Battlecruiser 3000AD
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Battlecruiser 3000AD | |
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The Gametek release of Battlecruiser 3000AD |
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Developer(s) | 3000AD |
Publisher(s) | Take Two Interactive Software, Gametek |
Designer(s) | Derek Smart |
Series | Battlecruiser |
Release date(s) | NA September 30, 1996) |
Genre(s) | Simulation |
Mode(s) | Single-player |
Platform(s) | DOS |
Input | Keyboard and Mouse |
Battlecruiser 3000AD (aka [BC3K] in Usenet) is one of the most-hyped, most-panned, and longest-developed (at the time) games in computer game history. It was under development for seven years, generating one of the longest and largest flame wars in the history of Usenet,[1] before publisher Take Two Interactive Software released it in September of 1996. It was even then released against the wishes of its primary developer Derek Smart,[2] as it was still incomplete and buggy – although even in this state it was able to collect some positive reviews and revenue. Smart sued Take Two (who also released the game in the UK through a sub-license deal with GameTek). Through an out of court settlement, he regained the rights to his game and released it for free on the internet. He continued to develop a new version through his personal company, 3000AD and in late 1998 he released v2.0 of the game through Interplay.
In addition to a sequel, Battlecruiser Millennium, the game spawned a follow-up series in 2004 called Universal Combat.
[edit] References
[edit] External links
- 3000AD Official site
- BC3K freeware download link
- Battlecruiser 3000AD at MobyGames
- Battlecruiser 3000AD at Home of the Underdogs
- The Saga of Battlecruiser 3000 - Article about the game at Gamespy.com
- A summary of the USENET flame war
[edit] Games in the series
Title | Released | Publisher |
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Battlecruiser 3000AD (U.S.) | 1996 | Take Two Software |
Battlecruiser 3000AD (UK) | 1997 | GameTek |
Battlecruiser 3000AD v2.0 | 1999 | Interplay |
Battlecruiser Millennium | 2001 | Dreamcatcher Games |
Battlecruiser Millennium Gold | 2003 | 3000AD |