BrickShooter
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BrickShooter is a computer puzzle game invented by Sergey Stolbov in 1999 and published by the software company Terminal Studio.
[edit] Game rules
The game field is a hundred cells square. When the game starts, there are some colored bricks on it (randomly arranged). Empty cells are black.
On each side of the field, there are 3 layers of bricks. Every brick, from the first layer, which can hit another brick from the field, can be moved. The movement is as follows: the bricks from the left layer move right, left, up and down. When the brick stops on the field, the direction of this movement is remembered, and if another movement appears (with clearing the elements from the field), the brick will continue to move in that same way. When a brick is "shot" the bricks from the second and third layer move one layer ahead, and in the third layer a random brick appears.
If the player joins 3 or more bricks in same color vertically, horizontally or in L-like shape, the obstacle disappears and points are awarded.
The game ends when the player cannot move any more.