Beguiler (Dungeons & Dragons)

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D&D Character Classes
Base classes from Player's Handbook

Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Wizard

Additional/Alternative base classes

Archivist
Ardent
Artificer
Beguiler
Binder
Crusader
Divine Mind
Dragon Shaman
Dragonfire Adept
Dread Necromancer
Duskblade
Erudite
Factotum
Favored Soul
Healer
Hexblade
Knight
Lurk
Incarnate
Marshal
Mystic
Ninja
Noble
Psion
Psychic Warrior
Samurai
Scout
Shadowcaster
Shaman
Sha' ir
Shugenja
Sohei
Soulborn
Soulknife
Spellthief
Spirit Shaman
Swashbuckler
Swordsage
Totemist
Truenamer
Warblade
Warlock
Warmage
Wilder
Wu Jen

NPC Classes

Adept
Aristocrat
Commoner
Expert
Magewright
Warrior

Unearthed Arcana generic classes

Expert
Spellcaster
Warrior

Prestige classes

Beguilers is a character class in the Dungeons & Dragons role-playing game, combining attributes of rogue and sorcerer, first presented in the Players Handbook II. They have a very limited selection of spells that focuses primarily on stealth and the manipulation of others. They can serve a variety of party roles but will generally be lacking in terms of "offensive" spell slinging.

Beguilers have a large number of skill points and a large skill list. Beguilers can serve the traditional party role of rogue and sorcerer but they will not do either job as effectively. Beguiler's spell list is relatively static and limited, allowing little ability for customization, similar to the Warmage. Beguilers also gain the ability to "sneak attack" with non-damage spells. This can penetrate spell resistance as well as increase the difficulty class (DC) of their spells, making them harder to resist. Beguilers are generally human, but can be found among most other races.


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