Battle Cry (game)
From Wikipedia, the free encyclopedia
- For other uses of Battle Cry, see Battle Cry (disambiguation).
Battle Cry is a board wargame based on the American Civil War, designed by Richard Borg and published by Avalon Hill in 2000. While superficially similar to conventional board wargames, it borrows from miniatures wargaming with its use of plastic figures and its simplified rules. The map is initially composed of blank hexes, although additional cardboard hexes can be placed to alter the printed terrain and recreate a wide variety of battles, as per scenario instructions.
Players command a variety of units: infantry, cavalry, and artillery. Each unit is composed of a varying number of plastic figures. During each turn, players alternate playing cards from their hands. These cards allow a player to activate a number of units on a specified flank-left, center, or right. Attacks are made by rolling a number of dice, depending on the attacking unit and any defensive terrain. Each six-sided die is labeled with each unit symbol; if the rolled symbol matches the target's unit type, a single figure is removed.
The player who scores the required number of victory points, as determined by the scenario instructions, is the winner.
The same game mechanics were later used in Memoir '44, published by Days of Wonder; Commands & Colors: Ancients, published by GMT Games and Battle Lore, published by Days of Wonder.
The title, Battle Cry, was also used for a 1961 Civil War board game produced by the Milton Bradley Company as part of their popular American Heritage series, which was reprinted in the 1970s.
[edit] External links
- Battle Cry website
- Battle Cry reviews at grognard.com
- Battle Cry rulesPDF (3.71 MiB) from WotC
- Battle Cry at BoardGameGeek