confrontation published by Rackham. Cadwallon was originally written in French and later translated into English.
[edit] Setting
Cadwallon is the name of the large city in which the role-playing game is set. The city was founded by a mercenary company and is free from the surrounding nations politics which mainly concern the massive war called The Rag'narok. The city is divided in two parts; the upper city and the lower city, which are further divided in eleven fiefdoms, each with its own peer. The whole city is ruled by the Duc de Cadwallon.
[edit] System
Cadwallon has a custom ruleset for generating characters. A character can origin from the races in Rackham's other products, and they are elves, dwarves, humans, goblins, orcs, ogres and wolfen. Thay also belong to one of the cultures and factions which are waging war on the continent. A character can also orogin from Cadwallon and thus does not belong to the warring factions in Rag'narok.
Cadwallon has a custom system where pools of six-sided dice are used when determining the success of actions.