User talk:CABAL
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[edit] Moving comment down
Thanks for offering your help, User:Chan Han Xiang
[edit] Welcome!
Hi CABAL, and a warm welcome to Wikipedia! I hope you have enjoyed editing as much as I did so far and decide to stay. Unfamiliar with the features and workings of Wikipedia? Don't fret! Be Bold! Here's some good links for your reference and that'll get you started in no time!
- Editing tutorial, learn to have fun with Wikipedia.
- Picture tutorial, instructions on uploading images.
- How to write a great article, to make it an featured article status.
- Manual of Style, how articles should be written.
Most Wikipedians would prefer to just work on articles of their own interest. But if you have some free time to spare, here are some open tasks that you may want to help out :
Oh yes, don't forget to sign when you write on talk pages, simply type four tildes, like this: ~~~~. This will automatically add your name and the time after your comments. And finally, if you have any questions or doubts, don't hesitate to contact me on my talk page. Once again, welcome! =)
- Mailer Diablo 20:06, 8 Jan 2005 (UTC)
[edit] Egads
Convenient little links! Weee! CABAL 03:24, 9 Jan 2005 (UTC)
[edit] Cabal?
- There Is No Cabal. Barno 20:12, 2 May 2005 (UTC)
- Yes there is, I'm right here! CABAL 07:39, 3 May 2005 (UTC)
[edit] Soul Cube
Thank you for the excellent article. Actually I couldn't find any useful info about it anywhere else in the net. -- 212.138.64.173 01:11, 10 Jun 2005 (UTC)
- All that information is either present in-game, or can be inferred from. Just takes a bit of exploring and patience, like waiting for the UAC propaganda video for the Cube to reach the part about its properties. CABAL 06:04, 10 Jun 2005 (UTC)
[edit] Combine picture
Hey, what part of the game did you get that picture from? Jm51 17:48, 23 July 2005 (UTC)
- Actually, that's from the Half Life Model Viewer, part of the Source SDK. However, all models you see onscreen in-game are present somewhere on the current map, owing to the fact that the game creates such views using a camera entity. So, if you Noclip and scoot around a bit, you should be able to see it in full-view from within the game. I'd still prefer the Viewer, though. CABAL 19:50, 23 July 2005 (UTC)
[edit] To answer your question
I like dark chocolate too. What about white chocolate? I can't stand it. --Lord Voldemort (Dark Mark) 19:07, 8 September 2005 (UTC)
- I take dark chocolate because of its coverage in the media as a good way to keep down heart disease, arterial degeneration and the like when eaten in moderation. Additives like milk tend to badly dilute its beneficial properties. That, and dark chocolate tastes richer and has a better texture. CABAL 05:11, 10 September 2005 (UTC)
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- Yeah, you have to take dark chocolate. What rough medicine. :) Well, here's to good health. Cheers. --Lord Voldemort (Dark Mark) 13:58, 12 September 2005 (UTC)
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- Oh, brouhaha. A play on words. :) CABAL 15:02, 12 September 2005 (UTC)
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[edit] Makron image...
I noticed that Image:Strogg makron encounter.png is rather large in filesize. You might want to consider converting it to Jpeg. PNG is great for many things, but not so good for photos and other high colour images.--Drat (Talk) 01:49, 17 January 2006 (UTC)
- I have an extreme aversion to quality loss, somewhat acceptable considering I deliberately keep things in small numbers. You could perform the JPG conversion yourself if you wish, the PNG holds all the untouched data, but if enough people find the PNG format troublesome for the main article, I'll do it myself. CABAL 11:53, 17 January 2006 (UTC)
- I've listed Image:Strogg nexus core details.png, Image:Strogg torso unit.png, Image:Strogg matthew kane.png, Image:Strogg makron encounter.png, Image:Strogg jet engine.png, Image:Strogg iron maiden.png, Image:Strogg human experiment.png, Image:Strogg harvester patrol.png, Image:Strogg harvester attack.png, Image:Strogg control panel.png for deletion. I've replaced them with 95% quality Jpeg versions.--Drat (Talk) 04:25, 24 January 2006 (UTC)
[edit] F.E.A.R. article splitting
Hi CABAL, I've just posted in the discussione page for F.E.A.R., but thought to drop you a few lines as well, since I've seen you've been putting a lot of effort into the F.E.A.R. article. I'm working on a new version for this article and I'd like some preliminary comment: you can check it out at User:Berserker79/b79sandbox. It's not complete yet, but suggestions would be welcome. Also, what do you think about creating a separate List of F.E.A.R. weapons article? If there are no big objections I'd simply create it by placing the whole weaps section as it is to a new article. Thanks for your help. Berserker79 13:59, 25 February 2006 (UTC)
[edit] Your cleanup
Thank you for your help in tiding up the page Structures of the Brotherhood of Nod. Needless to say, my spelling and grammar suck, and its nice to know that the community can be counted on to capitalize on a good idea. Also, I apreciate the checking af the factual accuracy of the entries on the pages; its been years since I last played C&C, and memory does fade with time.
PS: I found it amusing that a wikipedia user with the handle CABAL would be cleaning up pages related to the Brotherhood of Nod, as Nod’s AI unit in Tiberian Sun was was the Computer Assisted Biologically Augmented Lifeform, or CABAL for short. Life can be real funny sometimes. TomStar81 00:18, 31 March 2006 (UTC)
- That's where I got the name from. I recently purchased Command and Conquer: The First Decade, and having all the games at once helps when confirming factual accuracies; hence my recent massive clean-ups of those pages. I'll be handling the GDI pages next. P.S. Does Wikipedia care if its spelt "Armoured" or "Armored"? CABAL 07:52, 31 March 2006 (UTC)
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- We have no strong feelings one way or the other. This is due in part to the fact that Egland English and United States English have different spellings of certain words. The general rule of thumb is that if it appears to be spelled correctly in ones native english than its ok here. TomStar81 23:07, 1 April 2006 (UTC)
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- Very well...consider this the overture to my symphony... CABAL 23:16, 1 April 2006 (UTC)
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- The C&C Generals pages are now live. Feel free to help clean them up. I have a butload of pictures that will be placed in the articles shortly. TomStar81 09:54, 22 April 2006 (UTC)
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- Ack. More stuff to edit. CABAL 12:43, 22 April 2006 (UTC)
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[edit] Bad News
I hate to be the bearer of bad news, but after maticulously going through the C&C: Tiberian series article pictures I have discovered that several of the picture(s) listed as being uploaded by you do not have sources. To be fair, I am going to give a two week amnesty period to allow you to source the images uploaded without a source. According to my survey, the following images you uploaded do not have a source:
- Image:CNC TS CABAL.png - please specify if you took the screenshot in game or found it somewhere
If no source can be provided after two weeks I will have to tag the images with a no source template, at which point they will in all likelyhood be deleted. TomStar81 07:53, 6 May 2006 (UTC)
- Does not mentioning that it came from Nod mission briefing no. 11 in-game from CnC: TS count? CABAL 08:37, 6 May 2006 (UTC)
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- Sadly, no. We need to know exactly where it came from. If this was a scan, a website, a concept render, or something along those lines we need to know where you got it from and how you placed it here. In the case of scans, concept renders, etc the magazine or other meduim you discovered it in will do; if you found this on the web then a web adress has to be provided. On a related note sorry for the long delay in answering the question, I have been busy. Really busy (Finals Suck!) TomStar81 07:23, 16 May 2006 (UTC)
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- Take a look at the image now. I edited it a while ago to state that I personally took the screenshot myself. CABAL 12:18, 16 May 2006 (UTC)
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- Ok, that works. I went ahead and clearly stated that you are the source for the image, so the photo is now sourced in the wikipedia sense. Good job! TomStar81 19:19, 16 May 2006 (UTC)
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[edit] Deletion Emergancy!
The page strucutures of the GLA is being considered for deletion. Wikipedia:Articles for deletion/Structures of the GLA leads to the vote page. Help save this page! TomStar81 05:10, 8 May 2006 (UTC)
[edit] WP:NOT
I have opened a discussion at WP:NOT based on the debate we had over the game manual clause and its aplication to the page Structures of the GLA. This link leads to the debate. TomStar81 01:48, 18 May 2006 (UTC)
- Fired on with shot and shell, boldly they rode and well, into the mouth of Death, into the depths of Hell. CABAL 11:38, 18 May 2006 (UTC)
[edit] Arcanum query
G'day. Looking through the history of Arcanum, I saw that it was you who put in the magic schools. For some of them you provide alternative names, ie. hydromancy for Water. Are these alternative names actually encountered in-game? I can't for the life of me remember coming across them, although I've never really played a mage. Hide&Reason 13:11, 28 September 2006 (UTC)
- "Hydromancy" in particular came from that particular school's master in Tulla, and I probably put in the bit about pyromancy too. The others were not by me. CABAL 15:02, 28 September 2006 (UTC)
[edit] Image:FEAR box art.png
Hello there CABAL, I was wondering if you could drop me a line to let me know the source for the F.E.A.R. box art picture (Image:FEAR box art.png) you uploaded. Looks like the currently used one has to be replaced owing to its MobyGames watermark, but the one you uploaded is missing its source. Did you scan it yourself or did you download it from somewhere? Thanks for the help. Cheers, Berserker79 12:20, 1 October 2006 (UTC)
- Pulled it out of the official FEAR Fansite Kit, under the "Box" subdirectory. The original file was actually "F.E.A_Box_150CMYK_CE93.tif" CABAL 13:27, 1 October 2006 (UTC)
[edit] Polishing revision draft
When the rough blade is completed, the swordsmith turns the blade over to a polisher called a togishi, whose job it is to refine the shape of a blade and improve its aesthetic value. The entire process takes considerable time, in some cases easily up to several weeks. Early polishers used three types of stone, whereas a modern polisher generally uses seven. The modern high level of polish was not normally done before around 1600, since greater emphasis was placed on function over form. The polishing process almost always takes longer than even crafting, and a good polish can greatly improve the beauty of a blade, while a bad one can make the best of blades look like guntō. More importantly, inexperienced polishers can permanently ruin a blade by badly disrupting its geometry or wearing down too much steel, both of which effectively destroy the sword's monetary, historic, artistic, and functional value.
[edit] Stages
The process is divided into two stages, foundation and finish polishing.
[edit] Foundation polishing
Called shitaji togi, foundation polishing sets the geometry of the blade and encompasses all main stages; utilizing large waterstones of increasingly finer grit and hardness. If the sword isn't straight for whatever reasons, the duty of correcting it falls to the polisher. From this point on, a polisher works to form and grind surfaces and geometry as needed; note that these stages are also where damage is repaired through careful reshaping. The relatively-small point area of the blade, the kissaki, is distinct enough that it must be worked on by dividing the polishing among smaller subregions. If the blade has hi (fullers), they are also polished but not with the main stones as they are too large, instead a variety of methods are used including stones of smaller size, a hardened-steel burnishing needle (Migaki-bo) or even fine-grit sandpaper.
Artificial waterstones are nowadays used for the foundation polishing stage, but often if not always never used for finishing, as they will produce inferior results as compared to natural stones.
[edit] Finish polishing
Called "shiage togi", finish polishing as per its name places the finishing on the blade; the most notable differences between this stage and the previous are that the stones used are of considerably smaller size, and that the blade remains stationary, instead having the abrasives and tools moved over it. In this stage, extremely-fine grit stones have wafer-thin slices removed for use, painstakingly worked over a blade section by section. Once over and ever after all polishing efforts, the blade's look will still be slightly unbalanced and displeasing, it is at this point that a special nugui mixture is used and softly rubbed over the blade to soften and balance the appearance. This stage is also where the yokote line is brought out; this may be done through artificial creation or by making the existing line more distinct (more often than not however, existing lines will usually be lost during a prior polishing stage). The final major step involves fully-burnishing the rear and side surfaces.
The finishing process brings out and enhances all details of a blade so that they are readily-visible for observation and analysis, which entails results that must be free of any potential imperfections, namely unwanted scratch patterns.
[edit] Hamon finishes
There are two main styles of hamon finishes, "hadori" and "sashikomi nugui".
[edit] Hadori
The hadori style is named after the hadori stone used, a waterstone selected for its slightly-greater coarseness which helps lighten the hamon and make it stand out against surrounding areas. The hadori style cannot exactly replicate the hamon as the finishing is actually a trace of the original; thus its quality depends mainly on the nature of the hamon itself, available equipment and the skill of the polisher. This process is relatively new, having been developed in the past century.
[edit] Sashikomi nugui
The shashikomi nugui style is named after the nugui mixture used to produce the final effect. First, the entire hamon is run over by the hadori stone, a process which will run over into surrounding areas. The nugui mixture is then applied and if properly done, the hamon will be little affected but surrounding areas will considerably darken. In this case, the hamon's appearance is exactly preserved. This process is normally only done on blades with well-defined hamons and grain patterns.
[edit] Evaluation
Polishing is a crucial step in preparing a blade for analysis, since it brings out and enhances all external details as mentioned earlier. This is important because details such as the shape, geometry, particular proportions, appearance of the hamon and grain pattern and so on, are distinctive enough that they can be used to accurately determine the heritage and origin of a blade. As such, they can be considered a more trustworthy signature of a smith than the actual signature itself.
A good polishing reveals what speed the edge was cooled at, from what temperature, and what the carbon content of the steel is. It does this by displaying either predominantly nioi, which is a mix of extremely fine martensite with troostite (another type of tempered steel), or the larger martensite crystals called nie, which look like individual dot-like mirrors.
[edit] Tokyo Big Sight
Due to some bizarre mishap where it appears the cookies disappeared, a single edit of mine on the Tokyo Big Sight page was misattributed to an IP. Since the edit reattribution service is long dead, the best I can do is archive the change here. Oh well. CABAL 17:51, 16 January 2007 (UTC)
[edit] Tokyo Big Sight on DYK
Thank you for your contributions. — ERcheck (talk) 15:43, 21 January 2007 (UTC)
- Woohoo! CABAL 15:53, 21 January 2007 (UTC)
[edit] Orphaned fair use image (Image:Hellknight.png)
Thanks for uploading Image:Hellknight.png. The image description page currently specifies that the image is non-free and may only be used on Wikipedia under a claim of fair use. However, the image is currently orphaned, meaning that it is not used in any articles on Wikipedia. If the image was previously in an article, please go to the article and see why it was removed. You may add it back if you think that that will be useful. However, please note that images for which a replacement could be created are not acceptable under fair use (see our fair use policy).
If you have uploaded other unlicensed media, please check whether they're used in any articles or not. You can find a list of 'image' pages you have edited by clicking on the "my contributions" link (it is located at the very top of any Wikipedia page when you are logged in), and then selecting "Image" from the dropdown box. Note that any fair use images not used in any articles will be deleted after seven days, as described on criteria for speedy deletion. Thank you. This is an automated message from BJBot 00:12, 4 February 2007 (UTC)
- Referential note to self: Allow image to die. CABAL 00:23, 4 February 2007 (UTC)
[edit] Orphaned fair use image (Image:Thief 3 shalebridge cradle.png)
Thanks for uploading Image:Thief 3 shalebridge cradle.png. The image description page currently specifies that the image is non-free and may only be used on Wikipedia under a claim of fair use. However, the image is currently orphaned, meaning that it is not used in any articles on Wikipedia. If the image was previously in an article, please go to the article and see why it was removed. You may add it back if you think that that will be useful. However, please note that images for which a replacement could be created are not acceptable under fair use (see our fair use policy).
If you have uploaded other unlicensed media, please check whether they're used in any articles or not. You can find a list of 'image' pages you have edited by clicking on the "my contributions" link (it is located at the very top of any Wikipedia page when you are logged in), and then selecting "Image" from the dropdown box. Note that any fair use images not used in any articles will be deleted after seven days, as described on criteria for speedy deletion. Thank you. This is an automated message from BJBot 00:27, 4 February 2007 (UTC)
- Self-note: Allow death. CABAL 02:31, 4 February 2007 (UTC)
[edit] Orphaned fair use image (Image:Hitman Blood Money M4 Upgraded.jpg)
Thanks for uploading Image:Hitman Blood Money M4 Upgraded.jpg. The image description page currently specifies that the image is non-free and may only be used on Wikipedia under a claim of fair use. However, the image is currently orphaned, meaning that it is not used in any articles on Wikipedia. If the image was previously in an article, please go to the article and see why it was removed. You may add it back if you think that that will be useful. However, please note that images for which a replacement could be created are not acceptable under fair use (see our fair use policy).
If you have uploaded other unlicensed media, please check whether they're used in any articles or not. You can find a list of 'image' pages you have edited by clicking on the "my contributions" link (it is located at the very top of any Wikipedia page when you are logged in), and then selecting "Image" from the dropdown box. Note that any fair use images not used in any articles will be deleted after seven days, as described on criteria for speedy deletion. Thank you. This is an automated message from BJBot 01:41, 4 February 2007 (UTC)
- Self-note: Allow death. CABAL 02:32, 4 February 2007 (UTC)