Bullet (software)

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Bullet Physics Library
Bullet logo

Developer: http://sourceforge.net/projects/bullet
Latest release: 2.42
OS: Win32, Mac OS X, Unix, PS3
Use: middleware
License: zlib
Website: Bullet site

Bullet is a free software physics engine, hosted at Sourceforge. It uses the zlib license, and is therefore free for commercial use. Its author, Erwin Coumans, previously worked for the Havok project.

Features:

  • collision shapes include: Sphere, box, cylinder, cone, convex hull, and triangle mesh
  • implements GJK convex collision detection
  • swept collision test
  • continuous Collision Detection
  • constraints
  • COLLADA 1.4 Physics import
  • modular approach supports home-brewed physics software

Bullet provides rigid body dynamics for the Blender 3-D modeling, rendering, and animation package.

The Bullet website also hosts a Physics Forum for general discussion around Physics Simulation for Games and Animation.

[edit] See also

  • Blender 3D -- A 3D modeller that uses Bullet physics for animations, etc.
  • Game Blender -- A game design tool that is a part of blender.
  • C4 Engine -- A game engine by Terathon Software that Erwin has integrated his physics engine into.

[edit] External Links