Bill Bridges (game designer)

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Bill Bridges is a role-playing game developer and author. He was one of White Wolf's original developers on Werewolf: The Apocalypse from 1992 to 1995, and part of the original Mage: The Ascension design team. He has numerous writing credits encompassing most of the second edition World of Darkness games, and helped design the Werewolf collectible card game, Rage.[1]

After years with White Wolf, he joined Holistic Design (HDI) where he co-created Fading Suns with Andrew Greenberg. His work for other companies include writing for Chaosium, and development for the Star Trek: The Next Generation and Star Trek: Deep Space Nine role-playing games for Last Unicorn. He has also worked on computer games, notably Emperor of the Fading Suns for Segasoft (based on the Fading Suns RPG), co-writing scripts for Viacom's "interactive horror movie" Dracula Unleashed, and more Star Trek work on Starfleet Academy for Interplay.[2]

Bridges moved back to White Wolf in 2002, replacing Jess Heinig as the developer for the revised edition of Mage: The Ascension,[3] seeing the game he created through to its conclusion in the Time of Judgment. For the new World of Darkness, he worked on the new core rules and was a designer, author and developer on Mage: The Awakening. He later moved on line edit Promethean: The Created, which has won several awards.

Bridges also co-chairs the content committee for the biannual myth based academic conference and performance festival, Mythic Journeys.[4] His published novels include The Silver Crown and The Last Battle, both of which are set in the Werewolf: The Apocalypse setting.

[edit] References

  1. ^ White Wolf, Inc. Bill Bridges Biography. Retrieved on 2007-03-06.
  2. ^ Dragon*Con Biography - Bill Bridges. Retrieved on 2007-03-06.
  3. ^ White Wolf, Inc (2002-02-12). White Wolf Announces New Mage Developer. Retrieved on 2007-03-06.
  4. ^ Mythic Imagination Institute - Bill Bridges. Retrieved on 2007-03-06.