Bitwise operation

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In computer programming, a bitwise operation operates on one or two bit patterns or binary numerals at the level of their individual bits. On many computers, bitwise operations are slightly faster than addition and subtraction operations and significantly faster than multiplication and division operations.

Contents

[edit] Bitwise operators

[edit] NOT

A bitwise NOT or complement, is a unary operation which performs logical negation on each bit, forming the ones' complement of the given binary value. Digits which were 0 become 1, and vice versa. For example:

NOT 0111
  = 1000

In many programming languages such as the C family, the bitwise NOT operator is "~" (tilde). This operator must not be confused with the "logical not" operator, "!" (exclamation point), which treats the entire value as a single Boolean — changing a true value to false, and vice versa. The "logical not" is not a bitwise operation.

[edit] OR

A bitwise OR takes two bit patterns of equal length, and produces another one of the same length by matching up corresponding bits (the first of each; the second of each; and so on) and performing the logical OR operation on each pair of corresponding bits. In each pair, the result is 1 if the first bit is 1 OR the second bit is 1 (or both), and otherwise the result is 0. For example:

   0101
OR 0011
 = 0111 


In the C programming language family, the bitwise OR operator is "|" (pipe). Again, this operator must not be confused with its Boolean "logical or" counterpart, which treats its operands as Boolean values, and is spelled "||" (two pipes).

The bitwise OR may be used in situations where a set of bits are used as flags; the bits in a single binary numeral may each represent a distinct Boolean variable. Applying the bitwise OR operation to the numeral along with a bit pattern containing 1 in some positions will result in a new numeral with those bits set. For example:

0010

can be considered as a set of four flags. The first, second, and fourth flags are not set (0); the third flag is set (1). The first flag may be set by applying the bitwise OR to this value, along with another value in which only the first flag is set:

   0010
OR 1000
 = 1010

This technique is often used to conserve space in programs dealing with large numbers of Boolean values.

[edit] XOR

A bitwise exclusive or takes two bit patterns of equal length and performs the logical XOR operation on each pair of corresponding bits. The result in each position is 1 if the two bits are different, and 0 if they are the same. For example:

    0101
XOR 0011
  = 0110

In the C programming language family, the bitwise XOR operator is "^" (caret).

Assembly language programmers sometimes use the XOR operation as a short-cut to set the value of a register to zero. Performing XOR on a value against itself always yields zero, and on many architectures, this operation requires fewer CPU clock cycles than the sequence of operations that may be required to load a zero value and save it to the register.

The bitwise XOR may also be used to toggle flags in a set of bits. Given a bit pattern:

0010

The first and third bits may be toggled simultaneously by a bitwise XOR with another bit pattern containing 1 in the first and third positions:

    0010
XOR 1010
  = 1000

This technique may be used to manipulate bit patterns representing sets of Boolean variables.

[edit] See also

[edit] AND

A bitwise AND takes two binary representations of equal length and performs the logical AND operation on each pair of corresponding bits. In each pair, the result is 1 if the first bit is 1 AND the second bit is 1. Otherwise, the result is 0. For example:

    0101
AND 0011
  = 0001

In the C programming language family, the bitwise AND operator is "&" (ampersand). Again, this operator must not be confused with its Boolean "logical and" counterpart, which treats its operands as Boolean values, and is spelled "&&" (two ampersands).

The bitwise AND may be used to perform a bit mask operation. This operation may be used to isolate part of a string of bits, or to determine whether a particular bit is 1 or 0. For example, given a bit pattern:

0011

To determine whether the third bit is 1, a bitwise AND is applied to it and another bit pattern containing 1 in the third bit:

    0011
AND 0010
  = 0010

Since the result is 0010 (non-zero), the third bit in the original pattern was 1. Using bitwise AND in this manner is called bit masking, by analogy to the use of masking tape to cover, or mask, portions that should not be altered, or are not of interest. The 0 values mask the bits that are not of concern, in this case.

The bitwise AND can also be combined with the bitwise NOT to clear bits. For example:

0110

The second flag may be cleared (i.e. set to 0) by applying the bitwise AND to this value, along with the complement of another value in which only the second flag is set:

NOT 0100
  = 1011

    0110
AND 1011
  = 0010

[edit] Bit shifts

The bit shifts are sometimes considered bitwise operations, since they operate on the binary representation of an integer instead of its numerical value; however, the bit shifts do not operate on pairs of corresponding bits, and therefore cannot properly be called bit-wise operations. In this operation, the digits are moved, or shifted, to the left or right. Registers in a computer processor have a fixed number of available bits for storing numerals, so some bits will be "shifted out" of the register at one end, while the same number of bits are "shifted in" from the other end; the differences between bit shift operators lie in how they compute the values of those shifted-in bits.

[edit] Arithmetic shift

Main article: Arithmetic shift
Left arithmetic shift
Left arithmetic shift
Right arithmetic shift
Right arithmetic shift

In an arithmetic shift, the bits that are shifted out of either end are discarded. Zeros are shifted in on the right, in the case of a left arithmetic shift; in the case of a right arithmetic shift, copies of the sign bit are shifted in on the left. This example uses a 4-bit register:

  0110 LEFT-SHIFT
= 1100
  1100 RIGHT-SHIFT
= 1110

In the first case, the leftmost digit was shifted past the end of the register, and a new 0 was shifted into the rightmost position. In the second case, the rightmost 0 was shifted out (perhaps into the carry flag), and a new 1 was copied into the leftmost position, preserving the sign of the number. Multiple shifts are sometimes shortened to a single shift by some number of digits. For example:

  0111 LEFT-SHIFT-BY-TWO
= 1100

A left arithmetic shift by n is equivalent to multiplying by 2n (provided the value does not overflow), while a right arithmetic shift by n of a two's complement value is equivalent to dividing by 2n and rounding toward negative infinity. If the binary number is treated as ones' complement, then the same right-shift operation results in division by 2n and rounding toward zero.

[edit] Logical shift

Main article: Logical shift
Logical shift right
Logical shift right
Logical shift left
Logical shift left

In a logical shift, the bits that are shifted out are discarded, and zeros are shifted in (on either end). Therefore, the logical and arithmetic left-shifts are exactly the same operation. However, the logical right-shift inserts bits with value 0 instead of copies of the sign bit. Hence the logical shift is suitable for unsigned binary numbers, while the arithmetic shift is suitable for signed two's complement binary numbers.

[edit] Rotate no carry

Main article: Circular shift
Right circular shift or rotate
Right circular shift or rotate
Left circular shift or rotate
Left circular shift or rotate

Another form of shift is the circular shift or bit rotation. In this operation, the bits are "rotated" as if the left and right ends of the register were joined. The value that is shifted in on the right during a left-shift is whatever value was shifted out on the left, and vice versa. This operation is useful if it is necessary to retain all the existing bits, and is frequently used in digital cryptography.

[edit] Rotate through carry

Right rotate through carry
Right rotate through carry
Left rotate through carry
Left rotate through carry

Rotate through carry is similar to the rotate no carry operation, but the two ends of the register are considered to be separated by the carry flag. The bit that is shifted in (on either end) is the old value of the carry flag, and the bit that is shifted out (on the other end) becomes the new value of the carry flag.

A single rotate through carry can simulate a logical or arithmetic shift of one position by setting up the carry flag beforehand. For example, if the carry flag contains 0, then x RIGHT-ROTATE-THROUGH-CARRY-BY-ONE is a logical right-shift, and if the carry flag contains a copy of the sign bit, then x RIGHT-ROTATE-THROUGH-CARRY-BY-ONE is an arithmetic right-shift. For this reason, some microcontrollers such as PICs just have rotate and rotate through carry, and don't bother with arithmetic or logical shift instructions.

Rotate through carry is especially useful when performing shifts on numbers larger than the processor's native word size, because if a large number is stored in two registers, the bit that is shifted off the end of the first register must come in at the other end of the second. With rotate-through-carry, that bit is "saved" in the carry flag during the first shift, ready to shift in during the second shift without any extra preparation.

[edit] Shifts in C, C++, and Java

In C, C++ and many other languages that borrow syntax from them, the left and right shift operators are "<<" and ">>", respectively. The number of places to shift is given as the second argument to the shift operators. For example,

x = y << 2;

assigns x the result of shifting y to the left by two digits.

In C and C++, computations on unsigned values use logical shifts; computations on signed values may use logical or arithmetic shifts, depending on the implementation.[1]

In Java, all integer types are signed, and the "<<" and ">>" operators perform arithmetic shifts. Java adds the operator ">>>" to perform logical right shifts, but since the logical and arithmetic left-shift operations are identical, there is no "<<<" operator in Java.

[edit] Applications

Although machines often have efficient built-in instructions for performing arithmetic and logical operations, in fact all these operations can be performed just by combining the bitwise operators and zero-testing in various ways. For example, here is a pseudocode example showing how to multiply two arbitrary integers a and b using only bitshifts and addition:

c := 0
while b ≠ 0
    if (b and 1) ≠ 0
        c := c + a
    shift a left by one
    shift b right by one
return c

[edit] See also

[edit] References

  1. ^ JTC1/SC22/WG14 N843 "C programming language", section 6.5.7#5

[edit] External link